The Ultimate iOS 11 & Swift 4 Course. Learn to Build Apps!
What you'll learn
- Navigate Xcode 9's interface.
- Make real apps from scratch.
- Code in Apple's programming language, Swift 4.0.
- Build apps for the iPhone from start to finish.
- Use Photoshop for User Interface (UI) design.
- Build games for the iPhone using SpriteKit.
- Make the code AND the art for projects from scratch.
- Navigate ARKit.
- Make interactive Apple Watch apps with WatchKit.
- Test your coding skills with coding exercises.
- And more!
Requirements
- You must have a Mac computer and Xcode 9.
- PC development is not recommended or supported.
- Adobe Photoshop, Illustrator, and Blender for some art asset creation.
Description
Want to make apps and learn to code? With The Ultimate iOS 11 Course, you too can design and code practical apps from scratch. ⭐ ⭐ ⭐ ⭐ ⭐
Expert programmers John Bura, Nimish Narang, and Chris Veillette from Mammoth Interactive will teach you everything you need to know to whet your palette in iOS 11. We’re here to show you how to use Xcode to become the app developer.
Make the following:
Simple Calculator App
RGB to Hex Code Color Converter App
Tip Calculator App
Average Calculator App
Savings Calculator App
Games in SpriteKit
Apple Watch App
And more!
Even if you’ve never coded before, you can take this course. One of the best features is that you can watch the tutorials at any speed you want. This means you can speed up or slow down the video if you want to.
This course is project-based, where you follow along with your instructor to build real projects. The best way for you to learn how to make your own app is to follow project-based training content. By taking The Ultimate iOS 11 Course, you learn practical, employable skills immediately. You can put the apps you make in this course in your portfolio!
Why Xcode?
Xcode is Apple's FREE software for app development. Xcode is user-friendly and allows you to make complex and creative apps. At the same time, it is accessible for beginners who want to make simple apps. Swift 4.0 is the programming language to learn if you want to make apps for Apple products.
Why this course is different.
Your teachers will teach you practical skills using real-world examples. Founder of Mammoth Interactive John Bura has created many games, apps, and training courses. This is an instructor that does not only teach - he produces apps. This means you get the most relevant information on how to code.
Start from the beginning, or pick and choose your desired topic. Take this course to build your portfolio today.
Who this course is for:
- Absolute beginners who want to learn to code.
- Beginners who want to be iOS developers.
- Absolute beginners to mobile development who want an introduction to Swift 4 and Xcode 9.
Instructors
Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard’s edX, Business Insider and more.
Over 11 years, Mammoth Interactive has built a global student community with 3.3 million courses sold. Mammoth Interactive has released over 300 courses and 3,000 hours of video content.
Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created top-selling applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you.
"I absolutely love this course. This is such a comprehensive course that was well worth the money I spent and a lot more. Will definitely be looking at more Mammoth Interactive courses when I finish this." – Student Matt W.
"Very good at explaining the basics then building to more complex features." – Student Kevin L.
Try a course today.
John Bura is has been a successful Udemy instructor since 2011. John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.