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30-Day Money-Back Guarantee
Development Game Development Blender

Make a Ninja Survival game for mobile in Unity® and Blender!

Learn to build a Ninja game for mobile in Unity®. Create the game's art from scratch in Blender.
Rating: 4.7 out of 54.7 (14 ratings)
345 students
Created by Mammoth Interactive, John Bura
Last updated 6/2019
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Build a Ninja Survival game for mobile in Unity®.
  • Code in C#.
  • Use Blender and navigate its interface.
  • Integrate art from Blender into Unity®.
  • Build video game levels.
  • UV map and unwrap your models.
  • Create your own materials.
  • Learn the basics of animation.

Course content

20 sections • 126 lectures • 17h 9m total length

  • Download Blender and Unity3D
    00:25
  • Preview00:25

  • 1.1 Introduction
    03:13
  • 1.2 Unity Editor
    13:20
  • 1.3 Moving a Cube
    12:03
  • 1.4 Materials
    08:54
  • 1.5 Lights
    06:15
  • 1.6 Particle System
    06:20
  • 1.7 Applying Physics
    04:58
  • 1.8 Asset Store
    03:11

  • 2.1 Introduction
    02:08
  • 2.2 Variables
    16:59
  • 2.3 Methods
    16:19
  • 2.4 If Blocks
    07:40
  • 2.5 Loops
    12:45

  • 3.1 Introduction
    01:58
  • 3.2 Key Presses
    13:35
  • 3.3 Moving a Player
    11:03
  • 3.4 Jumping
    10:58
  • 3.5 Moving Forward
    07:18
  • 3.6 Cycling Cameras
    14:07

  • 4.1 Introduction
    14:07
  • 4.2 Introduction to Prefabs
    16:51
  • FAQ on Instantiating Objects
    00:27
  • 4.3 Random Angles
    09:15
  • FAQ on Destroying Objects
    00:14
  • 4.4 Explosion Effect
    13:12
  • 4.5 Adding Explosion Effects
    10:07

  • Preview04:10
  • Preview06:26
  • g1.3 Percentage Coordinates
    08:26
  • g1.4 Clicking Variation
    04:29
  • g1.5 Player Movement
    11:30
  • g1.6 Orthographic Camera
    05:28
  • g1.7 Jumping Enemy
    07:33
  • g1.8 Jumping Enemy Movement
    05:55
  • g1.9 Killing the Player.mp4
    02:33
  • g1.10 Canvas
    07:07
  • g1.11 End Game Messages
    10:52

  • g2.1 Reusability
    05:09
  • g2.2 Dynamically Adding the Enemy
    03:51
  • g2.3 Game Mode Switch
    08:00
  • g2.4 Setting up the Rolling Enemy
    07:04
  • g2.5 Rolling Enemy Movement
    13:11
  • g2.6 Enemy Positions
    07:41
  • g2.7 Killing the Player
    07:11
  • g2.8 Depth Range
    13:15
  • g2.9 Horizontal Range
    11:33

  • g3.1 Creating the Bouncing Enemy
    07:32
  • g3.2 Moving the Bouncing Enemy
    08:34
  • g3.3 Diagonal Movement
    05:48
  • g3.4 Movement Flip
    07:20
  • g3.5 Initial Angle.mp4
    07:08
  • g3.6 Enemy Collision.mp4
    04:10
  • g3.7 Multiple Bouncers.mp4
    04:01
  • g3.8 Depth Walls
    06:43

  • g4.1 Designing the Crawlers.mp4
    12:26
  • g4.2 Crawling Enemy Movement.mp4
    06:19
  • g4.3 Player's Rotation.mp4
    11:08
  • g4.4 Jumping Force.mp4
    05:42
  • g4.5 Finishing the Jumping Logic.mp4
    06:18
  • g4.6 Spawning Crawlers.mp4
    04:34

  • g5.1 Designing the Enemy Turret
    14:09
  • g5.2 Turret States
    09:21
  • g5.3 Turrent Movement
    13:02
  • g5.4 Smooth Aiming
    09:09
  • g5.5 Aiming
    15:15

Requirements

  • To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling and texturing) and Unity® (for game set-up and coding).
  • Unity® and Blender are free to download. Please download and install Unity® and Blender before purchasing this course.
  • This course was recorded on a Mac computer, but you can use Unity® and Blender on a PC.

Description


In this course, you learn how to build a Ninja game for mobile using Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game.

First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.

Why Unity®?

Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms.

Then you create the art for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity®. 

Why Blender?

Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course. 

Is this course for me?

Even if you're not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each? 

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too.

Let's get started!

Who this course is for:

  • Anyone who wants to learn Unity® or Blender.
  • Anyone who wants to learn game development.
  • This course assumes you know a little about Unity® and Blender.

Featured review

Robert Varvil
Robert Varvil
70 courses
11 reviews
Rating: 5.0 out of 5a year ago
I got the course a long time ago and never tried it. I got lost in trying to learn Blender to make assets before working with Unity. Big mistake and a huge waste of rime. This is easy to follow and understand. Wish I would have started it earlier.

Instructors

Mammoth Interactive
Top-Rated Instructor, 700,000+ Students
Mammoth Interactive
  • 4.2 Instructor Rating
  • 10,745 Reviews
  • 217,203 Students
  • 261 Courses

"I absolutely love this course. This is such a comprehensive course that was well worth the money I spent and a lot more. Will definitely be looking at more Mammoth Interactive courses when I finish this." – Student Matt W.

"Very good at explaining the basics then building to more complex features." – Student Kevin L.

Mammoth Interactive has been contracted to produce epic soundtracks, addicting levels, rock solid programming and business development.

John Bura
Best Selling Instructor Web/App/Game Developer 700k Students
John Bura
  • 4.3 Instructor Rating
  • 18,064 Reviews
  • 343,678 Students
  • 293 Courses

John Bura is has been a successful Udemy instructor since 2011. John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.

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