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UX & Web Design Master Course: Strategy, Design, Development

Learn how to apply User Experience (UX) principles to your website designs, code a variety of sites, and increase sales!
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16,989 students enrolled
Created by Joe Natoli
Last updated 8/2016
English English
$10 $195 95% off
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Includes:
  • 23.5 hours on-demand video
  • 13 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What Will I Learn?
A clear understanding of the principles and benefits of good UX and how to apply it to your website
A strategy for making sure you know what people need from your website, and what you or your client needs from it in order to succeed
The confidence to know what information should be included in your website, and how to design it to increase conversions
The ability to code a variety of websites with HTML, CSS, WordPress, and other tools
View Curriculum
Requirements
  • Need a willingness to learn!
  • Adobe Photoshop Free Trial version
  • Axure RP Free Trial version
Description

This course will teach you everything you need to know about UX, including design, content, and coding. And you'll learn from the ground up, so it doesn't matter how much experience you have when you start.

You'll be exposed to principles and strategies, but, more importantly, you'll learn how to actually apply these abstract concepts by coding three different websites for three very different audiences.

Improve Your Website with UX Strategies

  • Apply UX strategies to a site's content & design
  • Understand Information Architecture to enhance the content on your website
  • Know what dictates how your website should look
  • Design and code a B2B website, a B2C blog, and an ecommerce site

Understand UX and Learn How to Develop Winning Websites

This course will help you stand out as a web designer, teaching you how to apply User Experience (UX) strategies that will make every site you build useful, usable, and valuable.

Reinforce what you're learning using the bonus 30-page downloadable UX Guidebook. Filled with exercises and activities, the UX Guidebook is a great tool to reference as you progress through the course, or while developing your own custom sites.

You'll also get hands-on experience designing and coding three different types of sites. This will give you the confidence to pursue similar projects if you're already a website designer, if you want to get into web design, or if you want to enhance your current business site.

Contents and Overview

Even if you're a complete beginner, this course will show you how to make a website functional, attractive and successful. It will walk you through all of the steps required to enhance the User Experience on any site, right down to the code, content, and design.

You'll begin by defining who your website users are and what they expect from the website. You'll also learn how business goals — yours or your client's — have to be uncovered and addressed for site success.

You'll learn what questions to ask both groups, and you'll use the answers to inform your content and design decisions.

Next, you'll dig into Information Architecture (IA), which looks at the content on your website, how you should categorize it, what you should call it, and more.

This will lay the foundation on which you can further build out your website to make users flock to it, stay on it, and hopefully make purchases.

Plus, you'll tackle how to design your website depending upon who your visitors are, whether your website is B2B (business-to-business), B2C (business-to-consumer), or an ecommerce site for selling products online.

Different audiences have different needs, so learning what your target user expects from your site means you'll be able to design and build a site that meets those expectations and leads to greater conversions.

In addition to knowing what you need to put into your website to make it stand out from the crowd, you'll also learn how to identify and remove UX- and UI-related obstacles.

The ability to see and solve these problems will ensure every website you build moving forward will be useful, usable and valuable to the people who use it.

Most importantly, you'll then learn how to actually build and code these types of sites using HTML, CSS, WordPress, and more.

You'll not only know how to effectively design B2B, B2C, and ecommerce sites, but you'll also know exactly how to develop these sites, from start to finish.

By the end of this course, you'll have an in-depth understanding of UX and web design, as well as the tools to develop a variety of sites with the right code.

You'll know why UX is so important to both users and businesses, what content is needed on a site, what UI design is appropriate, and how to transform your vision into a fully functional website using the most effective tools available.

Who is the target audience?
  • New or established business owners who want to gain more from their online presence
  • Beginners who want to learn UX, web design and/or development
  • Website designers who want to enhance their skills
  • Print designers who want to move into web design
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Curriculum For This Course
Expand All 187 Lectures Collapse All 187 Lectures 23:16:46
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Course Overview
3 Lectures 07:03

The purpose of this course is to share what I know with you — to show you what it takes to build a website from start to finish. From the initial idea roiling around in your head — or your client's —to structuring information and content to visual design and development. I'm going to give you absolutely everything you need to know to build successful websites, no matter the purpose, the audience or the industry.

