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Nebula Explained Professional
Rating: 4.6 out of 5(16 ratings)
100 students
Created byDavid Else
Last updated 3/2014
English

What you'll learn

  • Full details in the course summary

Course content

5 sections23 lectures2h 15m total length
  • What Is Nebula and How is it Different From Other Plug-ins?8:06

    In this lecture we are going to cover:

    - What type of plug-in Nebula is and what it can do

    - What types of hardware Nebula can and can't emulate

    - How Nebula can manipulate samples to make brand new effects

    - How 'simplified computer model' based emulation has evolved over the last 12 years

    - The difference between 'brute force' emulation and 'simplified computer models'

  • How Does Sampling And Playback In Nebula Actually Work?4:20

    In this lecture we are going to cover:

    - The different ways that Nebula can sample hardware and why we would use each of them

    - An overview of sampling using Nebula's NAT sampling software

  • How Does Nebula's Volterra Kernel Sampling Compare To Impulse Response Sampling?6:16

    In this lecture we are going to cover:

    - How convolution impulse responses are used in reverb emulation

    - How sampling with Nebula differes from standard convolution

    - What the 'dynamic dimension' is and how Nebula can sample it

    - How the 'dynamic dimension' exists in hardware other than reverbs

    - In introduction to Nebula's distortion capabilities

  • Conclusion: Can Nebula Make A Perfect Emulation?2:56

    In this lecture we are going to cover:

    - The difference between the real world and digital technology

    - The demands placed on hardware to make more realistic emulations

    - The limitations of Nebula's technology

  • Welcome To The World Of Nebula Quiz

Requirements

  • A basic understanding of the principles behind using a DAW and plug-in effects
  • Any commercial version of Nebula that can load 3rd party libraries

Description

Nebula is famous for its amazing emulations of classic studio gear, but up until now it has been very hard work for the average user to get the most out of it.

Nebula uses unique and complex technology that has previously been understood by only a small number of dedicated computer audio geeks. Now at last this information is available for everyone in plain English!

Professional is the full version of the course and contains all the detailed information about using Nebula that the professional user demands. It contains all the lectures included in Starter and builds on this to provide all the specialist knowledge to transform your way of working with Nebula and the results you can achieve

The course is comprised of 22 lectures and will take approximately 2.5 hours to finish, and by the time you have completed it you will learn:

In the Welcome To the World of Nebula Section:

  • How Nebula's brute force emulation works and what it can and can't achieve
  • The different ways that Nebula can sample hardware and why we would use each of them
  • An overview of sampling using Nebula's NAT sampling software
  • How convolution impulse responses are used in reverb emulation
  • How sampling with Nebula differs from standard convolution
  • What the 'dynamic dimension' is and how Nebula can sample it
  • The limitations of Nebula's technology


In the Installation & Setup Section:

  • The difference between the 'Nebula' and 'Nebula Reverb' versions of the plug-in and which version you should be using
  • How to install and delete Nebula libraries easily
  • How Nebula's latency settings affect its sound and performance
  • How to Locate and edit the plug-ins XML files to customize your install
  • How to create multiple versions of the plug-in with different latencies
  • How to create alternative directories to store your Nebula libraries
  • How to add meaningful names to the default 3 character categories
  • How to add the ability to use TIMED kernels
  • How to adjust compressor look ahead time with AHEADLENGTH


In the Graphic User Interface Section:

  • How to easily change GUI parameters using buttons, sliders, keyboard input and the modifier keys
  • How to save a Program with a new name and change its category
  • All about RTE, The Flashing 'T', KERNELS:, MONO-L / STEREO and SPLITH / CLASSIC mode
  • About what the exact difference is between the FREQD and TIMED modes
  • About the kernel control grid and how SPLITH Works
  • About using an analyser and turning distortion kernels on and off
  • About what EVERY parameters on the global MAST page does in detail


In the Mixing With Nebula Section:

  • The basics of gain staging and understand how important it is in relation to Nebula
  • What good gain staging looks like
  • What exactly dBFS, RMS and dBu are
  • Why use -18dBFS instead of -20dBFS or another similar value
  • About using the 'magic' formula and measuring -18dBFS accurately using a free insert channel plug-in
  • About the accuracy and usability of Nebula's emulations
  • About how the core technology is used in preamps/consoles, EQ, reverb and compressors
  • About each category of program including examples of hardware types sampled, the general uses of each category and a review of their accuracy and usability


Every lecture starts by telling you exactly what you will learn in the lecture and ends with a detailed summary. These summaries are available as PDF files for you to download and print out. At the end of each section there are multiple choice questions to help consolidate your learning.

As an extra special bonus there is a full audio interview with Giancarlo Del Sordo (the creator of Nebula) included.

Enrol now and take your Nebula knowledge to the next level!

Who this course is for:

  • All users of Acustica Audio's Nebula Plug-in