Hacking with macOS - Build 18 Desktop Apps with Swift 5
4.3 (487 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
3,512 students enrolled

Hacking with macOS - Build 18 Desktop Apps with Swift 5

Build Amazing Desktop Apps for your Mac
Bestseller
4.3 (487 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
3,512 students enrolled
Created by Stephen DeStefano
Last updated 3/2020
English
English [Auto]
Current price: $139.99 Original price: $199.99 Discount: 30% off
5 hours left at this price!
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This course includes
  • 15 hours on-demand video
  • 28 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Place your own amazing desktop apps into the hands of thousands of people through the Mac App Store
  • Become completely proficient in macOS app development using the latest version of Apple's programming language, Swift 4, along with best practices and techniques
Course content
Expand all 109 lectures 15:06:55
+ Intro to hacking with macOS - Notes for iOS developers
2 lectures 13:27

This lecture will give you an overview of what it's like to code in macOS using the Swift programming language, as well as get a feel for the teaching style in presenting this material. The author of this course, Paul Hudson, teaches programming in a very straight forward way, step by step, line by line, cutting out a lot of the technical jargon. Paul Hudson is widely recognized as one of the premier Swift programmers in the world, and is a sought after lecturer by many companies and business.

Preview 06:57
Intro to hacking with macOS part 2 - There Is More Than One Way To Do It
06:30
+ Project 1 - Storm Viewer
7 lectures 01:12:31
Intro - Storm viewer
01:15
Part 1 - Setting up
13:35
Part 2 - Adding custom controllers
12:48
Part 3 - Introducing outlets
12:06
Part 4 - Showing some table rows
08:40
Part 5 - Loading our images
05:13
Part 6 - Responding to table selection - finishing touches
18:54
+ Project 2 - Cows and Bulls
5 lectures 34:23
Intro - Cows and Bulls
02:09
Part 1 - Designig our User Interface
11:47
Part 2 - Filling in the table view
04:04
Part 3 - Setting up the game
04:27
Part 4 - Marking guesses
11:56
+ Project 3 - Social Media
3 lectures 22:58
Intro - Social Media
01:04
Part 1 - Setting up
17:31
Part 2 - Wrap up
04:23
+ Project 4 - Grid Browser
9 lectures 01:34:31
Part 1 - Setting up - Starting with the toolBar
15:36
Part 2 - Layout with stack views
12:40
Part 3 - App Transport Security
03:58
Part 4 - Creating and destroying web views
07:26
Part 5 - Whats selected
13:48
Part 6 - Handling navigation
08:16
Part 7 - Adding Touch Bar controls
19:22
Part 8 - Adding Touch Bar controls continued
11:00
+ Project 5 - Capital Cities
4 lectures 35:51
Project 5 Intro
02:14
Part 1 - Setting up - Creating a map view
12:15
Part 2 - Dropping pins
12:03
Part 3 - Keeping score
09:19
+ Project 6 - Auto Layout
5 lectures 19:37
Project 6 - Intro
01:15
Part 1 - Setting up - Visual Format Language
05:36
Part 2 - Auto Layout anchors
04:08
Part 3 - Stack Views
02:48
Part 4 - Grid views
05:50
+ Project 7 - Photo Memories (Currently being updated to Xcode 11.3.1 and Swift 5)
9 lectures 01:31:09
Project 7 - Intro
01:44
Part 1 - Setting up - Designing with collection views
11:48
Part 2 - Selecting items
06:28
Part 3 - Loading images from disk
09:26
Part 4 - Importing files
14:53
Part 5 - Re-arranging photos
10:28
Part 6 - Deleting key presses with keyUp
05:30
Part 7 - Optional content if you want to continue - Core Animation
17:31
Part 8 - Making a video composition
13:21
Requirements
  • You will need a Mac, and Xcode 10 which is a free download from the Mac App Store, and simply a desire to transform your ideas into amazing apps
Description

This course is produced from the "Hacking with macOS" series of tutorials, which are written and authored by the award winning Swift programmer, Paul Hudson,  and these videos were made with his permission and support. You can always be guaranteed you're learning the latest and greatest Apple technologies in the Hacking with Swift tutorials. Here you learn smart, powerful, and expressive Swift 5.0, the way it was meant to be written. You learn while you make real-world desktop apps, which means you get to apply your new skills immediately and see them work in context. Hacking with Swift is one of the most popular Swift tutorial series online, which uses an approach that teaches you Swift programming incredibly quickly, and you end up with a huge library of finished projects that are yours to develop further, or ship to the Mac App Store. Paul has received high praise from the creator of the Swift language, Chris Lattner, for his outstanding method of teaching, and series of Swift tutorials. And working together with iOS developer Steve DeStefano, the Hacking with Swift series of programming training videos are simply the fastest way to learn how to code in the Apple eco-system. 

Note: All finished projects and source code have been update to Swift 5.2. So even though some lectures are shown using Swift 4.2, they are currently being re-recorded with the latest Swift 5.2 code - just reference the source code for any update you might need until they are ready very soon.

Check out all of Paul Hudson's Swift tutorials and books at HackingWithSwift - from beginner to pro, Paul will teach you to write Swift code in very little time.

  • Want to learn how to build amazing desktop apps? 

  • Want to code your own custom buttons for the new MacBook Pro “Touch Bar”? 

  • This course has all the step by step instruction you need to create awesome apps to submit to the Mac App Store. And the Mac App Store is also a great source of revenue as it only has a fraction of the number of apps that the iOS App Store has, and typically you charge more for a Mac app.

  • Building a Mac desktop app uses the exact same Swift 5 language as iOS apps…there are differences of course from iOS, such as the macOS user interface uses windows instead of screens for an iPhone, but if your coming from iOS, the transition is seamless...an example is on iOS we use a UIImageView, and on macOS we use an NSImageView…simple right?. 

  • The term "Hacking with macOS" means we are "playing" with the Swift language, and using it in unique and interesting ways.

  • Desktop apps are fun to build, simply add your own unique creativity, and follow along in the lectures, and before you know it, you've created a masterpiece.....how cool is it to have your very own creation right on your prized MacBook Pro, and on thousands of other MacBook Pros? 

  • This course makes use of annotations, callouts, diagrams, highlighting, and deep explanations that help make complex subject matter, much easier to grasp, and guides you along the path of the code, each step of the way. 

  • This course also makes the perfect reference tool kit, to be used in conjunction with the Apple docs, so that you can go back and scrub through any of the lectures very quickly to pull out relevant code or instruction that you need, as there's no wasted chatter here, it's strictly on point with Swift 5.0 and macOS. 

Some of the topics that will be covered:

  • Featuring apps built by the award winning Swift programmer - Paul Hudson - HackingWithSwift 

  • Build 18 projects - each one teaching a new aspect of macOS

  • All source code is built with the latest Swift 5.2 code

  • Learn Swift by use of annotations - diagrams - highlighting - callouts

  • Touch Bar - code your own custom touch bar buttons and controls

  • How to use controls - Outlets and Actions 

  • Windows - Controllers - Table views

  • Split view controllers - Toolbars

  • Web views

  • Using delegates and protocols

  • Work with the social framework - FB - Twitter etc.

  • Learn how to refactor code

  • The ins and outs of GCD

  • SpriteKit and Games

  • The new UserDefaults to persist data

  • Adding audio - Animations

  • Using stackView

  • Grid views

  • Learn how to work with JSON data in swift

  • NSUndoManager - Add undo and redo to your apps

  • NSDocument

  • Bindings - Which let you build apps with very little code

  • Learn how to use Auto Layout both in code and in storyboards

  • And a ton more!

  • All videos are recorded in HD for maximum resolution and clarity 

Some Swift programming experience is needed to be able to follow along comfortably.

If you think this might be too difficult for you, think again, and come code along with me in a step by step format....just add a big portion of your own unique creativity, and before you know it, you will have built many amazing apps that you can submit to the Mac App Store. See you inside the course.

Who this course is for:
  • This course is for the Swift developer who wants to lean how to make desktop apps with Swift 4.2 and macOS
  • This is the perfect course if your coming from iOS as we use the same Swift 4.2 language