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30-Day Money-Back Guarantee

This course includes:

  • 118 hours on-demand video
  • 61 articles
  • 54 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
Development Game Development 3D Game Development

Build a Battle Royale and an RPG in Unity and Blender!

Create two awesome Games with Blender and Unity®
Rating: 4.1 out of 54.1 (224 ratings)
2,666 students
Created by Mammoth Interactive, John Bura
Last updated 6/2019
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Build a 3D Adventure game in Unity® from scratch
  • Create your own unique Battle Royale system.
  • Navigate the Unity® editor.
  • Design large environments for your character to explore in.
  • Build video game levels.
  • Create your own materials.
  • Build 3D models for the game in Blender.
  • Integrate the art from Blender into Unity®.
  • Learn the basics of animation.

Course content

57 sections • 546 lectures • 118h 11m total length

  • Preview03:13
  • Unity Editor
    Preview13:20
  • Moving a Cube
    12:03
  • Materials
    08:54
  • Lights
    06:15
  • Particle System
    06:20
  • Applying Physics
    04:58
  • Asset Store
    03:11

  • Introduction
    02:08
  • Variables
    16:59
  • Methods
    16:19
  • If Blocks
    07:40
  • Loops
    12:45

  • Introduction
    01:58
  • Key Presses
    13:35
  • Moving a Player
    11:03
  • Jumping
    10:58
  • Moving Forward
    07:18
  • Cycling Cameras
    14:07

  • Introduction
    01:49
  • Introduction to Prefabs
    16:51
  • Random Angles
    09:15
  • Explosion Effect
    13:12
  • Adding explosion effects
    10:07

  • Creating a Project
    02:23
  • Designing the Player
    11:33
  • Moving the Player
    10:22
  • Key Input
    04:59
  • Activating Physics
    07:03
  • Jumping
    05:23
  • Double Jump Block
    08:22
  • Velocity
    06:11
  • Velocity Optimizations
    04:09
  • Looking Around
    10:18

  • FAQ on Sword Rotation
    00:23
  • Designing a Sword
    07:23
  • Swinging the Sword
    08:11
  • Moving the Sword Back
    07:56
  • Retreating the Sword
    05:34
  • Designing a bomb
    03:09
  • Bomb Script
    02:49
  • Exploding the bomb
    10:24
  • Throwing Bombs
    12:09
  • Bow
    14:08
  • Swapping Weapons
    01:38

  • Simple Enemies
    17:03
  • Strong Enemy
    06:39
  • Hit Area
    01:58
  • Patrolling Logic
    09:47
  • Shooting Enemy
    08:24
  • Enemy Bullet
    06:44
  • Damaging the Player
    12:45

  • Camera
    08:36
  • Game Interface
    21:31
  • Health Bar
    08:17
  • Main Menu
    09:49

  • Terrain Basics
    10:48
  • Painting the Terrain
    11:59
  • Trees and Grass
    10:55
  • Water
    06:23
  • Flares and Camera Effects
    08:15

  • Level Terrain
    12:36
  • Dungeon Entrance
    09:11
  • Teleporting
    12:57
  • Dungeon
    11:30
  • Adding Shooting Enemies to the Dungeon
    08:34
  • Adding Remaining Enemies
    02:42
  • Remaining Enemies
    03:07

Requirements

  • To follow along with these tutorials, you will need the following programs: Blender v2.78 (for 3D modeling and texturing), Photoshop or a free program like Gimp (for 2D art and some texturing), and Unity® (for game set-up and coding).
  • Unity® and Blender are free to download. Please download and install Unity® and Blender before purchasing this course
  • This course was recorded on a Mac computer, but you can use Unity® and Blender on a PC.

Description

"There is so much content!! I love how Blender is put into the course to give you the option to create your own weapons." - Keith

"I like that you guys take the time to explain every single detail. Looking forward to get into the more serious chapters. You rock!" - Paul Tibulca

"I love FPS/Battle Royale games and have been wanting to make my own game for quite a while. The fact that there is a course that teaches people how to make their own Battle Royale game is absolutely amazing. The learning is not too fast-paced or too slow-paced. It's just the right speed and goes in depth for specific assets, modifications etc. This course is amazing!" - J Dean

"So far this course is very good. The instructor takes his time to explain everything and is not rushing. I will update on this comment once I've completed a bit more of the course." - Alexander K.

------------------------------------------------------------------------------------------------------------

We at Mammoth Interactive value input from students like you. We check the Q&A and will get back to every Q within 2 business days.

Do you love Battle Royale games? This is the perfect course for you. Learn how to create a full 3D environment as well as create and animate characters to wield weapons and run a muck as they try to survive your own Battle Royale.

A wildly successful Kickstarter funded this course

In this course, you learn how to build your own Battle Royale and 3D Adventure Game with Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. ​We teach you the fundamentals of designing, coding, and modeling a 3D game.

First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.

Why Unity®?

Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms.

Then you create the 3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity®.

Why Blender?

Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.

This course contains many Blender sections to give you an in-depth curriculum of 3D modeling your Battle Royale, not just coding. You can choose to build models from scratch or download them from the source files we provide and import straight into Unity.

Let's get started

Included in this course are bonus sections on topics including C# and Java. This is for when you finish your Battle Royale. You get more content at a great price.

"Great instructor. Amazing course, very helpful" - Hussein C.

Enroll now to join the Mammoth community!

Who this course is for:

  • Anyone who wants their start at making 3D video games.
  • People that want to create their own Battle Royale.
  • Anyone who wants to learn game development.
  • Beginners who want to learn how to use Blender.
  • This course assumes you know a little about Unity®.

Featured review

Mr. Smoj
Mr. Smoj
51 courses
3 reviews
Rating: 5.0 out of 5a year ago
So far, the course is laid out logically and well. The instructor breaks the learning curve down into small pieces. He explains things sequentially, and each piece is given clarity. Out of all the beginner Unity courses I've seen here, this is one of the best.

Instructors

Mammoth Interactive
Top-Rated Instructor, 700,000+ Students
Mammoth Interactive
  • 4.2 Instructor Rating
  • 10,490 Reviews
  • 200,484 Students
  • 254 Courses

"I absolutely love this course. This is such a comprehensive course that was well worth the money I spent and a lot more. Will definitely be looking at more Mammoth Interactive courses when I finish this." – Student Matt W.

"Very good at explaining the basics then building to more complex features." – Student Kevin L.

Mammoth Interactive has been contracted to produce epic soundtracks, addicting levels, rock solid programming and business development.

John Bura
Best Selling Instructor Web/App/Game Developer 700k Students
John Bura
  • 4.2 Instructor Rating
  • 17,127 Reviews
  • 317,216 Students
  • 283 Courses

John Bura is has been a successful Udemy instructor since 2011. John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.

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