Vinícius Rodrigues dos Santos
Game Developer / Computer Scientist
I'm a Computer Scientist, I love learning new technologies as much I like to create them! I've developed my work in the field of Digital Signal Processing, more specifically adapting the Daubechies Wavelet filters for more accurated results. I've used Interval Mathematics for numerical validation of my implementations, which are presented in my Github account as Int-DWTs library.
I'm also a Gamer, and consenquently, a Game Developer! I've started studying Game Development back in 2008, falling in love for Computer Programming and Mathmatics instantly. Since then I've been working on several projects using Unreal Engine 4.
Music Composing is also one of my passions, but that's another story to be added here soon...