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Create a 2D Platformer with 3D Assets in Unity® and Blender!
Rating: 4.8 out of 5(7 ratings)
161 students

Create a 2D Platformer with 3D Assets in Unity® and Blender!

Learn to create your own 2D action shooting platformer! PLUS learn to create 3D assets for a next-level game look!
Last updated 9/2019
English

What you'll learn

  • Build a platform shooter game in Unity®.
  • Learn the fundamentals of game design.
  • Create artwork in MagicaVoxel and Photoshop.
  • Code C#.
  • Build professional 3D models for video games and more.
  • Develop with a creative and technical eye.
  • Design large environments for your character to explore in.
  • And More!

Course content

37 sections331 lectures55h 19m total length
  • Introduction3:13

    Explore the Unity editor, navigate scenes, and manipulate 3D models like cubes and spheres while learning color, transparency, and lighting to build your first project.

  • Unity Editor13:20

    Create a new Unity project and explore the editor, including hierarchy, scene, game, and inspector windows. Master game objects, components, cameras, lights, and the assets and console windows for debugging.

  • Moving a Cube12:03

    Use transform component to move, rotate, and scale objects along x, y, z. Explore gizmos and create 3D primitives like a cube, examining mesh, collider, and renderer in Unity.

  • Materials8:54

    Explore Unity materials and the mesh renderer to color 3D elements, apply custom materials, adjust rendering modes for transparency, and control shadows for a 2D platformer with 3D assets.

  • Lights6:15

    Learn to use directional, spot, and point lights in Unity to control rotation, range, angle, color, shadows. Adjust ambient intensity and rotate directional light to cast shadows and set mood.

  • Particle System6:20

    Explore how Unity particle systems enhance games by creating and positioning particles at the origin, manipulating local and world space, timing, speed, color, gravity, and shape to craft dynamic effects.

  • Applying Physics4:58

    Add a rigid body to simulate physics, enable gravity, and adjust mass and drag so cubes fall, collide, and tumble with other objects in Unity’s scene.

  • Asset Store3:11

    Discover how to accelerate your Unity workflow by using the Asset Store to swap 3D models, animations, complete projects, or shaders. Import assets into your project and focus on gameplay.

Requirements

  • Unity® 2017.1.0f3 (for game set-up and coding)
  • MagicaVoxel and Adobe Photoshop CC 2015.5 (for creating art)
  • Blender is free to download. Please download and install Blender before purchasing this course
  • This course was recorded on a Mac computer, but you can use a PC.

Description

We at Mammoth Interactive value input from students like you. Feel free to leave us your feedback.

Complete Beginner's Guide to Building a Game from Scratch in Unity® with Pixel Art in MagicaVoxel & Photoshop and 3D Modelling with Blender.

This course was funded through a massively successful Kickstarter campaign.

Join Mammoth Interactive step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game.

You don't need any prior coding or digital art experience!

Our Instructors will take your through the project-based first to created a 2D Action Platformer through Unity, Voxel, and Photoshop, and as an added plus we’ll now also include multiple lectures on creating 3D models using Blender which you can use to add to your game!

Why Blender?

Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.

These courses are ​​project-based​.​ You will not learn a bunch of useless coding practices. At the end of this course, you will have an ​​AWESOME game to use in your portfolio. Taking this course means that you learn practical, employable ​​skills immediately​.

Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math! Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.

The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.

This course is project-based, so you will not waste time on useless coding practices. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.

You get full lifetime access to this course for a single one-time fee. ​Enroll today to join the Mammoth community!

Enroll now to join the Mammoth community!

Who this course is for:

  • Complete beginners. No prior coding or digital art skills necessary.
  • Anyone who wants their start at making 3D or 2D video games.
  • People who want to make games.