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3D Character Walk Cycle Animation with Maya for Beginners
Rating: 3.3 out of 5(23 ratings)
906 students

3D Character Walk Cycle Animation with Maya for Beginners

An effective 3d walk cycle animation sequence for beginners (using The Bean Sprout F3R3 Method)
Created byNash Lin
Last updated 8/2016
English

What you'll learn

  • Learn To Install And Animate With Norman Rig in Maya
  • Animate a Walk Cycle Animation With a 3D Character With Proper Sequence
  • Learn to Apply 6/12 Principles of Animation: Pose to Pose, Timing, Easing In and Out, Overlapping Action, Exaggeration, Appeal

Course content

11 sections45 lectures5h 28m total length
  • Maya Basic 1: Hand Position2:06

    It is important to learn how to position your hand and control your mouse for Maya. This helps you to be efficient in your animation process and press keys that are frequently used.

  • Maya Basic 2: Viewing in 3D space2:20

    Navigating in the 3D space is the most crucial start to learning 3D software. A 3D artist must be well orientated in the 3D space because he will be manipulating the objects in the 3D dimension.

    This unit will guide new users how to pan, orbit and zoom in the 3D space.

  • Maya Basic 3: Accessing options in Maya5:40

    Maya is a complex 3D software and there are many commands to assist us in creating 3D animation efficiently.

    These commands are usually hard to locate, thus we need to know how to easily access to these commands.

  • Maya Basic Controls

Requirements

  • You should have Maya installed in your PC.
  • If you need a copy of Maya, you can sign up as a student at autodesk educational website. Educational version allows students to use Maya free for 3 years

Description

The difficulty in creating a realistic 3d walk cycle animation is juggling with human mechanics and the principles of animation at the same time. This can be challenging especially for beginners who are learning animation and new to the software Maya.

Fortunately, with the right approach, 3d walk cycle animation can be done effectively with realistic result in just 3 hours.

These are the main key points we want to include in our walk cycle animation:

1. Character walks naturally without any jerks

2. Good demonstration of forces and overlapping actions

3. Input of impactful details such as balancing, natural looking hands, visually appealing toe movement, subtle head motion and more.

The challenge that beginners face is juggling all these aspects at the same time. Using Bean Sprout F3R3 method, the entire walk cycle animation can be broken down into bite sizes which prevents beginners from being confused.

This course will guide you through step by step in achieving a realistic 3d walk cycle animation with Maya.

Who this course is for:

  • This class is for beginners 3d animators who is are learning character animation.
  • If you had done some basic bouncing ball and overlapping exercises in Maya, this walk cycle class will be just right for you to level up your animation skill.
  • Or if you are a student currently learning animation but experiencing difficulty in churning out a realistic walk cycle, this class will assist you in your practice.
  • If you are not familiar with Maya's basic interface and have not tried animating with Maya at all, this class will guide you from scratch!