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Houdini 18 - Procedural Prop Modeling - Chinese Knife
Rating: 4.8 out of 5(48 ratings)
253 students

Houdini 18 - Procedural Prop Modeling - Chinese Knife

Create Procedural Models with Houdini 18 & Substance Painter!
Created byIndie - Pixel
Last updated 6/2020
English

What you'll learn

  • The Basics of Procedural Modeling
  • The Basics of Procedural UV's
  • How to Create Low and High Res meshes in Houdini
  • How to Export from Houdini
  • Setting up a Substance Painter Project
  • How to Texture with Substance Painter 2019
  • How to set up a scene in Unity 2019
  • How to Match the Look of Painter in Unity

Course content

7 sections48 lectures4h 15m total length
  • Introduction1:10

    Lets do a quick introduction of all the topics we are going to be covering in this course from Indie-Pixel!

  • Project Demo1:57

    In this lecture we are going to take a quick look at the final result when you take this course.

Requirements

  • No prior Knowledge of Houdini is required
  • Basic Understanding of the Unity User Interface
  • Basic Understanding of the Substance Painter User Interface

Description

In this next Indie-Pixel Mini-Course we will walk through the entire process of creating a Chinese Knife prop for your game development projects. You will be taken through each step of the process from procedural modeling in Houdini, to texturing in Substance Painter, then finally setting up the the prop in a Unity scene.

You also get a complete guide to the Basics of Houdini's User Interface, as a bonus, so if you are completely new to Houdini, you can get up to speed quickly and learn how to navigate the Houdini 3D application.


What you Get:

  • Complete Houdini Project

  • Over 4 Hours of Video Training in 1080P


If you are new to Procedural Modeling or Procedural content creation for games, and want to jump start your learning in Houdini, then this course is perfect for you!

Who this course is for:

  • Beginner Houdini Aritsts
  • Beginner Game Level / Prop Artist
  • Anyone interested in Learning Procedural Workflows