Update (15.09.2016): All source codes in this course are now updated to iOS10, Swift 3 and Xcode8!
Update: now you get a total of 12 source codes with this course!!! (see lecture 18 for extra codes)
Have you ever wished that you could just set your eye on an iOS source code, reskin it and in 5 days the app would be live on your App Store Portfolio? Yes? Than today is your lucky day.
Because all of us have busy lives I have created this course to be easily followed if you have at most 1 hour a day. Each day you complete a lesson and you'll be on your way to App Store success. Of course if you wish you can complete the course in one take. It all depends on the amount of time you have for this activity.
A few of the many reasons why you want to join Circle 2.0 today:
1. Get from Zero to the App Store in just 5 days. Learn everything you need to do to put your app on the App Store in 5 days.
2. You’ll get your hands on 12 source codes (worth $179 each). In Circle 1.0 a total of 14 reskins were featured by Apple. You will get the exact same source codes:
You will get a Multiple App License: you will be allowed to create as many reskins as you like/can.
3. Learn exactly how to reskin in a Step By Step Video Course (worth $899). Once you purchase you are not left on your own wondering what to do with these source codes! These videos will guide you every step of the way from zero to App Store.
4. Get the best support on the marketplace. I answer to all of your questions within 24 hours, but mostly after 3-4 hours.
That's $3047 worth of source codes and tutorials for only $200!!!
Building your app portfolio was never so easy! You will not find a deal close to this anywhere on the internet.
These games are money-making machines with AdMob banner, Chartboost and SupersonicAds interstitial and 33 levels of stickiness and activity. They can be set up in under 15 minutes.
No Coding Skill Required. Start your own app business today. Source code and step by step video tutorials are provided.
The course is structured in 3 modules. The first module takes you through 10 days and teaches you step by step what you need to do to set up and put your first app on the App Store. The second module repeats the process in under 5 days. This way you will learn how to do it faster. The last module has some tips and tricks and gives you the third source code that you can add to your App Empire. All you will have to do next is repeat the steps with several more designs.
This course takes you by hand and shows you how you can build a sustainable App Business. I have been an iOS App Developer for more than 7 years now. I have done these exact steps hundreds of times and I have thought these steps to thousands of students. Now it's your time to learn how you too can take your App Empire to the next level!
Congratulations on starting your journey in building your sustainable App Business. No more delays, no more worries, no more excuses! Get from Zero to Hero. Just do your homework each and every day for 15 days and you’ll have 3 games on the App Store in no-time!
This first module is a beginners guide. It takes you step by step through the process you will use to build your App Empire. We will go through them slowly this time. It will take 10 days to complete. Once you finish this Module you will be ready to take your App Business to the fast lane.
Before we begin make sure that you are ready for “takeoff”. Here are the things that need to be in place:
Start your journey today!
Download: Whack Till You Can
In this lesson you are going to dive into adding some more images. After that you are going to create your very own BMFont. Finally you will tweak some elements in SpriteBuilder.
In this lesson you will learn how to enable the “Level System” and how to add your images for it. It’s a short lesson, but a lot of images to make: 15.
Today you will create your most important asset: the app icon. It’s the first contact with your users so consider making it the best. Than we’ll be talking about the Default images. Finally you will add your very own music. In the meanwhile I’ll show you a neat little trick. Sounds like a plan!
How will you make money? With ads.
Today we are going to set up your first Ad Network: AdMob. Specifically we are going to create a banner ID.
Chartboost is the King in mobile game ads. Let’s set it up so it may boost your revenue.
In this lesson you will learn how to create your IDs in Chartboost. Than you will populate your “More Apps Page” if you have other apps. Finally you will add your app to a Campaign.
You need a backup plan in case Chartboost is not working well enough. This is where Supersonic Ads comes in.
UPDATE: As of May 1st, 2016 Supersonic Ads has joined ironSource. This doesn’t impact anything on your part at all. Just remember that from now on SupersonicAds is ironSource. You can Sign up /Log in into ironSource here.
Note: We have added Fyber as another alternative Ad Network. You can sign up for Fyber here.
In this short lesson you are going to learn how to create a Supersonic Application Key.
Today we are all Developer Center. We are going to set up everything that is to be set up there.
This will be a long day. We are going to set up everything that needs to be set up in iTunes Connect.
It’s submission time. Let’s do this!
Finally the day has come to submit your app for review. Today we are going to finish the setup of your project. Than we are going to upload it to iTunes Connect. Finally you are going to submit it for review.
EDIT: In early May 2016 Apple announced that it has cut down review times to one day. That is a considerable move from Apple since review times in our experience have always been between 10-14 days. The official average waiting days was 8.8 till this awesome change. Thank you, Apple!
Congratulations on submitting your first game! You are ready to take your business to the fast lane. Let’s do it!
By now you are all familiar with the process. In this module you will repeat what you did in the last 10 days, but now much faster. In fact you will submit your next game in 5 days. Start your first lesson now!
This is your first day, but I will not go easy on you. We will dive right into the middle of it.
In this lesson you are going to add the other images for the “Level System”. Than Add your icon and Default images.
Today you will set up all your ad networks. Challenge accepted!
The day has finally come! Today you will submit your second app.
In this lesson you are finally going to submit your second app. All within a 5 days timeframe. Congratulations!
Congratulations on submitting your second game! This is just the beginning. Here are some bonus lessons to help you along your app business journey.
Don’t panic. It happens to all of us. In this lesson you are going to learn how to handle app rejections. To the Resolution Center!
Congratulations! It’s been a long journey but you have finally a proud owner of an app on the App Store. Let’s celebrate by setting up the final things in the ad networks dashboards.
Welcome to the your third source code. Go ahead and download it now!
This is your third code, so you should be able to easily reskin it. If you get stuck go back to the previous lessons and take a look at them for guidance.
Also as of "Update California" you now have access to 9 more source codes for free. That's 12 games in total!
Want to take your app business to the next level?
Here’s a business plan to follow.
Teacher. Coder. Coffee drinker. I'm never more than a few inches away from something with an logo.
iOS10, SpriteKit and Swift 3 expert... iOS, watchOS, tvOS and macOS game developer.
Alex is a freelance developer since 2011. He is the owner of the iOS game development studio Rebeloper. Rebeloper is the testing ground for all of his "rebel ideas". He likes to experiment with cutting edge development tools and monetization techniques. Alex is also great in Photoshop, After Effects or almost anything you can throw at him. Recently he is a Swift 3 evangelist :)
Alex believes that you have to have 3 things in place to have a successful app business:
He teaches these three things on Udemy since mid 2012 as an established and respected instructor. Currently his courses have more than 10.000 students in total and counting.
Also he is the founder of an ambitious startup called: rebeloper. Here he teaches you how to make awesome iOS, watchOS, tvOS and macOS games that actually make you money.
"I was born to code, design & monetize. I do those every day in the name of rebeloper"