Unity 3D for Beginners: Make an IOS or Android Game!
3.5 (3 ratings)
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Unity 3D for Beginners: Make an IOS or Android Game!

Use the Unity3D Game Engine to Make 2D and 3D Applications for Multiple Mobile Platforms
3.5 (3 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
37 students enrolled
Created by Navjot Singh
Last updated 1/2016
Current price: $10 Original price: $200 Discount: 95% off
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  • 5.5 hours on-demand video
  • 6 Articles
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What Will I Learn?
Flawlessly Use The Unity Editor
Write Basic C# Programs To Alter and/or Create Game Elements
Animate Game Elements In Order To Create a Smooth and Professional Style Game
Use The Vector Graphics Software Inkscape To Make Basic Drawings
Make A Fully Functional Mobile Game On Their Own!
View Curriculum
  • Must Be Able To Download and Install A Fully Functional Version of Unity 5
  • Basic Computer Skills (Using a mouse/keyboard, moving files, downloading files, etc.)
  • Prior Programming Knowledge is Recommended but Not Required

Use the Unity3D game engine to make flawless 2D and 3D applications for multiple platforms, including IOS and Android. You will have a fully functional 2D game by the end of this course. This course's lessons are meant to be watched in order, and in my experience, it will be beneficial if you do the work while watching, and not after. Basic programming concepts will be covered, and all artwork used will be taught how to reciprocate by using a vector graphics drawing software named "Inkscape". However, take note that the final game you will develop (Shipped!) is copyrighted by Virality Inc.

Have Fun! :)

Who is the target audience?
  • This Unity3D course is meant for individuals with a strong ambition to make a mobile game. No prior programming knowledge is needed. This course is probably not meant for you if you:
  • 1) Are looking to learn any form of 3D modeling or rigging
  • 2) Have very little or no basic computer knowledge (Moving Files, Downloading Files, etc.)
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Curriculum For This Course
Expand All 43 Lectures Collapse All 43 Lectures 05:54:26
5 Lectures 13:20

A quick intro and some tips on how I would like you to learn from this course

Preview 01:56

What is unity3D?

Preview 02:36

Download Unity3D and Create Your First Project

Preview 01:16

Learn to Setup Unity3D for Mobile Specific Games. Learn About Scenes.

Preview 04:07

Learn about the basic components of the editor and how to navigate within them.

Preview 03:25

Test your knowledge of the components of the Unity Editor and the process of setting up a project.

Unity Basics
3 questions
The Basics
3 Lectures 29:24

Learn the basics of a gameobject and its transform property


Learn To manipulate and add lights and cameras to your scene

Lights, Camera, Action!

Learn about the collider and physics properties of a gameobject.

Physics and Collision Detection
Building a Game!
35 Lectures 05:14:17

Outline the basic components of our game.

Planning the Game

Prepare Basic Sprites for Use in Our Game With Inkscape

Inkscape: Preparing Our Sprites

Set up the project for 2D development

Setting Up

Layout the grid for our ship to move around in.

Grid Layout

Move our ship by swiping.

Movement Through Swiping

Movement Through Swiping - Part 2

Movement Through Swiping - Part 3

Building [Installing] the game on your device - ESSENTIALS!

Movement Through Swiping - Part 4 [Install Game To Device]

Movement Through Swiping - Part 5

Movement Through Swiping - Part 6

Movement Through Swiping- Part 7

Movement Through Swiping - Final Script

Learn to randomly generate objects

Randomly Generating the Goals

Randomly Generating the Goals - Part 2

Learn to use Unity's built in UI system to display the score, and increase the score after something has been accomplished

Keeping Score

A quick check to make sure you have learned properly what has been taught in the videos before this point in this section.

Midsection Check-up
3 questions

Plan out our missile strategy

Our Missile Strategy

Layout our missile in our game

Laying Out The Missiles

Randomly launch our missiles, and then reset them once they have cleared the screen

Randomly Launching The Missiles

Randomly Launching The Missiles - Part 2

Randomly Launching The Missiles - Part 3

Use the accelerometer to manipulate gameobjects

Implementing Tilting/Accelerometer - What's a Boat Without Water?

Implementing Tilting/Accelerometer - What's a Boat Without Water? - Part 2

Gradually increase the difficulty of the game

Increasing Difficulty

Learn about collisions, animations, and combining them both to create smooth outcomes

Animations: Missile Collision - Part 1

Animations: Missile Collision - Part 2

Build our game over menu and restart button

Game Over & Restart

Game Over & Restart - Part 2

Build our primary menu

Main Menu

Add audio to spice up the game

Music To My Ears - Working With Audio

A sad goodbye, and tips to guide you on your journey

Farewell Friends! (And Other Tools To Guide You)

A quiz that covers everything you should have picked up in this course.

Final Quiz
5 questions

Final Script: Swipe

Final Script: Goal

Final Script: Missile

Final Script: GO
About the Instructor
Navjot Singh
3.5 Average rating
3 Reviews
37 Students
2 Courses

Hi, my name is Navjot Singh, and I am a High School Junior.

I have been developing mobile apps for nearly 2 years now, and have launched a mobile game company (Virality Inc.) with published apps available for download on the Google Play Store. Our primary purpose is to make games that are not only entertaining, but unique as well. Sorry, no Flappy Bird clone from us. While a lot of our major apps are still under development, I like to take time off to teach others how to make apps and/or games. This can be challenging while keeping up with schoolwork, but I strive to do it anyways. The marketplace is booming right now, and the more lives I can help this way, the better!

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