
Discover Blender, a free, accessible 3D modeling tool, and learn essential setup changes—switch to left-click selection, enable emulate numpad, and adjust 3D view navigation using shift, then save your preferences.
Explore camera controls in blender to zoom, orbit, and pan around objects like a cube using the mouse wheel, middle mouse button, and shift plus middle mouse button.
Toggle the numpad view in blender to switch between perspective and orthographic modes, cycling through side, front, and top views of a cube while noting depth and foreshortening.
Master basic object manipulation in Blender by moving, scaling, and rotating along the x, y, and z axes, then switch to edit mode to adjust vertices, edges, and faces.
Learn to use Blender’s edit mode tools: extrude faces, dissolve edges, create edge loops, duplicate and join objects, and apply snapping, proportional editing, and separate by selection.
Use the Blender mirror modifier to duplicate half a model across an axis, apply the modifier, and enable unclipping to keep halves aligned, saving time on low poly props.
Customize Blendr basic settings by adjusting user preferences, enabling emulated numpad on laptops, and switching to left-click selection. Set the 3D view view selected hotkey to shift for quick focus.
Design modular doorway pieces for low-poly house models by creating edge loops, bevels, and snap-aligned blocks, then export for Unity.
Build a modular house window by duplicating a cube, extruding a glass surface, beveling edges, and using a mirror modifier across layers for symmetry.
Create a simple one-story roof by duplicating blocks, extruding edges, adding ridges, and refining with bevels and knife cuts; merge pieces and fix topology for a clean low poly roof.
Duplicate window blocks, adjust their size with x and y axis moves, and use clipping to fuse pieces into walls for varied low-poly window types.
Apply materials and colors to basic building blocks, creating beige walls, brown doors, window glass, and roof ledge variations; assign doorknob and window pane colors.
Fix the rooftop tiles, fill gaps by duplicating and shifting blocks along the x axis, extruding edge loops, and coloring the roof ledge to complete the rooftop filler.
Duplicate window blocks, rotate them 90 degrees around the z axis, and place them on roof corner and center blocks to add windows to the roof.
Duplicate basic blocks to build a three-story apartment, place doors and windows, move and rotate pieces along the x, y, and z axes, and flip normals for correct shading.
Block a modern low-poly house base in blender, set the origin to the 3d cursor, extrude walls, add a doorway and windows, and bevel edges for smoothness.
Build a two-story modern house by shaping the second floor, refining walls and doorway, extruding and beveling edges, and adding windows, balconies, a rooftop, and safety rails.
Explore creating the second house in a low poly 3d tutorial by duplicating and rearranging parts, adding garage features, bevels, mirroring, and roof variations.
Create a third house variation by duplicating the base parts, placing them on the third layer, and reconfiguring windows and the garage using wireframe and bevels.
Learn to color and texture three low-poly houses in Blender by creating and assigning new materials, adjusting window rims and panes, doors, railings, and garage doors for cohesive color schemes.
Export your house models from Blender to Unity by ensuring unique material names, selecting the desired objects in each layer, and exporting only the selected pieces in the X format.
Explore the Unity editor basics by creating a new 3D project, navigating hierarchy and scene view, using inspector and project windows, and configuring cameras and lights.
Import all assets exported from blender, drag and drop three house models into the unity scene, reposition and reset transforms, then add lighting and shadows for polished visuals.
Access and install the assets store tools to import and upload your assets, then learn how to select and import the required items for your house models project.
Carlo introduces the course and Sketch basics, covering installation, the Sketch UI, layers, artboards, vectors, grouping, booleans, masks, and text tools.
Learn color workflows, gradients, and fills, including global and document colors, then master symbols, layer styles, and nested symbols for cohesive UI design.
Explore typography choices with Google fonts and premium fonts from Last Type, manage Sketch plugins, generate mock content, and build wireframes and nested-symbol UI libraries for responsive landing pages.
Learn to design and prototype mobile interfaces from settings and password screens to a user list, app logo, landing page, and exporting.
Discover overlooked shortcuts to speed up your design workflow, including centering canvases, cycling artboards, grouping, layer order, and creating custom shortcuts in Sketch and supporting plugins like Patty and Timeline.
Learn to create basic animations in Sketch with the Anima Timeline plugin, including keyframes, animation curves, and looping cloud motion, and export as video or GIF to spice up portfolios.
Learn to prototype with Principle and Sketch, import from Sketch, create smooth animations using spring dynamics, adjust text opacity for fades, and export mockups or video.
Learn to use Paddy plugin to auto pad and dynamically lay out sketch elements, including cells and symbols, with configurable top, bottom, left, and right padding to achieve even spacing.
Practice consistently with the provided resources, draw inspiration from dribble, and push beyond your comfort zone by taking on advanced projects to continually improve your low poly house modeling skills.
Master HTML basics as a markup language using tags and elements to structure web pages, with doctype, html, head, body, p and h1, and understand how browsers render the markup.
Write your first html in a live editor, starting with doctype and html, then head, title, and body, using p, h1–h6, strong, and em while noting utf-8 and viewport.
