Make a Ninja Survival game for mobile in Unity® and Blender!
What you'll learn
- Build a Ninja Survival game for mobile in Unity®.
- Code in C#.
- Use Blender and navigate its interface.
- Integrate art from Blender into Unity®.
- Build video game levels.
- UV map and unwrap your models.
- Create your own materials.
- Learn the basics of animation.
Course content
- 00:25Download Blender and Unity3D
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Requirements
- To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling and texturing) and Unity® (for game set-up and coding).
- Unity® and Blender are free to download. Please download and install Unity® and Blender before purchasing this course.
- This course was recorded on a Mac computer, but you can use Unity® and Blender on a PC.
Description
In this course, you learn how to build a Ninja game for mobile using Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game.
First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.
Why Unity®?
Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms.
Then you create the art for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity®.
Why Blender?
Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.
Is this course for me?
Even if you're not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?
Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too.
Let's get started!
Who this course is for:
- Anyone who wants to learn Unity® or Blender.
- Anyone who wants to learn game development.
- This course assumes you know a little about Unity® and Blender.
Instructors
"I absolutely love this course. This is such a comprehensive course that was well worth the money I spent and a lot more. Will definitely be looking at more Mammoth Interactive courses when I finish this." – Student Matt W.
"Very good at explaining the basics then building to more complex features." – Student Kevin L.
Mammoth Interactive has been contracted to produce epic soundtracks, addicting levels, rock solid programming and business development.
John Bura is has been a successful Udemy instructor since 2011. John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.