Blender Beginners Masterclass: The Cookie Factory
What you'll learn
- • Blender Basics for 3D Modeling: Learn essential navigation, viewport setup, and project organization in Blender.
- • Modeling and Animation Techniques: Build and animate 10 unique factory machines, including a Flour Mill, Water Adder, Mixer, Stamper, and more.
- • Introduction to Procedural Design: Explore the basics of Geometry Nodes to create dynamic conveyor belts and other factory elements.
- • UV Mapping and Texturing: Master UV unwrapping techniques and apply materials for realistic and stylized textures.
- • Lighting Fundamentals: Use emission shaders, Sky Texture nodes, and advanced lighting techniques.
- • Particle System Basics: Create realistic effects like chocolate sprinkles and flowing liquids with Blender's particle system.
- • Keyframe Animation and Timing: Animate complex machinery with keyframes, timing adjustments, and animation cycles.
- • Rendering and Compositing: Finalize your project with professional rendering settings using 3D Tudor’s Blend Craft plugin addon for professional tools that wi
- • Portfolio-Ready Project Creation: Combine all learned skills into a polished, fully animated cookie factory.
Requirements
- • Access to a computer (Windows, Linux, or Mac).
- • Blender (latest version) installed on your computer.
- • This class is beginner-friendly and requires no previous experience with Blender or 3D modeling.
- • A creative interest in animation, procedural design, or crafting unique 3D projects
Description
Blender Beginners Masterclass: The Cookie Factory
Your Step-by-Step Guide to 3D Modeling, Texturing, and Animation in Blender
Ready to turn your Blender dreams into reality? Whether you’re an absolute beginner or looking to refine your 3D modeling skills, this hands-on masterclass walks you through creating and animating a fully functioning cookie factory from start to finish!
Why Should you Try the "Blender Beginners Masterclass: The Cookie Factory"?
Beginner-Friendly, Yet Comprehensive
Start with the basics—navigating Blender’s interface, modeling simple shapes, and animating basic parts—then gradually advance to more complex workflows.
Perfect for aspiring game developers, filmmakers, and 3D enthusiasts.
Real-World Project: A Cookie Factory
Build 10 distinct factory machines (from a Flour Mill to a Conveyor System) that seamlessly work together.
Every new step adds practical skills—from texturing and lighting to advanced animation techniques.
Professional Results
By the end, you’ll have a portfolio-ready animation. Show off your cookie factory’s moving parts, realistic textures, and engaging final renders.
Exclusive Tools & Techniques
Learn to use 3D Tudor’s custom geometry nodes for dynamic conveyor belts.
Dive into procedural shaders for materials like glass, metal, batter, and more.
Top 10 Highlights of “The Cookie Factory”
Flour Mill & Mixer
Animate rotating mechanisms and texture grains.
Master modeling pipes with curves and create seamless flowing batter animations.
Water Adder Machine
Simulate realistic water flow using Blender’s fluid-like tools.
Learn essential tips for crafting lifelike liquid materials.
Stamper Machine
Perfect timing and motion flow for accurate stamping actions.
Hone your keyframing chops for crisp, satisfying animations.
Sprinkler Machine
Use particle systems to drop chocolate sprinkles onto cookies.
Add a playful, interactive element to your production line.
Oven With Emission Lighting
Create warm, glowing ovens using customizable emission shaders.
Discover the secrets to realistic glass shaders and lighting combos.
Box Cutter Machine
Animate precise slicing movements.
Integrate texture animations to highlight functional details.
Box Maker Machine
Combine advanced techniques in texturing, lighting, and mechanical rigging.
Produce a professional, fully animated machine from scratch.
Grabber Machine
Employ advanced keyframing for smooth picking and placing motions.
Bring lifelike mechanical arms to your factory floor.
Conveyor Geometry Node
Utilize 3D Tudor’s custom node to create flexible conveyor belts.
Swiftly switch objects to ensure all machines function in unison.
Final Render & Compositing
Showcase your factory with animated turntables and cinematic camera sweeps.
Use Blender’s compositor for color grading, depth, and finishing touches.
What You’ll Learn
Blender Fundamentals: Master interface navigation, hotkeys, and project organization.
3D Modeling Techniques: Progress from simple shapes to complex mechanical parts using professional workflows.
Lighting & Texturing: Explore HDRI lighting, emission shaders, procedural materials, and UV mapping.
Particle Systems: Create realistic sprinkles, liquid flows, and dynamic scene elements.
Advanced Animation: Perfect timing with keyframes, cycles, and mechanical rigging.
Rendering & Optimization: Work in Eevee and Cycles to balance quality with performance.
Compositing Skills: Add depth, color grading, and special effects post-render.
By course’s end, you’ll have the confidence and skill set to tackle any 3D modeling and animation project, beyond just cookies!
Who Is This Course For?
Absolute Beginners in Blender or 3D modeling.
Intermediate Creators wanting a fun, systematic project to level-up.
Game Dev & Film Enthusiasts aiming to integrate custom 3D assets into their workflow.
