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Hi, and welcome to the Unity Game Analytics course, my name is Yohann and I'm famous for helping thousands of students makes apps and games and publish them to the app stores while some of my students's games reached the top 10 in iTunes and google play store.
This course is all about hands on training, if you're like me and like to learn by doing it yourself rather than listening to a teacher then this course is for you.
About the course:
By taking this course, you will learn how to integrate google analytics to any of your Unity games. Thanks to Unity and Google Analytics, you will be able to capture data about your users behavior and user engagement. Then you will be able to analyze this data and find ways to make your game more engaging which will ultimately increase your revenue.
For example, when you use analytics in your game, you can figure out if too many players stop playing a certain level in your game, maybe this level has a bug, or it's too hard or even to boring! By adding analytics to your game, you don't have to pray the gods to have users play your game, now you know how to improve your game based on real scientific data.
By the way, all the games out there like Minecraft, candy crush, and clash of clan, they all use analytics in their games.
The course is broken down in short, easy to digest chunks. Now right at the beginning we go straight into downloading Unity and work on the captain rocket Unity project that's based on a game that is published in the app stores. You get to work on a real professional game, not just some random project. You can follow along whether you're using a Windows computer, Linux or Mac. We'll start with the basics of integrating analytics within your game then we'll go into advances topics such as tracking in-app purchases transactions, code exceptions, bugs, or the time a player spends on a level.
If you've never heard of any of these terms or never got to use them, then this mammoth course is for you.
As my current students already know, I'm always around in the forums and I'll be there to help you out whenever you get stuck. But you get a lot more than just the best Unity Analytics course available online. As a bonus you get a copy of the Captain Rocket source code that is a professional endless 2D platform runner that you can use any way you'd like. This bonus is worth well over $500.
Are you ready to be successful at mastering game analytics in Unity ? Then join this course now. you're gonna love it.
What is Google Analytics?
Google Analytics is a freemium analytics service offered by Google, originally meant for website that tracks and reports website traffic. Google launched the service in November 2005 after acquiring Urchin. Google Analytics is now the most widely used web analytics service on the Internet.
The great thing about Google analytics, is that it's an all-in-one solution, it works for the web, for the Android smartphones and tablets, for the iPad, for the iPhone.
On top of that, Google Analytics can be combined with Google Admob advertising networks and Google Adwords too, which means you can analyze and gets pertinent reports about how your app is used as well as how the advertising within your app is working. You get analytics for banner ads, full screen ads, and also analytics for video ads (rewards too!)
Why would you want to use Google Analytics in your Unity 3D game ?
You need to understand and measure what your users do inside of your game — a key to engaging and monetizing users in the long run. You cannot expect to publish a game and cross your fingers or pray the gods that your game will make money. You need to analyze your user behavior and engagement and update your game to be more attractive and engaging for the game players.
Google Analytics allows developers to send raw user interaction data directly to Google Analytics servers. This allows you, the game developer to measure how users interact with their business from almost any environment. Developers can then use the data to:
Thanks to Unity 3D, you can now track user activity on iOS, Android, desktop games ( Windows or Mac or Linux ) Playstation and Xbox ! Even the Apple TV and the Virtual reality devices like Samsung VR and Oculus Rift ! It's it amazing?!
Unity Analytics works seemlessly with Google Ads
Have you ever wondered how games such as “Candy Crush” were able to become financially successful? Implement ads that the players would like to see using an ad network targeted specially for gamers, show only game related videos to your player and forget about the intrusive banner ads in this tutorial for intermediate users you will learn in no time how to monetize that free game you have.
Make revenue out of your game
Not for you? No problem.
30 day money back guarantee.
Learn on the go.
Desktop, iOS and Android.
Certificate of completion.
|Section 1: Introduction|
Get to know who your instructor is and what he's been doing.
Here is a word from your instructor on how to take the most out off this course.
|Section 2: Getting started|
Important: In order to follow the hands-on training, you need to download the files in the download tab of this lecture.
In this lecture, you will learn how to open the Unity project that comes with this course (Captain Rocket PRO version) and how to test it in Unity simulator
In this lecture, you will learn how to download the analytics plugin from Google for Unity 5 and above
|In this lecture, you will learn how to install the google analytics plugin into Unity|
|In this lecture, you will learn how to create the google analytics account online|
|In this lecture, you will learn how to reusing your google analytics account, if you happen to already have one for a website.|
|In this lecture, you will get a quick overview of the google analytics dashboard. Remember, this is just an overview, i will not go into details as it is a full time job to become a data scientist and being able to mine data, analyze them, and come up with critical strategies.|
|Section 3: Core setup|
|In this lecture, you will learn how to setup the main analytics in Unity 3D|
In this lecture, you will learn how to prepare to hook the plugin to the gameobjects.
|In this lecture, you will learn how to add the analytics instance to a gameobject script.|
In this lecture, you will learn how to send data from Unity 3D to the Google Analytics online dashboard
|In this lecture, you will learn how to understand what screen tracking are and how to take advantage of them.|
|In this lecture, you will learn how to start and stop sessions.|
In this lecture, you will learn how to understand Event Tracking.
|LIVE TRAINING: In this lecture, you will learn how to program event tracking for scores within Unity 3D.|
In this lecture, you will learn how to analyze the Event tracking report within google analytics dashboard.
|Section 4: Advanced topics|
|ADVANCED TRAINING - Important:
This lecture is NOT for everyone, as it demonstrate advanced techniques that only people that already have published mobile games or apps would understand. Feel free to watch this lecture, but please, do not judge the course on this, it's okay if you get lost here, it's not for everyone, but I had to show advanced techniques because some of you are seasoned software developers.
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Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.
Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation