
The construction of any game system begins with the definition of its core gameplay.
Discover my training method to make sure you retain what is essential about designing a game system.
Why is challenge at the heart of any core gameplay?
A wrong choice of camera will make it difficult for players to face challenges. Learn the best practices to select the right one.
Clumsy and uncomfortable controls will ruin your players' experience. Discover best practices to design the right ones.
A gameplay is a learning experience and feedback is the professor. Design feedback properly so players can learn by themselves and enjoy it!
Good gameplay is not only about the thrill of overcoming challenges. Discover how to flatter your players' senses to enhance their gaming experience.
Learn strategies to design games featuring multiple core gameplays.
Put in practice what you have learnt so far. Start designing your game system and discover the checklist that will help you to make the right design choices.
Discover why the engagement gameplay is as important as the core gameplay and discover its components .
Learn a strategy to design rewards.
Go one step further in the design of your rewards by tailoring them to different players' profiles.
This is the feature that will get your players hooked t your gameplay. Learn how to embed the renewal of players' experience in your core gameplay.
A poor implementation of the difficulty level can kill your game. Learn the key issues you must address in your game system.
Some games are entirely designed around their players' progression feature. Learn how to embed it in your game system.
Discover how to use game loops to build the game pace of your game.
Practice what you have learnt on the design of engagement gameplay: Update your game system with engagement gameplay and use the checklist to assess the the value of your choices.
Support features may not be essential for the core gameplay to function, but they are indispensable for the overall game experience. Discover which ones you need.
Learn how to select the right game mode for your game system.
Learn the pros and cons of each type of game structure.
Discover the key questions you need to ask yourself regarding the integration of your graphic user interface in the game system.
Key issues you need to address when defining the role of storytelling in your game.
Learn how to write a narrative pitch.
Discover design options to tell your story.
Complete your game system by defining the support features you need and use the checklist to finalize it.
Those last pieces of wisdom will make much more sense to you, now that you know how to design a game system.
Want to design your own video game — or work as a professional game designer?
Everything starts with gameplay.
Great art can attract attention.
Great marketing can create hype.
But only great gameplay makes players stay.
In this course, you’ll learn a structured, professional method to design gameplay systems the way they are built in real studios.
Step by step, you’ll learn:
Which gameplay components must be defined first
How to design mechanics that are clear, balanced, and scalable
How to structure systems so they form a coherent, production-ready whole
In what order to assemble everything to avoid costly redesigns
You won’t just learn theory.
You’ll work through practical examples, focused exercises, and a professional gameplay checklist designed to keep your project on track and mistake-free.
Why learn from me?
I bring 29+ years of studio experience as a Lead Designer and Creative Director on titles such as Alone in the Dark, Tom Clancy's Splinter Cell, Wanted: Weapons of Fate, and Fighters Uncaged.
I have also worked as a design consultant for Activision, DICE, Sony Interactive Entertainment, Pixel Federation, and Bohemia Interactive.
This course distills that real-world production experience into a clear, actionable framework you can apply immediately.
By the end, you’ll be able to design compelling gameplay systems with confidence — whether you’re building your own game or preparing for a career in game design.
Start now and build gameplay like a professional.