Learn how to use ordered and unordered HTML lists, nest list items, and style them with CSS. Understand how to add comments in HTML to document and explain code.
Learn how to nest lists inside other lists to create complex navigation with dropdowns, using ul, li, and an ordered list, handling sublists, indentation, and comments for clear code structure.
Learn to load images in HTML using the image tag and src attribute. Understand relative and absolute URLs, alt text, and how placement affects page layout.
Load images into an unordered list by nesting them inside list items, describe them with alt text, and specify the image source URL.
Learn how to create links with the anchor tag, using absolute or relative href paths, and craft descriptive link text. Organize links in lists with proper nesting and tag closure.
Turn images into clickable links by wrapping an image tag inside an anchor tag and linking to the image source. Test opening the link in a new tab.
Learn to create mailto links with the a element that open users' email clients when clicked, including how to set the mailto: email address in the link.
Organize web pages using the div element to create logical sections like header, main content, and footer, and learn semantic alternatives such as header, main, and footer for clarity.
Explore the basics of CSS, including what cascading style sheets are, how browsers apply styles, and how to use selectors and properties to style HTML elements.
Explore the CSS box model, including content, padding, border, and margin, and learn to inspect elements with Chrome DevTools to understand layout and spacing.
Learn to write css to style a web page, using body, section, and paragraph selectors, apply background colors, adjust font sizes, and understand broad selectors' effects.
Explore the css box model through practical tweaks to margins, padding, fonts, and alignment, and learn how width and cascading styles affect nested elements from body to main.
Explore how cascading style sheets propagate properties through parent and child elements, override inherited colors for paragraphs, and adjust widths via targeted selectors like p and section.
Master targeted styling with CSS selectors by drilling down through the parent, child, and descendant relationships to apply rules to specific elements like headers, divs, and images.
Master CSS selectors by understanding ancestor-descendant relationships and direct descendants to target specific elements. Apply styles with sections, divs, and headers to color targeted nested content.
Learn how to use CSS classes to style multiple divs at once and share properties across elements. Explore class selectors, dot syntax, and direct and descendant selectors with practical examples.
Explore how elements can have multiple classes to enable reusable styling, and understand how spaces versus no spaces affect selecting elements by class, with cursive and green background examples.
Learn how to use IDs and classes in CSS, using the hash symbol to target unique elements and combine ID and class for flexible styling.
Master CSS specificity by comparing type selectors, class selectors, and the most specific ID selectors, and see how IDs override classes and types in styling decisions.
Learn to apply CSS to multiple elements with comma-separated selectors, use pseudo-classes like first-child and hover, and target adjacent siblings to style related elements.
Explore styling a recipe page with CSS, turning a div into a semantic nav, using flexbox to lay out navigation items, and applying cards, borders, and responsive scaling.
Learn to load an external stylesheet via a relative path and compare inline style tags with external CSS, practicing IDs, classes, and selectors.
Learn data-driven documents (D-3) to build interactive web graphics—pie charts, scatterplots, bubbles, geographic maps—with hands-on setup, JavaScript basics, and debugging in the browser.
Learn how to read data from external sources, including cxxviii and Jason files, and bind it to the page using d-3, with examples of paragraphs and circles.
Continue your first project by binding data in d3, generating line paths, and exploring curve options. Build bar charts, scatterplots, and interactive click effects with axes and scaling.
Discover how to map data values to pixels using D-3 scales, including linear, square root, and time scales, and apply them to axes and scatterplots.
Explore advanced plotting techniques, including bubble charts, pie charts, and interactive hover effects, while learning responsive design, color and ordinal scales, labels, tooltips, and transitions.
Create a Modern House with Maximum Efficiency!
Make modern houses. Import assets into Unity!
A wildly successful Kickstarter funded this course.
I am Kevin Liao from Mammoth Interactive, one of Udemy's top instructors. I've made over 20 courses teaching people like you how to make digital art. I have experience using many different platforms including Blender, Photoshop, MakeHuman, and Maya.
You will learn how to produce as efficiently as I do. Learn how to develop a creative and technical eye. You'll be hungry to learn more and astonished at the power at your fingertips.You will have so much to add to your portfolio. I will show you how to export models for use in virtually any software of your choice.
Learn to make multi-level houses in Blender in 2 hours, including 3D Model Doorways, Windows, and More for Houses!
You will have so much to add to your portfolio. Maximize efficiency to make your creation process as fast and convenient as possible
You will get full lifetime access for a single one-off fee. I am qualified and experienced with modelling, so I'm able to explain every process step by step. Learn to get started with making your own computer models right now in our awesome course. Stand out by becoming both technical and creative.
We will then import the models into Unity so that you know how to put them into a game to take your game art to the next level. This is the course you need to get ahead of the competition.
Lessons are straight to the point, easy to follow, and perfect for people who are learning on the beginner level of 3D modelling.
Also, Now Included in these bundled Course are Bonus courses of other Related Topics, such as C# and Java! You get more content at a great price!
The pace is easy to grasp and follow. You can always speed up/slow down videos as needed. Don’t forget to watch offline anytime on the Udemy app.
Enroll now to join the Mammoth community!