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30-Day Money-Back Guarantee

This course includes:

  • 1.5 hours on-demand video
  • 31 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
Development Game Development Game Development Fundamentals

Unity 5.5: develop and publish games quickly

Learn all the basics of 2D game development with Unity in 1 hour.
Rating: 4.4 out of 54.4 (108 ratings)
11,618 students
Created by Dragan Neskovic, Jasmin Skamo
Last updated 5/2017
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Students will be able to create and publish their own games to the market.
  • Understand how game development works.
  • Use Unity more effectively.
  • Have confidence in their Unity and C# skills.
  • Solve problems quicker and more creatively.

Course content

6 sections • 18 lectures • 1h 34m total length

  • Preview01:58
  • Preview01:49
  • Preview01:38

  • Unity UI
    03:05
  • Creating a Main Menu
    08:29
  • Animating the Main Menu
    04:25

  • Creating a Level
    05:49
  • Preview05:32
  • Making the player jump using physics
    05:34

  • Player Death and Particles
    04:54
  • Respawning our Player
    04:01
  • Enemy Logic
    08:46

  • Shooting Bullets
    10:08
  • Enemy Death
    02:31
  • Wrapping Up
    02:06

  • Preview10:46
  • Controlling Animation with a script.
    07:41
  • Post processing.
    05:39

Requirements

  • Computer.

Description

Ever wanted to make games but felt overwhelmed by all the tools and features available to you? 

With this course you will learn all the basics needed to start making commercial games in Unity 5.5 with C#. No previous programming knowledge is required.  

We will focus on teaching you how to use various tools and techniques to speed up your game development. 

You will be able to program character and enemy AI from scratch, even if you’ve never had experience with coding before. 

This course will help you get started with your game development career, with the support of our instructor, there won’t be a thing you won’t understand.



Who this course is for:

  • Game developers, Game development students
  • Programmers
  • Hobbyists

Instructors

Dragan Neskovic
Game Developer, Software Engineer
Dragan Neskovic
  • 3.9 Instructor Rating
  • 4,259 Reviews
  • 155,378 Students
  • 10 Courses

Hello everyone, I'm Dragan.

Since I was a kid I dreamed about creation, about making something happen, making something alive and remarkable, something that will last forever.

 As video games were my biggest passion, inspired by incredible physics and graphics back then, I started creating my own. Through my life I worked with many studios, as a freelancer and group leader, and also as both programmer and game designer.

During my game development timetable I worked in Unreal Engine, Game Maker and Unity 3D. Currently, I primarily use Unity 3D as it suits me the best if I could choose. As I've already been through a lot during my game development experience, I'm ready and glad to share my knowledge with others, so that is where I decided to make courses.

Jasmin Skamo
Software Engineer, Game Developer
Jasmin Skamo
  • 3.9 Instructor Rating
  • 4,026 Reviews
  • 162,463 Students
  • 8 Courses

Highly experienced, self taught developer, who loves exploring new technologies and sharing what I've learned with others.

From a young age I wanted to make my own games which got me interested in programming. I soon developed a love for the art of programming and have been working on all kinds of projects ever since.

I don't like school and how they teach stuff, so I've decided to share my knowledge in a way that seems to make more sense, to me.


Skills: 
- Advanced knowledge of C# and Unity
- Web Development
- Mobile Development ( Platform Specific, Swift, Android Studio )
- Mobile Development ( Cross Platform, react-native )
- Some familiarity with other game engines such as Unreal Engine, Game Maker Studio and Godot
- A great love for teaching and programming

In my years in the industry, I've published 2 PC games to Steam, 3 mobile games, and 4 Mobile Apps for clients.
I've taught myself how to do all this, and I'm excited to share my experiences with others.

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