Professional Software Developer - Indie Game Dev - Godotian
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About me
My name is Sam van Berlo.
I am a professional senior programmer & Indie game developer from the Netherlands. It was more than 10 years ago that I came in contact with programming and I loved it from the start. From that moment on I spend lots of hours crafting my skills and eventually became a senior software developer at a highly rated company.
Along the way, I developed a deep desire to share my knowledge with aspiring developers worldwide. Creating courses on topics that excite me allows me to give back, drawing from my own experiences of seeking guidance and understanding in the complex world of coding.
I once was in their shoes, wishing that someone would teach me about coding in a way that gradually builds up to a foundation that can be considered professional.
My most recent course is focusing on Godot shaders, specifically canvas item shaders, recognising the scarcity of comprehensive resources within the community. My goal is to enrich these resources with my expertise, offering support and insight to help others grow.
Thank you for considering my courses. I'm excited to guide you through the fascinating world of shaders in Godot, sharing knowledge that paves the way for your development journey.