The Complete Unity Indie Game Developer Course
What you'll learn
- Create a full game and publish it to the world
- Know how games are made and experience the process of making a full game
- All the skills to use Unity
- Game design philosophy
Requirements
- You should have Unity installed
- A desire to learn game development
Description
In this course we will create a full game from scratch in Unity.
You will learn about object oriented programming and have an overall better understanding of C#.
We will provide you with all the assets needed to create a full top down RPG game, feel free to use these assets in your own games.
In this course we will cover Animators, Physics, Scene Transitions, Saving and Loading, Enemy AI, Item Pickups, basically everything you would find in an RPG game.
We will also be talking about good game design practices, and giving you insight about the industry and where you can publish your games.
Who this course is for:
- Anyone who wants to learn how to make games
- Indie game developers
- Game Developers
- Game enthusiasts
- Unity developers
Instructors
Hello everyone, I'm Dragan.
Since I was a kid I dreamed about creation, about making something happen, making something alive and remarkable, something that will last forever.
As video games were my biggest passion, inspired by incredible physics and graphics back then, I started creating my own. Through my life I worked with many studios, as a freelancer and group leader, and also as both programmer and game designer.
During my game development timetable I worked in Unreal Engine, Game Maker and Unity 3D. Currently, I primarily use Unity 3D as it suits me the best if I could choose. As I've already been through a lot during my game development experience, I'm ready and glad to share my knowledge with others, so that is where I decided to make courses.
Highly experienced, self taught developer, who loves exploring new technologies and sharing what I've learned with others.
From a young age I wanted to make my own games which got me interested in programming. I soon developed a love for the art of programming and have been working on all kinds of projects ever since.
I don't like school and how they teach stuff, so I've decided to share my knowledge in a way that seems to make more sense, to me.
Skills:
- Advanced knowledge of C# and Unity
- Web Development
- Mobile Development ( Platform Specific, Swift, Android Studio )
- Mobile Development ( Cross Platform, react-native )
- Some familiarity with other game engines such as Unreal Engine, Game Maker Studio and Godot
- A great love for teaching and programming
In my years in the industry, I've published 2 PC games to Steam, 3 mobile games, and 4 Mobile Apps for clients.
I've taught myself how to do all this, and I'm excited to share my experiences with others.