Learn Blender 3D Modeling for Unity Video Game Development
What you'll learn
- Model and design game-ready 3D assets in Blender with confidence, from props to environment pieces.
- Modify and optimize existing Unity assets by editing them in Blender for seamless integration.
- Apply materials, textures, and UV mapping to create visually polished models suitable for game development.
- Create low-poly, optimized 3D models tailored for real-time rendering in Unity or other game engines.
- Master basic animation techniques in Blender and Unity to bring objects to life.
- Understand Blender’s essential features for game developers, focusing on efficiency and workflow optimization.
Requirements
- ome experience with Unity is recommended. You should have a basic understanding of game development concepts.
- A standard PC or Windows computer is required. The course is taught on Windows, but Mac users can follow along with some key substitutions.
- A numeric keypad and a 3-button mouse with a scroll wheel are highly recommended. Blender's controls are designed around this setup.
- udents should be comfortable with computers and self-sufficient in installing software like Blender. Instructions for downloading are not included.
- Follow along at your own pace! Each lecture is designed for hands-on learning—watch, practice, and repeat for the best results.
Description
Are you a Unity developer looking to expand your skills into 3D modeling and level design? Whether you want to create unique props, design immersive environments, or modify existing assets, this course will help you master Blender for game development.
In this comprehensive, hands-on course, you will:
★ Learn Blender’s core tools and controls—perfect for Unity developers
★ Model game-ready props such as crates, barrels, bridges, and modular structures
★ Create and apply textures, UV maps, and materials for a polished look
★ Explore essential modifiers like Mirror, Boolean, and Subdivision Surface
★ Animate objects in Blender and bring them to life in Unity
★ Gain confidence with best practices, shortcuts, and workflow optimizations
This course is designed for beginners and intermediate users who want practical skills without unnecessary complexity. You’ll follow a structured approach that helps you build real assets instead of just learning theory. Every topic is explained step by step, ensuring you quickly gain hands-on experience and understand industry best practices.
By the end of this course, you will be able to create your own high-quality 3D models, apply textures, and integrate them into Unity—leveling up your game development skills with confidence!
★ Enroll today and start creating stunning 3D assets for your Unity games!
Who this course is for:
- Indie game developers who want to create custom 3D assets without relying on third-party models.
- Unity developers looking to modify or optimize existing assets for better performance.
- Game artists transitioning into 3D modeling who need an efficient, game-focused approach.
- Anyone interested in learning Blender for real-time rendering without unnecessary extra topics unrelated to game development.
- This course does not focus on game programming or design theory. Instead, it’s a practical, hands-on guide to Blender’s most relevant tools for game developers, helping you create 3D assets efficiently and effectively.
Featured review
Instructor
I started on my creative journey about 40 years ago as a musician. Through the decades, I have picked up a wide variety of skills, with over 20 years as an accomplished website developer, programmer, graphics artist, photographer, journalist, published author, video game developer, 3D modeler and animator!
I have done lots of work for a wide variety of business over the years. In the last decade, I have taken to Unity for game development with six games published on Steam so far. I'm very excited to be a full time game developer, and equally pleased to pass down some of my knowledge to you!
My friends describe me as a highly driven individual with a wide range of skills, capable of doing anything. I describe myself as curious, intuitive and above all.. honest.