
Explore the Unity editor windows and core features, work with 3D models like cubes and spheres, and download and install the free personal version to begin building and publishing games.
Create and assign materials to 3D objects, adjust color via a material's color picker, and enable transparency using the rendering mode, while observing shadows and lighting in a Unity scene.
Learn to set up a simple Unity project, attach a C# script to a cube, and use public variables like size modifier, new name, and is rotated.
Learn to create and reuse prefabs in Unity to replicate enemies, coins, bullets, and effects across scenes. Transform objects into prefabs and adjust them to tune game visuals and difficulty.
learn how to detect bullet collisions using colliders and rigidbodies, trigger explosions with a trigger explosion tag, and instantiate explosion prefabs at the collision point.
Compute movement variation by converting screen coordinates to viewport coordinates and tracking click origin. Use left mouse click or touch input in Unity to drive player movement with variation vector.
Switch the main camera to orthographic projection for a 2d isometric view. Adjust size and rotation to reveal the floor, and test aspect ratios from 3:4 to 9:16.
Expose a public balancing enemies amount in the game controller and spawn enemies with loop. Use Unity layers and a collision matrix to prevent enemy-enemy collisions and ensure different positions.
Define canJump and detect mouse release to control jumping and look direction, then rotate the player model with target rotation and lerp for smooth orientation.
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In this course, you learn how to build a Ninja game for mobile using Unity® and Blender, you will then make multiple smaller games with Unreal Engine. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game.
First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.
Why Unity®?
Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms.
Then you create the art for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity®.
Why Blender?
Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.
Next you will make a bunch of smaller Games using the latest version Unreal Engine
This course is project based so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio.
We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.
"Very good course for those learning how to use C++ with Unreal Engine! The instructor was very clear and easy to understand. Having the multiple games to work on helped me fully understand the concepts. And I liked the fact that each game was a totally independent game and not dependent on the previous one."
You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.
We go through the content quite quickly! You can pause videos or use the Speed tool at the bottom of a video to slow down or speed up lectures if you want to.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
You will get full lifetime access to this course for a single one off fee. John Bura has created many games, apps and training courses so he is extremely qualified to teach you how to master technology.
This is an instructor that does not only teach, he produces apps. This means you get the most relevant information on how to code. Most courses do not show you practical skills and real world examples.
"Great for people that know little about programming"
Let's get started!
Also, now Included in this bundled course are bonus courses of other related topics, such as C# and Java! You get more content at a great price!
Enroll now to join the Mammoth community!