
Create product animations in Blender by crafting wine bottle label and capsule with 3d modeling, Canva label design, and expert lighting, rendering, and post-production for ads, portfolios, and social media.
Model a 3D bottle in Blender using a reference image, tracing the bottle’s anatomy—heel, punt, body, shoulder, neck, capsule, and closure—with extrudes, edge loops, bevels, and subdivision surfaces.
refine a Blender wine bottle by smoothing bevels, adjusting edge loops, and adding geometry for realistic top and bottom shapes, then model the internal liquid.
Learn to create a product label in Blender from Canva templates, import as planes, and build a gold text on a masked label using a mix shader and roughness.
Import the bottle label and fit it on the bottle with a curve modifier. Build the capsule on top, unwrap UVs, apply gold detailing with shading, and save texture map.
Set up a lighting studio and create a realistic glass wine bottle in blender, using cycles with a full transmission glass, zero roughness, and a subtle bump for realism.
Learn how to light a product scene with key, fill, and backlights in blender, adjusting radius and distance to craft hard or soft shadows, highlights, reflections, exposure, and color management.
Master rendering a Blender animation by setting output properties, using OpenEXR multilayer image sequences, and composing passes for a final render.
Create your first Blender animation by fading from a black image to the final render or by animating a light, using a two-image sequence and a 30 fps timeline.
Create a close-up Blender animation by animating the camera and wine bottle with keyframes, graph editor tweaks, and lighting to showcase a readable label.
Explore Blender fluid simulation workflow by setting up a liquid domain, creating inflow and effector objects, adjusting collision, initial velocity, and time scale to craft a wine-splash animation.
Learn to build a wine bottle fluid simulation in Blender, including setting the domain, inflow, velocity, and camera angles, then bake, render with Cycles and light the studio.
Create a studio setup in Blender to showcase a two-bottle animation, duplicating a wine bottle, altering labels and materials, and keyframing camera moves and depth of field focus.
About this class:
In this class, you will learn how to create multiple product renders and animations in blender.
With a basic knowledge of blender, you can start creating this cool wine bottle animation.
You will learn how to:
Use multiple 3D modeling techniques to create the wine bottle, label, and capsule.
Use Canva to create product labels.
Create realistic materials.
Add a fluid simulation to your product renders.
Create lighting that compliments your products.
Use render passes to make post-production an easy task.
Composite all the rendered image files and combine them into a video file.
Is this class for you?
Do you want to create an amazing portfolio and potentially get customers?
Do you want to create product visualizations?
Do you want to create any of these animations?
Do you want to understand the fluid simulation workflow?
Do you want to showcase products in a professional way?
Do you want to stop wasting time re-rendering entire animations?
If your answer is yes to any of these questions then I highly suggest you download the files needed for this class and jump right into the first lesson!
Assignment:
Your class project is to create the animations showcased in this class.
I understand that these renders take up a lot of time depending on your pc. If you do not have the time or resources to render the entire animations, then just render 1 image and share it.