Hi! I'm Tim - Senior 3D Artist at Ubisoft Toronto.
I'm originally from Germany where I graduated in game design in 2008 and then started my career as a 3D Artist at the Crytek headquarter in Frankfurt. One of the many great things about this industry is that from day one you find yourself surrounded by many of the top talent of the industry. Today I can look back having worked on titles such as Far Cry 4, Splinter Cell Blacklist and the Crysis series as well as other non disclosed titles.
I found my passion in hard surface modeling such as weapons and vehicles and I also enjoy creating tutorials as of late. In those I share all my tips and tricks which I gathered over the years, helping you to avoid mistakes and equipping you with powerful techniques and knowledge to get your 3D Artist career started. Make the first move today and build an impressive portfolio. Let me help you getting there!