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Mastering Assets Creation with Blender&Substance painter
Rating: 4.6 out of 5(24 ratings)
5,491 students

Mastering Assets Creation with Blender&Substance painter

English
Last updated 5/2020
English
English [Auto],

What you'll learn

  • Become an expert in modeling all kind of 3d assets using blender2.8 and substance painter.
  • 3d modeling,3d texturing

Course content

3 sections20 lectures8h 8m total length
  • Important Notes0:57

    Discover shortcuts, adjust playback speed to your preference, and contact the instructor on Facebook via the Udemy link if you encounter issues.

  • Useful Tips9:51

    Master Blender essentials by applying practical tips on selection, pivot points and 3d cursor, origin placement, duplicating with repeat operations, modifiers like mirror, auto smooth, object orientation, and loop tools.

  • Creating a hydrant 116:22

    Model a fire hydrant in Blender by tracing a reference, extruding shapes, and applying subdivision surfaces. Duplicate bolts around the body using a 3D cursor pivot.

  • Creating a hydrant 218:53

    Learn to model a hydrant in blender by starting from a 24-vertex circle, extruding and bridging edges, using the loop tool for holes, and refining topology with subdivision and normals.

  • Creating a hydrant 31:57

    Create a hydrant model in Blender by selecting edges, extruding, scaling, and moving faces, and apply these techniques across chapters for asset creation with Blender and Substance Painter.

Requirements

  • Knowing the fundamentals of Blender 3d and Substance painter

Description


In this course, we are going to learn how to model assets from start to finish starting with modeling then UV mapping, texturing, and finally rendering.

the course is divided into three chapters:

1-Creating a fire hydrant (modeling practice)

2-creating the M48 Kukri (Full walkthrough)

3-Creating Tactical tri-edged Dagger (Full walkthrough)

we will be using the technique of low poly/high poly modeling with baked normals to be projected from the high poly to the low poly.

We will be using Blender 2.8, substance painter, and Photoshop

What you’ll learn

  • Become an expert in modeling all kinds of 3d assets using blender2.8 and substance painter.

  • 3d modeling,3d texturing

Are there any course requirements or prerequisites?

  • Knowing the fundamentals of Blender 3d and Substance Painter

Who this course is for:

  • Beginner blender users who want to get advanced in modeling


    In this course, we are going to learn how to model assets from start to finish starting with modeling then UV mapping, texturing, and finally rendering.

    the course is divided into three chapters:

    1-Creating a fire hydrant (modeling practice)

    2-creating the M48 Kukri (Full walkthrough)

    3-Creating Tactical tri-edged Dagger (Full walkthrough)

    we will be using the technique of low poly/high poly modeling with baked normals to be projected from the high poly to the low poly.

    We will be using Blender 2.8, substance painter, and Photoshop

    What you’ll learn

    • Become an expert in modeling all kinds of 3d assets using blender2.8 and substance painter.

    • 3d modeling,3d texturing

    Are there any course requirements or prerequisites?

    • Knowing the fundamentals of Blender 3d and Substance Painter

    Who this course is for:

    • Beginner blender users who want to get advanced in modeling



Who this course is for:

  • Beginner blender users who want to get advanced in modeling