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This course is designed for absolute Unity3D beginners, No scripting or design skills required , In this course you are going to design and build a complete painting game called "Paint Book 2D".
This course is unique in its content and the first in its kind; It’s a complete project-based process to build a complete 2D game using Unity3D. We start building the game from the ground up with a clear step by step lessons without jumping. We cover everything related to the design for this game starting from the design in Illustrator and exporting the images then moving to development, configuration and customization of the game using Unity3D.
Paint Book 2D is a very easy coloring and paint game for kids. Kids can use their finger to paint on touch screen. They can choose a color from the colors palette to start coloring and paint. In addition, you can erase (with white). Coloring activities can contribute to the development of kids creativity and character by helping the functions of both the left and right brain work. Creativity takes its power from the right brain and can appear in the form of thoughts, things or anything.
Unity is on the top of the develop-once distribute-many platforms and it is really an awesome one-stop-shop platform and game engine for games, that is why we choose it as development platform.
In this course we use an existing project as the basis to develop the topics on how to create 2D Painting game, in our experience this is a great way to learn Unity with practical projects. A basic understanding of Unity is required to be able to take advantage of this course, there will be basic illustrator and Unity videos, management of the environment of the base project .the lessons are very clear and easy to implement, students enjoyed the course.
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|Section 1: Introduction|
Quick demo of Paint Book 2DPreview
Real world examples based on this course gamePreview
|Section 2: Design the Paintable Images in Adobe Illustrator|
Create a vector based image using Adobe IllustratorPreview
Prepare the shape parts and colors and bordersPreview
Slicing the shape into different parts
Exporting the shape into different parts
|Section 3: Build the Paintable Images in Unity3D|
Get started with the unity project
Import and initialize shape object with different parts
Attach colliders tags and scripts to the parts
|Section 4: Customize the brush and colors in Unity3D|
Finalize the game and adding new painting colors
|Section 5: Course Recap|
|Section 6: Resources|
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Hi! I'm Ahmad. I have a degree in Computer Science from Birzeit University and you might call me a bit of computer geek.
I'm comfortable with a large range of languages and techniques.
After implementing enterprise applications using Salesforce and Siebel CRM for 3 years and with professional experience in building websites, cloud apps, ios apps, unity games, android mobile apps and educational games for 6 years. I decided to share my technical knowledge with people all over the world to benefit from my experience and build their own careers specially because I am a real world example with over 20 successful game on Google Play Store, Asset Store and Apple Store, So your success is mine and I want to help you reach your goals step by step exactly as I do.
I'm passionate about teaching people about technologies, so from time to time I gave courses online and in learning centers and teach beginners and professionals on many technologies and development frameworks. One of my greatest goals in life is growing the next generation of software professionals and to keep teaching programming at every opportunity I get.
I can't wait to help you experience the achievement and financial freedom that having a deep understanding of technology brings.
So why not start learning to design & develop now by joining our epic Unity 3D professional 2d game development course?
See you soon!