
Explore the folding tray project in SOLIDWORKS, modeling its top, leg, and pin from provided drawings; download the parts and assembly, then compare your approach with the instructor's.
Explore advanced tools in SOLIDWORKS, including shell width mate and limit mate, to manage model complexity and build mastery through professional level techniques in the SOLIDWORKS program.
Create the top in SolidWorks by sketching on the front plane, extruding, applying a shell, and filleting, then add holes, a centered slot, mirror, and through-all cuts, save.
Sketch leg on the front plane with a center and corner rectangle, enforcing equal distances. Extrude, fillet, shell to 0.1 in, add concentric detail, offset, mirror, apply plastics, and save.
Create a pin in SolidWorks by sketching on the front plane, drawing a circle with Smart Dimension, extruding to 14 inches, and applying plastic material to save the part.
Create a folding tray assembly by inserting parts, applying mates (coincident, concentric, width), fixing the top, and using limit angle and mirror to replicate legs and pins.
Model the vacuum flask with its inner and outer shells, a vacuum gap, and eight parts to practice 3d modeling using the provided drawings for educational purposes.
adopt a top down modeling approach to a vacuum flask, linking the cap diameter to the outer shell, using multi body parts and saving bodies to part files for assembly.
Create the outer shell with the MGS system. Apply a 3 mm fillet, shell to 0.05 mm, remove top and bottom faces, color, and group into outer shell folder.
Create the inner shell as a separate body inside the outer shell using offsets and extrusions, then apply chamfers and a 0.5 mm shell. Group features under inner shell.
Create the lower cap with two extruded boss features from the outer shell, offset by 0.5 mm and keep it as a separate body.
Rename bodies to match part names, save each body as its own part file with auto assign titles and propagate visual properties, then assemble into a vacuum flask assembly.
Explore the headphones project with nine parts, drawings, and the assembly, and access downloadable files to model and compare different approaches.
Explore advanced tools in SolidWorks, including fill pattern, multi body parts, width mate, limit mate, and surfacing techniques, to add complexity to 3D models.
Create a headband in SolidWorks by sketching the base, revolving it to form the model, and creating a 45-degree revolve cut mirrored for symmetry.
Create the slider by sketching on the front plane with arcs and dimensions, trimming and thickening to a solid, filleting edges, then extruding to finish and applying material.
Create the casing by sketching ellipses on the front plane, extruding, applying a draft, adding a dome and shell, and finalizing with abs material.
Create the cover by sketching the front view with arcs and lines, defining relations and dimensions, then extruding, filleting, applying a shell, and adding a through-all hole.
Create the frame by sketching an ellipse on the front plane, adding offsets and circles, then perform multiple boss extrusions and verify with a section view before saving.
Create a SolidWorks shell by sketching and revolving the cross section, add holes with a fill pattern on a flat face, and finalize with a curved surface via revolve cut.
Model the driver assembly as three bodies, sketch from a cross section on front plane, revolve to form the bodies, assign grey cast iron, PE low density film, and ABS.
Create an ear pad model in SolidWorks by applying multiple boss extrudes from an ellipse sketch, using smart dimensions, horizontal constraints, and fillets to finalize the part.
Sketch a 16 mm circle on the front plane, apply symmetric relations, extrude to 6 mm to form knob, add a 6 mm circle and extrude 11 mm, then save.
Create a headphones subassembly by placing casing cover, driver assembly, ear pad, frame, and shell, then apply concentric and coincident mates with lock rotation to fully define it.
Assemble a headphone model in SOLIDWORKS by inserting a headband, knob, and slider into a new assembly, applying standard, limit, coincident, and concentric mates, checking interference, mirroring components, and saving.
Begin by turning engineering drawings into 3D models for each part. Then assemble them into a full Staryu model and apply color to adjust its appearance.
Model the core in four stages on the front plane, using a 27mm circle, 36-degree angle, 1 mm fillet, five pattern instances, then extrude, mirror, extruded cut, and square profile.
Model an arc reactor part from a detailed drawing using lofted boss, guided curves, and mirrored fins, then extrude, fillet, hollow, and revolve cut for a precise composite shape.
Create a sphere in SolidWorks by sketching an 8 mm circle on the front plane, trimming half, and using the revolved boss base feature to revolve around a line.
Apply colors to SolidWorks parts and features using right-click and the appearance key, assign RGB/HSV values to body, face, or feature, with examples on core and sphere.
Create a two-stage Starlink model assembly by uploading parts, setting fixed and float constraints, and applying mates between the sphere, arc reactor, and core, then preview in shaded display.
Embark on a journey to elevate your SOLIDWORKS proficiency through the immersive experience of creating 3D models of commonplace objects. This course is designed to comprehensively enhance your capabilities, with projects ranging from elementary to intricate complexities. It's an evolving course with a constant influx of new, exciting projects. If you have a foundational understanding of SOLIDWORKS and are eager to challenge and broaden your skills, this course's dynamic projects will propel you toward that goal.
Entry-Level Requirements
A fundamental understanding of SOLIDWORKS 3D modeling is required.
Course Learning Outcomes
Immerse yourself in the practical world of 3D modeling, progressively strengthening your skills with each unique project.
Delve into the diverse arena of 3D modeling techniques, paving the way to design a variety of projects effectively.
FAQs
Can I incorporate these projects into my personal portfolio?
Absolutely! We encourage students to exhibit these projects in their portfolio, showcasing the breadth of their 3D modeling prowess.
Am I allowed to suggest specific objects for modeling?
Definitely! Students can share their specific ideas which we'll incorporate into the program, provided they adhere to certain learning standards and contribute to the wider learning community.
What unique benefits does this course offer?
This course encompasses challenging projects designed to exercise and augment your SolidWorks abilities. It offers learning opportunities to navigate the software smoothly and efficiently.
Are we allowed to customize the assigned projects?
Undoubtedly! We encourage students to tweak the project specs to align with their requirements. This process encourages creative thinking and instills a more nuanced understanding of various modeling methods.
List of Artifacts
Under this program, we offer the ability to venture into building a multitude of different objects/artifacts. The portfolio currently includes objects that vary from simple to more complex designs such as a folding tray, a vacuum flask, and a headset.