Unity Basics: A Monetised Android/iOS Game in 4 Hours.
4.5 (134 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
5,471 students enrolled

Unity Basics: A Monetised Android/iOS Game in 4 Hours.

Unity, Basic 3D Game Design with C# Coding. Monetise your games with Ad Support. Suitable for Beginners - Intermediate
Bestseller
4.5 (134 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
5,471 students enrolled
Created by David McDonald
Last updated 11/2018
English
English [Auto-generated]
Current price: $11.99 Original price: $59.99 Discount: 80% off
3 days left at this price!
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This course includes
  • 4 hours on-demand video
  • 2 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Build a complete Android/iOS Games In Unity
  • Monetise Your Games With Ad Support

  • Code Functionality In C#

  • Understand how Shaders are used to create interesting visual effects
  • Polish your Games to be Market Ready.
  • Have the skills and knowledge to build your own Games.
Course content
Expand all 40 lectures 03:51:13
+ Game
14 lectures 01:22:39
Materials
03:29
Player Movement
06:31
Player Movement Controls
11:59
Player Mobile Controls
08:06
Camera
09:58
Camera Test
00:56
Clean Level
02:52
Prefabs
04:09
Grouping Prefabs
10:17
Score Logic
03:51
Display Score
05:38
Procedural Level Generation
02:49
Object Spawning
07:31
Randomising Object Spawning
04:33
+ Polish
12 lectures 01:14:22
Adding World Shader
10:20
Infinite Level Generation
09:59
Destroyer
04:26
Audio
05:06
Menu Layout Setup
03:15
Menu Layout
06:27
Menu Off And On
03:48
Menu Start Game Button
06:12
Pause Menu
04:28
Game Over Menu
06:57
Saving & Loading
07:32
Menu Animations
05:52
+ Conclusion
8 lectures 43:18
Quick Recap
01:33
Unity Ads Logic Setup
06:40
Unity Ad Functionality
05:07
Unity Ad Button Design
05:48
Upgrading Player Model
07:04
Where To Go From Here
09:18
Final Project Export Settings
07:16
Thank You (this is not goodbye)
00:32
Requirements
  • No programming experience necessary, all you need is a computer and an internet connection
Description

In 2013 Dong Nguyen spent 2-3 days making a simple mobile game called Flappy Bird which went on to earn $50,000 a day in ad-sense revenue. In the last half of 2018, it's not uncommon for a single mobile game to pull in over 1 million dollars a DAY in micro-transactions and ad-sense revenue.
In this course, we will be be making a simple but addictive mobile game, that we will monetise with ads in only 4 hours. We will cover;

  • Installing and Using Unity

  • Mobile Setup

  • Variables & Functions

  • Materials, 3D Models

  • Player Movement

  • Mobile Input

  • Camera Movement

  • Adjusting Player Models

  • Project Management

  • Prefabricated Objects

  • Grouping Prefabs

  • Score System

  • Procedural Level Generation

  • Object Spawning

  • Randomised Game Design

  • Curved World Shader Implementation

  • Object Memory Management

  • Menu Systems, Menu Layouts, Menu Animations

  • Pause Menu

  • Saving & Loading Data

  • Unity Ads

  • Monetisation Design Principles.


 

Who this course is for:
  • Beginner game developers looking at creating mobile games with monetization