Make a Ninja Survival game for mobile in Unity® and Blender!
4.8 (13 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
334 students enrolled

Make a Ninja Survival game for mobile in Unity® and Blender!

Learn to build a Ninja game for mobile in Unity®. Create the game's art from scratch in Blender.
4.8 (13 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
334 students enrolled
Last updated 6/2019
English
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Current price: $139.99 Original price: $199.99 Discount: 30% off
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This course includes
  • 17 hours on-demand video
  • 4 articles
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Build a Ninja Survival game for mobile in Unity®.
  • Code in C#.
  • Use Blender and navigate its interface.
  • Integrate art from Blender into Unity®.
  • Build video game levels.
  • UV map and unwrap your models.
  • Create your own materials.
  • Learn the basics of animation.
Course content
Expand all 126 lectures 17:09:15
+ Introduction
2 lectures 00:50
Download Blender and Unity3D
00:25
+ T01. Introduction to Unity
8 lectures 58:14
1.1 Introduction
03:13
1.2 Unity Editor
13:20
1.3 Moving a Cube
12:03
1.4 Materials
08:54
1.5 Lights
06:15
1.6 Particle System
06:20
1.7 Applying Physics
04:58
1.8 Asset Store
03:11
+ T02. Introduction to Coding
5 lectures 55:51
2.1 Introduction
02:08
2.2 Variables
16:59
2.3 Methods
16:19
2.4 If Blocks
07:40
2.5 Loops
12:45
+ T03. Introduction to Inputs
6 lectures 58:59
3.1 Introduction
01:58
3.2 Key Presses
13:35
3.3 Moving a Player
11:03
3.4 Jumping
10:58
3.5 Moving Forward
07:18
3.6 Cycling Cameras
14:07
+ T04. Introduction to Prefabs
7 lectures 01:04:14
4.1 Introduction
14:07
4.2 Introduction to Prefabs
16:51
FAQ on Instantiating Objects
00:27
4.3 Random Angles
09:15
FAQ on Destroying Objects
00:14
4.4 Explosion Effect
13:12
4.5 Adding Explosion Effects
10:07
+ 01. Jumpers
11 lectures 01:14:29
g1.3 Percentage Coordinates
08:26
g1.4 Clicking Variation
04:29
g1.5 Player Movement
11:30
g1.6 Orthographic Camera
05:28
g1.7 Jumping Enemy
07:33
g1.8 Jumping Enemy Movement
05:55
g1.9 Killing the Player.mp4
02:33
g1.10 Canvas
07:07
g1.11 End Game Messages
10:52
+ 02. Adding More Functionality
9 lectures 01:16:55
g2.1 Reusability
05:09
g2.2 Dynamically Adding the Enemy
03:51
g2.3 Game Mode Switch
08:00
g2.4 Setting up the Rolling Enemy
07:04
g2.5 Rolling Enemy Movement
13:11
g2.6 Enemy Positions
07:41
g2.7 Killing the Player
07:11
g2.8 Depth Range
13:15
g2.9 Horizontal Range
11:33
+ 03. Enemy Logic
8 lectures 51:16
g3.1 Creating the Bouncing Enemy
07:32
g3.2 Moving the Bouncing Enemy
08:34
g3.3 Diagonal Movement
05:48
g3.4 Movement Flip
07:20
g3.5 Initial Angle.mp4
07:08
g3.6 Enemy Collision.mp4
04:10
g3.7 Multiple Bouncers.mp4
04:01
g3.8 Depth Walls
06:43
+ 04. Designing the Game
6 lectures 46:27
g4.1 Designing the Crawlers.mp4
12:26
g4.2 Crawling Enemy Movement.mp4
06:19
g4.3 Player's Rotation.mp4
11:08
g4.4 Jumping Force.mp4
05:42
g4.5 Finishing the Jumping Logic.mp4
06:18
g4.6 Spawning Crawlers.mp4
04:34
+ 05. Turrets
5 lectures 01:00:56
g5.1 Designing the Enemy Turret
14:09
g5.2 Turret States
09:21
g5.3 Turrent Movement
13:02
g5.4 Smooth Aiming
09:09
g5.5 Aiming
15:15
Requirements
  • To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling and texturing) and Unity® (for game set-up and coding).
  • Unity® and Blender are free to download. Please download and install Unity® and Blender before purchasing this course.
  • This course was recorded on a Mac computer, but you can use Unity® and Blender on a PC.
Description


In this course, you learn how to build a Ninja game for mobile using Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game.

First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.

Why Unity®?

Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms.

Then you create the art for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity®. 

Why Blender?

Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course. 

Is this course for me?

Even if you're not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each? 

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too.

Let's get started!

Who this course is for:
  • Anyone who wants to learn Unity® or Blender.
  • Anyone who wants to learn game development.
  • This course assumes you know a little about Unity® and Blender.