**THIS COURSE IS NOT FOR COMPLETE BEGINNERS. YOU SHOULD HAVE A BASIC TO DECENT UNDERSTANDING OF THE UNITY3D GAME ENGINE AND THE C# PROGRAMMING LANGUAGE**
**FINALLY LEARN THE SKILLS TO BE ABLE TO CREATE AN IN-GAME STORE WHERE USERS CAN BUY VARIOUS ITEMS WHILE BEING ABLE TO SELECT WHICH ITEM THEY WANT TO USE IN A GAME!**
In most games nowadays there are in-game stores where users can purchase various game items that can be used in the game with in-game currency. These stores also typically allow the users to select the games items which they have purchased so the users can decide which game item they want to use in the game at that point in time. These systems can become quite complex and overwhelming for most developers however in this course you will learn how to create a basic fully functional in-game store.
THE STORE THAT YOU ARE BUILDING WILL:
By the end of this course you will be able to confidently build a beautiful in-game store that will allow your users to buy different in-game items with in-game currency and then allow your users to be able to equip/select these items for use inside you're game.
Hello, I am an app developer that works with the Unity3D Game Engine. I publish games on both the Google Play and Apple app stores. I currently have 5 apps on the Apple App Store and 2 on the Google Play Store.
I teach people what other instructors don't about Unity3D app development. COMMON ISSUES. Throughout my game development career I have gotten to learn quite a bit about what needs to happen in order for games to be published on both app stores. Sadly I had to learn these things myself but I intend to change that for my students by bringing them the information they need in order to accomplish what they want without having to dig through forums for hours or even days.