What Our Students Are Saying
★★★★★ “Very nice – easy for beginners, but enough diversity in technique to really engage learning and understanding.”
— Shyam Patrick
★★★★★ “A Blender modeling course cannot be better than this! Neil’s engagement and effort to teach are superb!!”
— Manas Paul
★★★★★ “Great tutorial for beginners like me.”
— Louie Jay
★★★★★ “Very easy to follow, very interesting learning—so much would recommend this to everyone.”
— Robert Condella
★★★★★ “That was great. Packed with tricks and information. Thank you. I will be back.”
— Jeremy Thompson
These testimonials are just a glimpse of how our students feel about 3D Tudor courses. Join thousands of learners who’ve discovered how fun and achievable Blender really is!
Course Structure
Each module introduces a new Blender concept and ties it directly to building your cookie factory. From modeling the first machine to compositing final renders, you’ll consistently apply your knowledge in a practical, enjoyable way.
Getting Started: Interface basics, navigation, and initial model setup.
Machine Modules: Each segment focuses on a new machine—Flour Mill, Mixer, Stamper, and more—covering advanced texturing, animation, and simulation in bite-sized steps.
Final Production & Rendering: Bring everything together, finalize animations, and polish with compositing for a professional finish.
Why Choose This Course?
Real-World Applications: Skills translate seamlessly into game design, animation, 3D printing, and more.
Fun, Cohesive Project: A fully animated cookie factory that you can proudly showcase in your portfolio.
Community & Support: Access Q&A forums and a supportive community to help you thrive.
Lifetime Access: Revisit lessons any time—no rush to complete.
Expert Instructor: Neil from 3D Tudor brings years of industry experience, specialized geometry node packs, and a proven teaching approach.
Take the Leap: Start Your 3D Journey Today!
Create mouthwatering cookies, mesmerizing animations, and a polished, professional factory setup—all while mastering essential 3D modeling and animation techniques.
Get started now with “Blender Beginners Masterclass: The Cookie Factory” and transform your imagination into a fully-rendered, sweet reality!
Until next time, happy modelling everyone,
Neil, 3D Tudor
Who this course is for:
- • 3D Art Enthusiasts: Beginners and hobbyists eager to explore 3D modeling and animation.
- • Aspiring Animators and Modelers: Students and newcomers looking to master Blender while working on a fun and practical project.
- • Game Developers and Indie Creators: Designers aiming to create dynamic and visually engaging assets for their games.
- • Blender Users and VFX Artists: Artists wanting to expand their skills into animation, procedural design, and complex scene creation.
- • Educators and Instructors: Teachers seeking beginner-friendly material to introduce Blender and animation workflows to students.
- • DIY Designers and Hobby Modelers: Creators interested in building unique projects and learning new techniques for personal or portfolio work.
Instructor
About me
In 2019, Neil Bettison founded 3D Tudor out of his passion for 3D modelling, which he wanted to share with others. He is a professional prop and environment artist.
Neil is a successful instructor with over 200,000 students cross-platform. His courses are among the highest-rated for 3D modelling on Udemy, with reviewer ratings at 4.7 or above. This includes a Udemy bestseller course.
Neil's courses are aimed at 3D modellers of all levels, with a great number of new tips and tricks for each learner. Each course is different, with most common themes including medieval England Tudor game assets and buildings, or sci-fi scenes and weapons. Neil's instructor style makes him stand out because of his to-the-point instructions and clear guidance. He is the only instructor on Udemy who uses live on-screen tooltips throughout his lessons, helping learners to follow along, without the need to go back and revisit previous shortcuts. This enables absolute beginners and mid-range learners to learn alongside one another, with nothing holding them back, and at different paces, chosen by each student.
Professional Background
Neil Bettison is a professional 3D artist with 9 years of modelling experience, including assets, characters, and environments. Neil initially got started with 3D modelling because of his passion for gaming. Some of his first models included creating assets for City Skylines workshop.
After attending the University for the Creative Arts (UCA) for a BA(Hons) Computer Games Arts degree, Neil began freelancing.
As a freelancer, Neil expanded his portfolio through work on historical assets and environment, working to sell these models alongside custom work requests. He is successful on social media and he quickly became a success on YouTube since launching his 3D Tudor channel in 2019. Neil's YouTube channel has become a go-to for all Blender students and hobbyists alike. Following his success on YouTube, Neil went on to create Blender courses on Udemy, aiming to synchronise them with his free YouTube content so that students can get the most out of learning.
Neil's 3D models are made using a combination of Blender, Maya, and ZBrush - depending on their specifications. Neil uses Blender for particle effects and complex asset animation. Neil can use two popular game engines, Unreal Engine 4 (UE4) and Unity, with many years of experience in using both. He is proficient in Photoshop and uses this tool for his textures and the original concept art he produces as part of his 3D model research workflow. Neil uses Substance Painter but also makes his own materials and textures using Substance Designer. Neil prefers using Topogun for retopology, specialising in optimising retopology for AAA assets.
Neil strives to continuously expand his library of courses over time, aiming to introduce learners to more software and tips and tricks over time. Together, the journey is just beginning!