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30-Day Money-Back Guarantee

This course includes:

  • 5 hours on-demand video
  • 9 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
Development Game Development Game Development Fundamentals

The Complete Unity Indie Game Developer Course

Learn how to make games by creating a FULL top down RPG and publishing it to the world.
Rating: 3.9 out of 53.9 (1,162 ratings)
72,527 students
Created by Dragan Neskovic, Jasmin Skamo
Last updated 5/2017
English
English [Auto], Spanish [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Create a full game and publish it to the world
  • Know how games are made and experience the process of making a full game
  • All the skills to use Unity
  • Game design philosophy

Course content

7 sections • 37 lectures • 5h 5m total length

  • Preview03:45

  • Preview09:16
  • Basic Datatypes
    09:49
  • Preview05:34
  • Preview03:24
  • Basics of Object oriented programming
    07:07

  • Preview08:25
  • Player Animations
    04:11
  • Player Animator
    09:09
  • Player Health System
    09:54
  • Health system
    1 question
  • Quiz 1 : Explained
    02:28

  • Attacking: Part One
    09:18
  • Attacking: Part Two
    10:37
  • Attacking: Part Three
    06:52
  • Attacking: Part Four
    10:01
  • Attacking: Sword Polish
    08:29
  • Working in a team
    1 question
  • Quiz 2: Unity Collaborate Explained
    03:59

  • First Blood!
    10:15
  • Enemy Movement
    11:11
  • Taking Damage and more Crabs!
    09:26
  • Invincibility Frames!
    08:56
  • Dragon Animator
    09:39
  • Dragon logic: Part One
    10:12
  • Dragon logic: Part Two
    10:08
  • Dragon logic: Part Three
    08:29

  • Environment Prefabs
    10:18
  • Creating our First Level
    08:40
  • Potion Pickup
    11:34
  • Finishing up the second scene
    06:09
  • Fixing Enemy AI
    07:22
  • Particle Polish!
    05:24

  • Connecting our levels!
    07:12
  • Boss Animator and Script
    10:21
  • Boss Attack Pattern
    09:58
  • Loading Levels and Camera Follow
    11:52
  • Saving and Loading Game Data
    06:05
  • Finishing Up and Building the Game
    10:04

Requirements

  • You should have Unity installed
  • A desire to learn game development

Description

In this course we will create a full game from scratch in Unity. 
You will learn about object oriented programming and have an overall better understanding of C#.

We will provide you with all the assets needed to create a full top down RPG game, feel free to use these assets in your own games. 

In this course we will cover Animators, Physics, Scene Transitions, Saving and Loading, Enemy AI, Item Pickups, basically everything you would find in an RPG game.

We will also be talking about good game design practices, and giving you insight about the industry and where you can publish your games.

Who this course is for:

  • Anyone who wants to learn how to make games
  • Indie game developers
  • Game Developers
  • Game enthusiasts
  • Unity developers

Instructors

Dragan Neskovic
Game Developer, Software Engineer
Dragan Neskovic
  • 3.9 Instructor Rating
  • 4,258 Reviews
  • 155,370 Students
  • 10 Courses

Hello everyone, I'm Dragan.

Since I was a kid I dreamed about creation, about making something happen, making something alive and remarkable, something that will last forever.

 As video games were my biggest passion, inspired by incredible physics and graphics back then, I started creating my own. Through my life I worked with many studios, as a freelancer and group leader, and also as both programmer and game designer.

During my game development timetable I worked in Unreal Engine, Game Maker and Unity 3D. Currently, I primarily use Unity 3D as it suits me the best if I could choose. As I've already been through a lot during my game development experience, I'm ready and glad to share my knowledge with others, so that is where I decided to make courses.

Jasmin Skamo
Software Engineer, Game Developer
Jasmin Skamo
  • 3.9 Instructor Rating
  • 4,025 Reviews
  • 162,457 Students
  • 8 Courses

Highly experienced, self taught developer, who loves exploring new technologies and sharing what I've learned with others.

From a young age I wanted to make my own games which got me interested in programming. I soon developed a love for the art of programming and have been working on all kinds of projects ever since.

I don't like school and how they teach stuff, so I've decided to share my knowledge in a way that seems to make more sense, to me.


Skills: 
- Advanced knowledge of C# and Unity
- Web Development
- Mobile Development ( Platform Specific, Swift, Android Studio )
- Mobile Development ( Cross Platform, react-native )
- Some familiarity with other game engines such as Unreal Engine, Game Maker Studio and Godot
- A great love for teaching and programming

In my years in the industry, I've published 2 PC games to Steam, 3 mobile games, and 4 Mobile Apps for clients.
I've taught myself how to do all this, and I'm excited to share my experiences with others.

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