Preview 02:32

Reinforce what you're learning using the bonus 30-page UX Guidebook. It's a great tool to reference as you progress through the course, or while developing your own custom sites. It's filled with worksheets, exercises, checklists and activities that will help you apply great UX to any kind of project.

You can download the guidebook from the course sidebar.

Preview 01:08

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Definition: Planning for Success
7 Lectures 34:14

Every website or app project should start with strategy, and strategy starts with asking a very simple question: Why Are We Doing This? Before you commit massive amounts of time, energy, resources and money to something, you have to consider the reason(s) for doing any of it. And in order to succeed, you need to be sure those reasons are the right reasons.

Preview 03:43

No matter the industry, niche or product type, a core component of developing solid website strategy is asking three crucial, universal questions. Whether you’re building something from the ground up or redesigning an existing site, your marching orders are the same. You need to find out:

  1. What’s worth doing?
  2. What are we creating?
  3. What value does it deliver?
Three Crucial Questions (You Must Ask)
01:17

We’ve got a handle on what the business needs, along with an understanding of what users need. Now — from all of that we’ve researched, from all that we’ve heard from stakeholders and users — what’s actually worth our time and effort? What’s worth the organization’s investment in the project? What’s worth our investment in the project?

What's Worth Doing?
04:26

Part of your job is to make sure that everyone involved — from client stakeholders to design and development team members — is in agreement. You want shared understanding of the project goals and what needs to be designed and built in order to meet those goals. And you want to make sure that your discussions address the why, in addition to the what.

What Are We Creating?
07:16

Value is subjective, and its specific to that person’s reason for visiting your website in the first place. Keep this in mind: when a person visits your website, they already know what they want from it. So at this point, your task is to make sure that the value you (and/or your client) believe the website provides is a match for what users expect its value to be.

What Value Does It Provide?
05:47

SNACK BREAK: Who Are Your Users?
01:18

I'm going to walk you through a very simple but powerful exercise that you can use in order to find strategic opportunities and determine what's most valuable — to both users and the business.

Exercise: Determining Value & Strategic Opportunity
10:27
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Definition: Planning for Success Part II
15 Lectures 01:14:35

The UX designer’s job is to address not only the information concerns and the related needs of users, but to insist on being very selective and analytical in designing task flows and functional elements that serve a greater goal. That greater goal includes what the business or the site's creator needs as well in order to survive — and prosper. Designing with the UX Value Loop in mind ensures success for both groups.

It's Not Just About Users: The UX Value Loop
02:50

Business Stakeholder Research
02:49

Business goals come primarily from the folks who are carrying the most responsibility and risk for the project’s success: stakeholders. These are your subject matter experts, the people who can explain to you what success means, both for the business and for them. One of the first critical things you have to do is find out how each stakeholder defines success — and how different those definitions are.

Identifying Business Goals
13:30

SNACK BREAK: What Are Your (or Your Client's) Business Goals?
01:01

User Research: Putting People First
02:46

So once we know what the business goals are for the product, now it’s time to figure out what people (a.k.a. users) want from it. What are they after and what do they expect? What’s the value delivered to them in this equation? The best way to identify these needs is to ask questions of the people who will be using what you design and build.

Identifying User Needs
08:11

So at this point, we’ve heard from business stakeholders and users themselves about what their goals and needs are. But how do we use that information to make decisions about Information Architecture, or content strategy, or visual design or interactive technology? The best way I know to connect the two is to create what’s called a decision path.

Decision Paths: Connecting User Needs with Strategy
04:53

Exercise: Create a Decision Path
04:31

Introduction to Requirements
02:30

In terms of design and development, a website’s feature set — what we’ve all agreed we’re going to design and build — is defined by requirements.The more complexity we have, the more requirements we need. The more features we decide to implement, the more detail we need for what exactly those features are, how they should be designed and what level of coding, scripting, plugin or CMS platform is necessary to implement them.

