Programmer, Game Developer, Game Designer, Teacher
56
Total learners
5
Reviews
About me
I am a skilled game developer and educator specializing in Unreal Engine 5. With more than three years of experience in game development, I have published multiple 2D and 3D games on the Google Play Store. My expertise extends to both single-player and multiplayer game development, including the creation of 'Rogues Riches,' a multiplayer game built using C++.
In addition to my work as a developer, I am an instructor at Artigence Meta, where I teach Unreal Engine 5 Blueprints and C++ game development. My teaching approach is project-based, ensuring that students gain hands-on experience in both 2D and 3D game creation.
I am also an active content creator, working on publishing scientific videos on Facebook. My technical skills include using the Enhanced Input System in Unreal Engine, integrating C++ classes across projects, and implementing various game mechanics. Recently, I have embarked on developing a battle royale game, 'Supreme Survival Grounds,' featuring a futuristic soldier character.
Furthermore, I am committed to fostering the growth of aspiring game developers and have signed a contract with Artigence Meta to expand my educational initiatives. I aim to deliver compelling demo lectures to encourage students to pursue game development. My vision is to create innovative gaming experiences while mentoring the next generation of developers.