I'm a Game Designer, Writer, and Narrative Designer with years of experience in the gaming industry, specializing in game documentation, narrative development, and RPG systems. Throughout my career, I’ve worked on indie and AA projects, helping teams bring their creative ideas to life.
With a solid background in Communications and Technical Writing, I’m passionate about making game development more accessible and efficient by teaching designers how to create clear, dynamic, and practical documentation. I believe that a well-crafted Game Design Document iss a powerful tool that keeps teams aligned and projects on track.