Generating Meaningful Requirements
03:58

Requirements fall into three essential categories, each of which you must address and find answers to:

  1. Things people say they need.
  2. Things that they actually need.
  3. Things that they don’t know they need.
Three Kinds of Requirements
06:27

Whatever requirements you create, you need to document them — even when you are using Agile or Lean methodologies. Documented reference of what matters most gives the entire team, on your side and on the client side two things:

  1. A sense of the scope of what you’re building (and what you’re not)
  2. A reference point for progress during the project lifecycle.
Documenting Requirements
04:53

It’s pretty much common knowledge (or it should be) that the discovery of feature or functionality requirements during UI design or development, is pretty much a recipe for disaster. Unfortunately, it happens quite often. Spending time determining, socializing and getting approval on scope will save you tremendous pain later on in the project.

Determining Project Scope
02:57

During the initial stages of any project, you can bet on two things happening:

  1. Everybody and their brother has ideas about features.
  2. There will be a significant number of questions surrounding content, features and functions that no one has answers to.

Both of these facts can quickly expand the scope of what you agree to design or build, unless you corral them both up front. Here's how.

Controlling Scope Creep
06:38

Here's an interesting (and fun) game you can use to determine what features and functionality matter most. More than a few of those things that sound like good ideas simply may not be possible. At least not right now, anyway. We may not have the time or the budget or the talent to pull these things off. This exercise will help you draw a clear line between what’s doable right now versus what has to wait for later.

Exercise: Smart Project Scoping
06:41
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Definition: Planning for Success Part III
10 Lectures 32:41

In this part of the course we're going to create a test plan. That plan will tell you which browsers and devices are within the project's specification. It'll help you focus on what matters most and will reduce development time and costs. It'll also set client expectations early on, which reduces the potential for misunderstanding later and minimizes scope creep. And most importantly, a good plan allows you to launch with confidence that everything displays and performs as expected.

Planning for User Testing
03:59

The time to create a test plan is now, early in the process. You will rarely have a situation where you can test everything you’d like, to the level of detail that you’d like. So the first thing you have to do is be realistic about what matters most — because you can’t do it all. You start with the people using the website — your users — to get a handle the scenarios that are most relevant to them.

Creating a Test Plan: Who Are We Testing For?
03:22

You use the information from the DEFINITION work — on your user’s browser/device scenarios — to determine which scenarios you will fully support, which you will partially support and which you won't support at all. This is how you will divide and conquer.

Prioritizing Device and Browser Support
02:49

Here you're testing all the links in website pages, forms used in the web pages for submitting or getting information from the user — in addition to cookie and database connection testing.

What to Test: Functionality
05:48

Usability testing, in a nutshell, helps determine whether the website is easy to use. Is navigation clear and consistent? Is content logical and easy to understand? Usability testing identifies problems before they're coded. The earlier issues are identified and fixed, the less expensive those fixes will be in terms of time, schedule and (of course) money.

What to Test: Usability
04:41

What happens when something goes wrong? When users enter incorrect information or the wrong password? When the sever crashes? When the browser or OS has a problem with a request? Making sure your website provides feedback in these instances is critical to delivering great user experiences.

What to Test: Errors and Exceptions
01:57

Compatibility of your website is quite possibly its most important attribute; users will expect compatibility with their chosen device, its software and its OS. Compatibility testing covers browser compatibility, OS compatibility, mobile browsing issues and even printing options.

What to Test: Compatibility
02:18

Performance testing accounts for heavy loads where a large number of users are simultaneously accessing or requesting the same page or content. In addition, you do stress testing to see how the site and the server react to stress — and how each recovers from crashes.

What to Test: Performance
01:31

The importance of website security can't be overstated. If you're responsible for proprietary or sensitive data available only to logged in users, you want to be sure the site is secure. And when you have both public and private data/content, you want to make sure there's clear segregation between the two.

