
Explore iOS specific project layouts in Xamarin iOS, comparing C# and Swift entry points, app delegate patterns, and storyboard structures, while mapping entitlements, info, references, and resources.
Add a text field and use placeholder text to guide input, then constrain it relative to a label and a button in Xamarin iOS.
Extract the color-changing logic from the button touch up inside handler into a separate method and implement a random rgb color generator to update the view's background on each click.
practice using basic ui elements—labels, text views, text fields—and set keyboard types, button events, and constraints to future-proof layouts, and apply random rgb background colors on button press.
Explore iOS table views, their parts and interactions, and build a basic table view with custom cells, sections, headers, footers, and a right-side index.
Group items into sections in a table view and enable navigation with a right-side index. Use a dictionary to map first letters to items and update the data source accordingly.
Implement sticky section headers and footers in a Xamarin.iOS table view by overriding header and footer methods, building a custom header view with a label and red text.
Create a single view app to understand the single view controller, the initial view controller, storyboard ID, and how to add more view controllers later.
Master the master-detail pattern with a split view, using a navigation controller and storyboard to connect a master list to a detail pane that adapts for iPhone and iPad.
Build a tabbed iOS app with a tab bar controller, connect multiple tabs, and wire view controllers for navigation; use a navigation controller to add top-layer views within a tab.
Explore common iOS app layouts, including single view, master-detail on iPhone vs iPad, tabbed and page-based designs, and web view options, with guidance on when to use each.
Explore how events work in Xamarin.iOS, wiring button clicks like touch up inside, sharing a single handler for multiple controls, and determining which button sent the event.
Learn how iOS bundles resources, load images from bundle or file with memory considerations, and create app icons and launch screens to reinforce branding and satisfy App Store requirements.
Learn how iOS bundles resources in the app root, organize images in a resources folder, structure the bundle with folders, and inspect the built app package contents.
Configure the iOS launch screen in Xamarin.iOS with a static launch screen file under resources. Drag in labels, pin constraints, and use it for branding before app load.
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Released End of April 2016 this course contains up to date instructions on creating fantastic iOS apps using the latest version of Xamarin
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This course is designed to be the complete reference guide for building apps in Xamarin.iOS. I will teach you iOS specific lessons that cover most of the code you will ever need!
Take this course and you will go from beginner to completely proficient. No more translating of Objective-C or Swift code to try make your Xamarin.iOS application work. Now you have all the C# and .Net coding answers contained in this course!
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Forget the $2000 fee at Xamarin University, get the same information here for a fraction of the cost!
What You'll Learn:
And SO MUCH MORE!
Join now and upgrade your app development skills!