
Welcome to the course, where we're going to learn how to develop a platformer game using Unity.
IN THIS VIDEO:
Downloading & Installing the latest version of Unity from www.unity3d.com
IN THIS VIDEO:
Looking at the default layout of unity and the important windows and functions we will use regularly
IN THIS VIDEO:
Bringing artwork into the game for future use.
Splitting a sprite sheet into multiple pieces to use separately.
IN THIS VIDEO:
Saving the scene.
Creating Platforms & Ground Pieces.
Adding Collider objects.
Creating & using Prefab objects to simplify making levels
IN THIS VIDEO:
Creating the Player Character.
Adding basic physics to our character using Rigidbodies.
IN THIS VIDEO:
Creating the player character controller script, our first c# script.
IN THIS VIDEO:
Using Unity's built in input manager for keyboard and controller support.
Moving the player by taking input in code.
IN THIS VIDEO:
Adding code to make the player jump in the air.
Adjusting rigidbody forces to control the jump characteristics
IN THIS VIDEO:
Making sure the player can only jump when they are on the ground.
Using physics checks and layer types to determine if the player is on the ground.
IN THIS VIDEO:
Using Unity's Animation system.
Creating multiple animations from the spritesheet.
IN THIS VIDEO:
Setting up the animation controller for moving between different animations.
IN THIS VIDEO:
Adding code to the player controller to tell the animator when to change animations.
IN THIS VIDEO:
Make the player change the way it faces depending on the current direction of movement.
Music Notes:
"Pixelland" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
"This Game Is Over" - Joseph Pueyo http://www.josephpueyo.com/
Note: a newer version of this course is now available under the title 'Learn To Code By Making a 2D Platformer in Unity & C#'. This new course features a complete overhaul and uses the latest version of Unity as well as using updated methods to make learning & developing easier than ever!
Learn how to create your very own platformer game using Unity3D, an industry-standard program used by many large gaming studios and indie developers across the world.
In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.
This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.
At the end of this course you will have developed the ability to create such game elements as:
A character to control
Collectibles such as coins, extra lives & extra health
Different types of enemies to combat
Dangers such as Spikes, Saws & moving platforms
User Interface with interactive menus
Multiple levels and a level select screen
A unique and challenging boss battle
Start learning today and let me help you become a game developer!