What to Test: Security
02:30

A quick recap of the Definition section of the course, highlighting the critical concepts I want you to take away and remember.

Definition Takeaways: Things to Remember
03:46
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Architecture: Creating a Solid Foundation
11 Lectures 01:11:09
Information Architecture: Organizing Content and Flow
03:05

When you're in a department store and can't figure out where a particular product is, you might look for signage or labeling on the aisles or hanging from the ceiling. You're looking for the department or category your item might be in. That's Information Architecture. And how easily it helps you find what you're looking for is a measure of how well it works.

What IS Information Architecture (IA)?
05:02

Content is usually the reason people are coming to your site, app or system in the first place. All the stuff that they can read, consume, absorb, interact with — even purchase — is essentially, content. The content you decide to include forms the foundation of your Information Architecture, so content is where you start.

Content Strategy: Identifying, Organizing and Delivering
05:53

Because content is strategic, there are certain considerations that have to be taken into account when you start thinking about what kinds of content should be included on your website. Content requirements help you figure out what kinds of content will be most relevant, appropriate and useful to site visitors.

Determining Content Requirements
07:24

A key step in creating a website of any kind is identifying how content will be created, edited, approved and posted to the website. This is what we call a content workflow, and whether you're designing a small website for yourself or a massive ecommerce website, taking the time to figure out how it should work is critical. Managing content is the first place where small site owners get tripped up post-launch, and it's the issue that makes a large website quickly cluttered and unusable.

Exercise: Identifying Content Workflows
09:42

Even with a small site, Information Architecture can be a multi-layered, many-headed beast. Here are my tips for working through complexity, context of use and client preconceptions.

My Tips for Successful Information IA Modeling
12:50

Now that we know what content we need and how it will be created and managed, we take all that information and apply it to the business of creating and prioritizing an IA model. Specifically, we're addressing content labeling & taxonomy, and file (HTML) naming & taxonomy.

Creating and Prioritizing IA
03:30

Good labeling — in navigation menus, page titling, links and buttons — helps people quickly and accurately predict what they'll get before they click or tap. The more descriptive the label, and the closer it is to what the user would call it, the higher chance they'll interact with it.

Content Labeling
07:40

How you organize and name the files that live on your web server is every bit as important as the content they contain. Your file naming scheme should line up directly with the IA in terms of categories, subcategories and labels.

File Naming
07:13

When a lot of content winds up in a single category, you have a new issue to deal with: what order do I put it all in? Some of the methods we'll discuss in this section will help you group and classify your content, creating obvious hierarchy and clearly differentiating between category levels.

Grouping and Classifying Content
03:00

Exercise: Determining Information Priority
05:50
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Architecture: Creating a Solid Foundation Part II
11 Lectures 27:58
Exercise: Turning Information Priority into an IA Model
04:01

In this lecture we'll discuss the most common types of IA models: Hierarchical Tree, Nested List, Hub-and-Spoke, Bento Box and Filtered View. We'll also explore how each model works and what kinds of sites each model serves best.

IA Models: Which One's Right for My Site?
02:36

In this lecture we'll explore what the Hierarchical Tree IA Model is, how it works and what kinds of sites it's best for.

Hierarchical Tree IA Model
01:06

In this lecture we'll explore what the Nested List IA Model is, how it works and what kinds of sites it's best for.

Nested List IA Model
00:55

In this lecture we'll explore what the Hub-and-Spoke IA Model is, how it works and what kinds of sites it's best for.

Hub and Spoke IA Model
01:03

In this lecture we'll explore what the Bento Box IA Model is, how it works and what kinds of sites it's best for.

Bento Box IA Model
01:51

In this lecture we'll explore what the Filtered View IA Model is, how it works and what kinds of sites it's best for.

