Miguel Nogueira
Concept Artist for Video Games, VFX and Movies.
About me
Miguel Nogueira is a Freelance Concept Artist for Video Games, VFX, Movies & Entertainment Design.
Miguel Nogueira is a multi-disciplinary concept artist who acts as an unlocker
of ideas from the challenge a studio sets in stone.
An energy blast that warms the approaches to design from a collaborative and iterative lens by providing narrative, concepts & design solutions, through alchemical workflows that encompass work-processes such as strategy, and storytelling and so performs the literal practice of design by instrumentalizing artistic discourses to deliver.
We push the boundaries of art+design and attempt to overlap marks of authorship by tracing the mythological and psychoanalytical to shape a new kind of meaning to a design sense, in a new kind of art-avantgarde in the 21st century. It's a passion thing, and a hobby, but also something that is omnipresent as a byproduct of work, and is auto-set to be streamlined to a studio's mission and manifest the mindfulness among the production chaos to raise a competitive edge.
Always moved by the notion of digesting culture, authorship, and the prolific sense of improving the craft, irreverent to trends and loyal to an in-depth attitude to understanding the client brief, to unlock paths to the emotive journey of concept design by taking it to the underworld of identity with performance-driven, mental, and daring executions, while seeking to become to design what Sex Pistols and God Save the Queen were to rock music, what Vertrov was to Cinema and Lao Tzu to philosophy.