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Learn the Basics of Marmoset Toolbag
Rating: 4.1 out of 5(47 ratings)
1,453 students

Learn the Basics of Marmoset Toolbag

Get to know this awesome real-time rendering tool.
Created byAlex Zaragoza
Last updated 7/2017
English
English [Auto],

What you'll learn

  • At the end of this course, you'll feel very comfortable using Marmoset Toolbag.

Course content

1 section11 lectures1h 2m total length
  • Introduction0:21

    Explore the Marmoset Toolbag interface, learn to import models, and adjust lighting, materials, and properties to become comfortable with the program.

  • What is Toolbag?1:51

    Learn Marmoset Toolbag, a real-time rendering software to preview your meshes, textures, and materials for portfolio-ready images, and export assets to your engine under different lighting.

  • Interface7:05

    Explore the simple interface of Marmoset Toolbag for previewing models, textures, and animations. Navigate the scene with a clear hierarchy, material editor, multiple cameras, and a turntable for quick previews.

  • Hierarchy, Cameras and Basic Lighting16:05

    Import a high-poly model into Marmoset Toolbag, create and adjust materials, and explore cameras, lighting, and sky options to preview lighting and composition.

  • Recommended Reads3:50

    Explore essential Marmoset Toolbag tutorials and articles to master materials, PBR concepts, energy conservation, albedo, metalness and roughness, with practical examples for metal, dirt, and rock.

  • Material Editor and Properties5:45

    Export your mesh from Maya, import it into marmoset, and apply textures from substance designer, including normal, height (displacement), gloss, albedo, specular, and occlusion maps, with tiling adjustments.

  • Material Editor and Properties 2.07:14

    Adjust materials and lighting in Marmoset Toolbag by tweaking tiling, normal maps, roughness, specular, and reflectivity, and set directional lights and sky intensity to shape shadows and previews.

  • Turntables5:44

    Create a turntable for the pirate ship, set materials and lights, and adjust spin rate to animate the scene. Rotate children with the table, and export animations as FBX.

  • Baking5:55

    Explore the baking tools in Marmoset Toolbag, bake maps from high- and low-poly rock assets, adjust normals, occlusion, curvature, and export textures in PC format for game pipelines.

  • Scene and Render Options7:10

    Master render settings in marmoset toolbag by adjusting resolution, anti-aliasing, wireframe overlays, and lighting, including reflections and high-res shadows, then export images or videos via the capture menu.

  • Goodbye!1:51

    Conclude this course by inviting feedback and questions, especially for Mac users, and offer help with Toolbag 3 projects, encouraging screenshots of scenes, lighting, models, textures, and materials.

Requirements

  • This course has no prerequisites.

Description

Learning a new software is always complex and time-consuming when doing it by yourself. In short but detailed lessons I will help you understand the package and get through the basics in no time.

This is a course that both, beginners and experienced 3D artists will benefit from. Marmoset Toolbag offers very powerfull tools for our everyday work.

We will go through the interface, the different windows the software has, recommended reads, materials and their properties, turntables, baking, and more.

We'll cover everything you need to know to get started using this amazing tool.

So please, take this course now.


***Material used in the videos is provided for download in each lesson.

Who this course is for:

  • 3D artists
  • Game designers
  • Anyone that works with 3D models