Filtered View IA Model
01:12

For complex websites that integrate content across different third-party systems, a single IA model may not be flexible enough to accommodate all structures. I'll give you a few examples of how IA models can be combined in order to present content intuitively and deliver great user experience.

Combining IA Models
01:46

There is no single “right” tool for creating an IA spec. There are multiple ways to clearly communicate content categorization, prioritization and relationships. In this lecture we'll look at the most commonly used, most readily available tools to create your IA — and share it with clients and users —easily and quickly.

Tools for Creating IA Models
03:39

Once you have a draft IA, you want to socialize and validate it. In other words, you share it with your client and with potential users in order to determine how easily users can find specific items, You want to find out which parts of the IA work well, and which need improvement.The quickest way to do this, and walk away with solid evidence to base your decisions on, is by doing something called tree testing.

Socializing and Validating Your IA Model
08:21

SNACK BREAK: Create an IA Model for Your Website
01:28
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Architecture: Creating a Solid Foundation Part III
15 Lectures 02:08:58

Website Navigation Design is an extraordinarily wide topic to tackle, because it can be painfully simple or mind-numbingly complex. Because navigation can vary so much between websites, there are no hard and fast rules for organizing it. However, there is definitely a tried-and-true process for determining what that organization should be.

Navigation Design
00:55

I am a big believer in dual navigation menus, which make a clear distinction between primary information (what users care most about) and secondary information (useful, but not as important). In this lecture I'll show you how (and why) to make that distinction.

Primary and Secondary Navigation
03:52

When most people think about navigation, they usually focus on the persistent menus that appear on every page of the website: the global navigation. But as you'll see in this lecture, in order to create a truly valuable and useful website that delivers great user experience, equal attention should be given to local navigation.

Global and Local Navigation
04:15

For websites where navigation changes based on whether a user is logged in or out, challenges arise. Some websites may have a simple client area, while others have full-fledged communities. In this lecture I'll share my tips for organizing navigation across different user types with different levels of access.

Navigation for Different User Types
04:34

Your navigation scheme is only valid — and valuable — if users can get where they're going easily and quickly. Validating navigation means determining whether people can tell where they are, where they can go, and in some cases, what to expect when they get there.

Validating Your Navigation Scheme
06:00

There may be more than one way to get somewhere on a website, but how do you know which way is best? How do you ensure that the most valuable parts of the website are seen and visited? In this exercise, I'll show you how to determine those key navigation paths that deliver high value, both to users and to the website owner.

Exercise: Determining Key Navigation Paths
10:12

So now that we've made some decisions on appropriate organization and form, it's time to put all that into a visual format that starts to look like a layout. We call that a wireframe, and I'm about to show you everything you need to know about creating and validating one.

Wireframing 101
01:45

I see examples of bad wireframing almost daily — prototypes that don't serve the purpose they were created for, because...well, they're not really wireframes. The quickest way to clear up this confusion is to talk about what a wireframe isn't, and that's what we'll do here.

What a Wireframe ISN'T
05:05

Wireframes serve as the blueprint for design and development. They connect the underlying conceptual structure (or information architecture) to the surface (or visual design) of a website or app. In this lecture we'll cover what exactly wireframes are — and what yours should be.

What a Wireframe IS
06:33

In this lecture I'll share my tips for creating wireframes that communicate and set the proper expectations for content, features and functionality. I'll show you how to use wireframing to get (and keep) every member of your team and the client's team on the same page.

My Tips for Creating Successful Wireframe Prototypes
12:16

From paper & pen to complex software, there are any number of ways to create a wireframe prototype. In this lecture we'll take a spin through the most common wireframing tools and you'll learn what situations each type is most useful for.

Creating Wireframes: Tools of the Trade
09:41

SNACK BREAK: Try Creating a Basic Wireframe on Your Own
01:27

In this exercise I'll walk you through the process of creating a wireframe using Axure RP Pro, step-by-step.

Exercise: Creating a B2B Wireframe with Axure RP Pro
52:06

Once you've created a click-through prototype, the next step is to socialize it with team members and with your client. You'll learn who needs to be involved, what you should be asking them, and what feedback you need most from each group.

