Voxel 3D Model Creation Course
4.1 (23 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
1,647 students enrolled
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Voxel 3D Model Creation Course

Learn how to create, as well as rig and animate stunning Voxel art Models for video games, movies, or just for fun.
4.1 (23 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
1,647 students enrolled
Created by Dragan Neskovic
Last updated 6/2017
English
Price: Free
Includes:
  • 39 mins on-demand video
  • 2 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Students will be able to create stunning Voxel art Models and animate them.
View Curriculum
Requirements
  • Have a computer.
  • Internet access.
Description

In this course we will teach you how to create amazing Voxel art for video game. 

We will also be creating characters, rigging and animating them, and finally importing them to an engine of your choosing.

Whether you are a designer, programmer or enthusiast, this course will be helpful to you in many ways. 

Who is the target audience?
  • Anyone who wants to learn how to create 3D models.
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Curriculum For This Course
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Introduction
2 Lectures 04:22
Download and SetUp
03:22

Importing Assets.
01:00
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Creating 3D Models.
6 Lectures 34:40
Perspectives In Magica Voxel
02:43

Brushes and Views in Magica Voxel.
06:23

Selection Tools and other Tools in Magica Voxel.
04:47

Creating a Model.
04:52

Importing Models.
03:44

Rigging and Animating a Character.
12:11
About the Instructor
Dragan Neskovic
4.3 Average rating
301 Reviews
26,571 Students
6 Courses
Game Developer

Hello everyone, I'm Dragan.

Since I was a kid I dreamed about creation, about making something happen, making something alive and remarkable, something that will last forever.

 As video games were my biggest passion, inspired by incredible physics and graphics back then, I started creating my own. Through my life I worked with many studios, as a freelancer and group leader, and also as both programmer and game designer.

During my game development timetable I worked in Unreal Engine, Game Maker and Unity 3D. Currently, I primarily use Unity 3D as it suits me the best if I could choose. As I've already been through a lot during my game development experience, I'm ready and glad to share my knowledge with others, so that is where I decided to make courses.