
Explore a beginner's guide to low-poly models in Blender through this course trailer, showcasing core concepts, tools, and workflow to craft efficient 3D assets.
Learn how Blender serves as a free, accessible 3D modeling tool and apply essential setup tips—customize input, enable emulate numpad, and navigate views for low poly modeling.
Explore camera controls in blender to zoom, orbit, and pan around a model. Use the scroll wheel, middle mouse button, and shift plus middle mouse button for smooth navigation.
Explore emulated numpad camera in blender to switch views, front, side, and top, and compare perspective and orthographic modes while observing foreshortening and grid alignment on a low-poly cube.
Explore Blender's basic object manipulation by moving, scaling, and rotating a cube along the x, y, and z axes, with mode switches to vertex, edge, or face.
Explore Blender's tools for object manipulation, including extruding faces along axes, creating edge loops, dissolving or deleting edges, filling holes, duplicating and joining objects, and snapping with proportional editing.
Use the Blender mirror modifier to model half the object and mirror it for a complete low-poly prop, then enable clipping to keep halves aligned and apply the modifier.
Build a low poly house in Blender from a cube, add loops and extrude walls and roof, mirror for symmetry, then color walls, roof, and door.
Create a larger low-poly house in Blender by blocking a second-floor structure, extruding walls, shaping the roof, adding windows and doors, and applying simple materials.
Learn to model a simple low poly castle in Blender by starting from a cube and using subdivide, extrude, bevel, and mirror to create towers.
Build a low poly church in Blender by extruding, adjusting edge loops, and using a mirror modifier for symmetry, then add windows, a bell tower, and a cross with materials.
Learn to model a simple low poly lighthouse in Blender using cylinder bases, extrude and scale steps, edit mode, and a mirror modifier for rails and windows.
Build a simple low poly log house in Blender by stacking logs, extruding shapes, applying materials, adding a roof, door, and window, and using a mirror modifier.
Create a low poly storefront in Blender using extrusion, scaling, bevels, and a y-axis mirror, then add a door, window, AC unit, vent, and color.
Build a simple low-poly office building in Blender by shaping a cube, adding edge loops, extruding, and applying a mirror modifier, then color the model.
In Blender, build a low poly Eiffel Tower using orthographic view and x-axis mirror, extrude and scale pieces into bases and platforms, then color and join into a single object.
Create a low poly Greek temple in Blender by building pillars from cylinders, applying the mirror modifier, extruding edges, and arranging copied parts with origin set to the cursor.
learn to model a low poly japanese pagoda in blender by shaping a cube, adding loops and extrusions for curved roof edges, mirroring parts, duplicating sections, and applying materials.
Learn to build a low poly Chinese pagoda in Blender, using rectangular bases, nine levels, extrude and scale techniques, copy and combine pieces, and apply gold and khaki materials.
Create a low-poly Taipei 101 in blender by starting with a cube, duplicating sections, and using edit mode to subdivide, extrude, and scale for tower levels.
Design digital low-poly buildings for game art. A Compact Course on Blender, developed for highly efficient learning.
In this course, digital artist Kevin Liao from Mammoth Interactive will teach you how to use Blender to make low-poly art. You draw 13 3D models of buildings for use in game development or other creations of your choice.
This course is perfect for beginners. We begin with a thorough introduction to the Blender interface. Blender is a powerful (and free) program that can be used to make art assets. The art you make in Blender is easy to add to games or other projects. Even if you're not an artist, you can make basic art models.
What is a Compact Course?
A Compact Course is designed to maximize efficiency and teach you a specific skill in an afternoon.
Rather than going through a long course for a long amount of time, this course gives you a visible accomplishment and new skill in a matter of hours.
Why take a Compact Course?
If you prefer a teaching style that is akin to a bootcamp but with less cramming and more focus on a clear learning goal, try this Compact Course.
When you have a free afternoon, spend it efficiently by learning a new skill that you can put on your resume, with a finished project you can add to your portfolio. Before you know it, your showcase will grow with all the projects that will have built up over time.
We're not trying to teach you the entirety of Blender but rather a specific project that you will have completed by the end.
Taking daily steps to grow your toolkit will ensure that you remain a lifelong learner. As they say, there's no such thing as a small step. Every action you take will impact the rest of your career.
The source file of the art assets we make is included in this course. Enroll today to join the Mammoth community.