Socializing and Validating Wireframes
05:35

A quick recap of the Architecture section of the course, highlighting the critical concepts I want you to take away and remember.

Architecture Takeaways: Things to Remember
04:42
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Design: Information, Interaction and Interface
8 Lectures 01:28:17

It's the first question on everyone's mind, and it's the part they can't wait to get to! But great design encompasses a whole lot more that what you see. Here's a quick look at what that "more" actually is.

"What's It Gonna Look Like?" An Introduction to Design
03:10

Appropriate UI Design enables website visitors to do what they came to do — and what they want to do. That's a balancing act, and it's not always an easy one. From the visual to the verbal, the UI can't insult their intelligence, but it can't talk over their heads, either. In this lecture I'll show you how to strike that balance and make sure every design decision you make is appropriate.

Defining Appropriate User Interface (UI) Design
17:12

As you shift your attention to UI design, it's time to revisit the answers to all the questions you asked during your Definition and Architecture work. Every decision you make from this point forward — colors, images, fonts, visual elements — should serve those goals and be appropriate for your audience.

How Definition and IA Inform UI Design
05:11

The UI design principles I'm going to give you over the next four lectures are timeless — trends will come and go, but following these rules will always get you real, measurable results. And they'll do more than just help you design a more intuitive UI — they can also help you identify problems and find solutions in an existing UI.

Timeless UI Design Principles, Part 01
13:11

Timeless Design Principles, part 2 of 4.

Timeless UI Design Principles, Part 02
16:19

Timeless Design Principles, part 3 of 4.

Timeless UI Design Principles, Part 03
12:50

Timeless Design Principles, part 4 of 4.

Timeless UI Design Principles, Part 04
19:03

SNACK BREAK: Identify Design Principles in an Existing UI
01:21
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Design: Information, Interaction and Interface Part II
14 Lectures 05:34:09

When it comes right down to it, design of any kind really means problem solving. The key to successful design is identifying the right problems to solve. Here are my tips for doing just that.

My Tips for Solving Visual Problems
16:29

Good design has three primary jobs: to organize, economize and communicate. In the next two lectures, we'll look at each of these principles in detail to see how it's done.

Organizing Visual Information - Part 01
17:25

Organizing Visual Information, part 2 of 2.

Organizing Visual Information - Part 02
22:52

Appropriate visual hierarchy establishes an order of importance for the visitor. It tells the eye where to go first (and next). It dictates which elements of the design draws the user's attention first. Whether or not that first object of attention helps or hinders them is a matter of how appropriately you designed it. In this lecture I'll show you how to make sure your visual hierarchy is both appropriate and useful.

Designing Appropriate Visual Hierarchy
28:02

When UI design meets audience expectation and allows them to predict the outcomes of their actions, it succeeds. People stick around long enough to click something, and they get a sense of value once they do so. In this lecture I'll show you how that value is perceived, and how your design decisions can create it.

Designing for Audience Expectation
14:55

In this lecture I'll introduce you to the five core principles of Interaction Design. You'll learn what they are, how they work and how to make sure you leverage their power and value in your own UI design work.

Designing for Interaction
28:54

In this lecture I'll walk you through the process of creating a UI design in Photoshop for a B2B website, based on our previous wireframe work. You'll learn everything you need to know to go from a blank screen to a finished, polished UI design that's appropriate for both client and audience.

Exercise: Create a UI Design for a B2B Website
50:16

In this lecture I'll walk you through the process of creating a UI design in Photoshop for a WordPress blog. You'll learn everything you need to know to go from a blank screen to a finished, polished UI design that's appropriate for both client and audience.

Exercise: Create a UI Design Layout for a WordPress Blog - Part 01
13:21

Part 02 of creating a UI design in Photoshop for a WordPress blog.

Exercise: Create a UI Design Layout for a WordPress Blog - Part 02
11:17

Part 03 of creating a UI design in Photoshop for a WordPress blog.

