Hani Mohammadi

CG Generalist

3D artist since 2000. I started as game modeler and during years experience different part of CG world. My passion are lighting, rendering and programming 3d applications and web. During 15 years, have written many articles and recorded hours of video tutorials.

I have written 8 books about 3ds max in Persian language and one boo about VRay in Chinese language.

Now mainly I am a CG generalist and 3d developer who love rendering and 3D Math. I enjoy sharing my experience with others.

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