Unity Game Boost: Build a Video Reward System

Boost your revenue from Unity games by learn how to build and reuse a Video Reward plugin in Unity 5 2015
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  • Lectures 18
  • Length 1 hour
  • Skill Level Intermediate Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 2/2016 English

Course Description

In this course, you will learn how to create a "Rewarding video" advertising system. I'm sure you've seen it in many video games, especially on iPhones and Android phones where you can press a button to "watch a video advertisement". Once you've finished watch the video ad, you are rewarded with in-game money, or gems, or a new character or a new virtual item.

It turns out to be one of the best ways for anyone making game to also make money.

That's right, as a game developer, you will make money each time the player watches the video advertisement, and your player is more than happy to do so since he or she is rewarded for doing so. It's a WIN-WIN.

In this course, you will learn how to create the video reward system using Unity 3D. Now we're going to build it from scratch, step by step so that you can recreate it yourself and understand the whole process.

But we're also going to create this the smart way, we're going to bundle the final system as a Unity package so that you can reuse the system easily in any of your Unity projects just by importing the package.

What a great time saver.

If you want to make games the right way, just like professionals do, then you need to take this course.

*** Bonus included! ***

By the way, as a bonus for joining this course, you get all the files of the finished reward system package, ready to use in your games. Sweeeet!

I intentionally priced this course in a way that anyone can afford it. You'll get your money back just by joining this course and applying the package to your games. Get in here and let's get started.


The Power of Video Game Reward Systems*

Video games contain elaborate reinforcement and reward schedules that have the potential to maximize motivation. Neuro-imaging studies suggest that video games might have an influence on the reward system. However, it is not clear whether reward-related properties represent a precondition, which biases an individual toward playing video games, or if these changes are the result of playing video games. Therefore, we conducted a longitudinal study to explore reward-related functional predictors in relation to video gaming experience as well as functional changes in the brain in response to video game training. Fifty healthy participants were randomly assigned to a video game training (TG) or control group (CG). Before and after training/control period, functional magnetic resonance imaging (fMRI) was conducted using a non-video game related reward task. At pretest, both groups showed strongest activation in ventral striatum (VS) during reward anticipation. At posttest, the TG showed very similar VS activity compared to pretest. In the CG, the VS activity was significantly attenuated. This longitudinal study revealed that video game training may preserve reward responsiveness in the VS in a retest situation over time. We suggest that video games are able to keep stratal responses to reward flexible, a mechanism which might be of critical value for applications such as therapeutic cognitive training.

*Source: US National Library of Medicine - National Institutes of Health

Join now and have neuroscience work for you $

Note: Using Unity version 5 2016

What are the requirements?

  • have a mac, pc or linux
  • have unity 3d installed
  • know basics of unity

What am I going to get from this course?

  • boost your revenues with the video reward system
  • make unity bundles and packages to reuse in other unity projects
  • design UI menus, buttons and panels
  • master unity advertising quickly
  • play video ads
  • reward the player for watch the ads

Who is the target audience?

  • anyone with an interest in making games
  • unity user
  • computer student
  • game developer
  • game student
  • artists
  • serious gamers

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Getting started

Get to know who your instructor is and what he's up to.


In this lecture, you will learn how the video reward system works

Note: If you just want to skip the design and programming part, go straight to the Unity package section. You can also get the final files in the bonus section.


In this lecture, you will learn what the assets are and how to add them to a new Unity project.

Note: If you just want to skip the design and programming part, go straight to the Unity package section. You can also get the final files in the bonus section.


In this lecture, you will learn how to add a background sprite and switch platform to mobile

Section 2: User Interface Design
In this lecture, you will learn how to design the reward system UI
In this lecture, you will learn how to add the play button UI.
Section 3: Programming the logic
In this lecture, you will learn how to add script to play the video reward action.
In this lecture, you will learn how add the Unity Ads plugin to the project.
In this lecture, you will learn how to program the advertising initialization
In this lecture, you will learn how to integrate the game project in the online Unity Ads dashboard
In this lecture, you will learn how to show the video reward zone id.
In this lecture, you will learn how to write code to reward the player for watching the video.
In this lecture, you will learn how to display the rewarded item panel
In this lecture, you will learn how to tweak the unity video reward UI.

In this lecture, you will learn how to save the player score increase.

Section 4: Packaging

In this lecture, you will learn how to export the video reward system as a Unity package.

In this lecture, you will learn how import the package into a Unity game project
Section 5: Bonus - Files, and coupon codes

Show your kindness by rating this course, it means a lot to me.


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Instructor Biography

Yohann Taieb, Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation

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