Exercise: Create a UI Design Layout for a WordPress Blog - Part 03
15:29

Part 04 of creating a UI design in Photoshop for a WordPress blog.

Exercise: Create a UI Design Layout for a WordPress Blog - Part 04
28:00

In this lecture I'll walk you through the process of creating a UI design in Photoshop for an Ecommerce website. You'll learn everything you need to know to go from a blank screen to a finished, polished UI design that's appropriate for both client and audience.

Exercise: Create a UI Design Layout for an Ecommerce Website
01:18:12

SNACK BREAK: Evaluate Your UI Design
01:37

A quick recap of the Design section of the course, highlighting the critical concepts I want you to take away and remember.

Design Takeaways: Things to Remember
07:20
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Development - Building a B2B Website with HTML & CSS
35 Lectures 03:15:49

Here's where the rubber really hits the road — it's time to make all of this real. Development largely consists of three activities: coding, customizing and configuring. We're going to dig into all three.

Development: Coding, Customizing and Configuring
02:24

In our digitally connected world, and with increasing emphasis on positive user experience, front-end coding is a skill that will always be in demand, will always be relevant and will always be needed. In essence, you are making dreams reality — and that's powerful stuff.

Over the next three sections you will learn everything you need to know — from theory to actual coding — to build three different kinds of websites:

  1. A basic B2B website using HTML and CSS
  2. A WordPress Blog
  3. An Ecommerce website using WooCommerce
Dreaming in Code: You've Got the Power!
03:15

In order to have your website available online, you need a place to host it and a URL so people can find it. In this lecture we'll cover the basics of choosing a hosting plan and selecting a domain name.

Hosting & Domain Considerations
03:58

Here we'll cover the basics of organizing and uploading your files from your local computer to your host's remote web server, using File Transfer Protocol (FTP) software.

File Structure and FTP: Organizing & Uploading
07:38

Just like the structural foundation of a house is critical to its solidity and lifespan, HTML gives web pages their structure. In this lecture we'll start exploring the foundations of the language, describing basic concepts that will get you on your way to creating HTML files.

Basic HTML Structure: Building a Solid Foundation
03:56

In this lecture, I'll introduce you to the core tags, elements and attributes that give HTML content its form.

Tags, Elements and Attributes: Describing HTML Content
02:56

As their names imply, titles and headings tell us — along with web browsers and search engines — what exactly we're looking at. This quick overview tells you everything you need to know about both.

What's In a Name? Titles and Headings
06:56

Unlike their printed counterparts, web pages are extremely dependent on short “chunked” information. Paragraphs have to be short, succinct and clearly defined. That's because, as you've heard from me already, people don't read online — they scan. Let's take a look at how to properly define those limits and style the content for emphasis.

Formatting Paragraphs: Creating and Styling Text Content
04:09

If code tells you how, comments tell you why. And while the code you write is meant for a machine to execute, it's also meant for people to read — meaning you, other team members or even developers who may come after you at some point in the future. Indenting and commenting your code helps to explain, clarify and organize it.

Organizing Your Code: Using Indentation and Comments
03:48

Now that you've learned the basic fundamentals of HTML, it's time to put them to use. I'm going to walk you through the process of creating a basic web page, and I encourage you to work along with me as we go.

Creating Your First Web Page: Applying What You've Learned
04:40

Hyperlinks are the heart and soul of the Internet; they're how we navigate through any given website, and they're also how we jump from one site to another. In this lecture I'll show you how to create the two core categories of hyperlinks created via HTML: hyperlinks and external links.

Content Elements – Hyperlinks: Getting from Here to There
03:09

From to-do-lists to travel directions to recipes, lists are certainly a part of our lives. So it's easy to understand why they're also popular online. In this lecture, I'll show you how to create unordered and ordered lists.

Content Elements – Unordered and Ordered Lists: Creating and Formatting
02:54

Most of us browse the Internet for one main reason: to find interesting content. While a lot of what we find is text, images add a level of interest and help to communicate and reinforce what's being presented. Let's walk through the process of adding images and defining their attributes.

Content Elements – Images: Adding Images and Defining Attributes
04:54

Today, we can freely use images, audio and video on our websites with confidence that this content is supported across all major browsers. In this video I'll walk you through adding audio and video to your web page.

Content Elements – Audio and Video: Adding Media to Your Web Page
07:22

One of the first decisions you'll make when building a website is choosing the primary font to be used. But establishing a visually pleasing look and improving readability and legibility is what creates positive user experience.

We do all that through styling. Let's take a walk through how it's done.

Font Styling: Defining Style, Color and Size
02:59

Now it's your turn. In this video you'll create a webpage with an image and add an unordered list. You'll also link those list items to 4 additional pages. You'll find instructions, along with the image, uploaded and accessible from Udemy's “Materials” section in the right sidebar.

Exercise: Adding Images, Unordered Lists and Hyperlinks
05:23

CSS – Content Styling: Adding Good Skin to Good Bones
04:12

CSS – Inline, Internal or External? Getting Smart
04:43

CSS – Inheritance: Sharing Attributes Efficiently
03:21

CSS – Background Color and Image: Creating Background Effects
03:54

CSS – Font Color and Weight: Giving Text Impact and Emphasis
04:30

CSS – Classes and Spans: Getting Specific with Styling
07:04

CSS – Working with Divs: Dividing and Conquering with Classes and IDs
06:30

CSS – Link Styling: Using Text Decoration
05:51

Exercise – Creating a Navigation Menu: Leveraging CSS for Wayfinding
07:06

Basic Table Structure: Organizing Content
07:44

Styling Tables with CSS: Enhancing Communication and Readability
07:10

Margins and Padding: Establishing Purposeful Negative Space
07:14

Display and Positioning: What, Where and How
12:07

The Box Model: The Parts and the Whole
04:48

Float and Clear: Controlling Visual Flow
07:53

Nested Layouts: Using Divs for Precision and Flexibility
08:44

Forms: Creating Good Input (and Output)
15:05

Creating Forms: Grouping Form Data
02:46

Styling Forms with CSS: Creating Consistency and Usability
04:46
6 More Sections
About the Instructor
4.4 Average rating
3,514 Reviews
55,400 Students
4 Courses
26-year UX Industry Veteran; Consultant, Author & Speaker

Joe Natoli has been preaching and practicing the gospel of User Experience (UX) to Fortune 100, 500 and Government organizations for nearly three decades. That work includes commercial industry leaders like Broadridge, Condé Nast, Johns Hopkins, Mettler-Toledo, PHH Arval, SC Johnson and Wolters Kluwer, as well as government agencies like NSF/NCSES, NIH and the Dept. of Homeland Security.

Joe devotes half of his practice to writing, coaching, and speaking. From guiding students at the beginning of their careers to integrating UX into the work of seasoned veteran developers and designers, he is immensely passionate about the inherent power of UX and design.

The remaining half of Joe’s practice is dedicated to training Enterprise Design and Development teams, helping them integrate best practices in UX into their product development efforts. In addition, he does a limited number of UX Audit engagements to help organizations identify and overcome UX-related obstacles to product adoption.

Joe has been speaking publicly on the topics of User Experience (UX) and Design for 24 years, from global conferences like DevWeek, ISA and QCon to regional events like PechaKucha. He also makes it a point to spend time talking to students across the country at colleges and universities, in an effort to give back what others have so generously given him.

Joe has launched two successful online courses with Udemy, with more than 44,000 students enrolled to date. His new book on UX Strategy and Product Improvement, Think First, was published worldwide on October 5, 2015.

In addition, he has written numerous articles about the roles Design and UX play in business success for publications such as Fast Company, SmartCEO, The AIGA Journal, The Baltimore Business Journal and Business Monthly. His articles, advice and videos can be seen at his website, as well as on Facebook and YouTube.

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