UNITY 5: quick start for beginners
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UNITY 5: quick start for beginners

Do you want to learn how to make games? This course is for you! Let's make a little game together with Unity!
4.3 (18 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
890 students enrolled
Created by Evgeniy Solovey
Last updated 7/2016
English
Current price: $10 Original price: $20 Discount: 50% off
3 days left at this price!
30-Day Money-Back Guarantee
Includes:
  • 1 hour on-demand video
  • 2 Articles
  • 6 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Study the Unity interface
  • You will learn the basic concepts of game creation process in Unity
  • You will create and program the first scene
View Curriculum
Requirements
  • Download Unity
  • Download Visual Studio
  • Stable Internet connection
  • Basic programming knowledges
Description

Let's create your own computer game quick and easy! You will learn the basic concepts of game creation process in Unity. Also we will learn how to program in Unity using C# program language. Free for a limited time!

Update 07.07.2016: in the 6th lecture I have added a pdf document with keyboard shortcuts in Unity. 

Update 26.06.2016: in the 8th lecture I have added resources island.fbx and tree.fbx.

Update 16.06.2016: at the end of the second section you can pass a little test to consolidate your knowledges. I added lecture 12 in which I talk about physics in Unity.

Update 15.06.2016: I added a lecture 3 with useful resources for games creation.

Here what we will do:

  • you will learn Unity interface;
  • you will be able to customize the appearance of the panels in Unity;
  • сonsider the basic concepts of the game engine: game objects, assets, prefabs, components, scene, etc .;
  • learn how to set and change the game objects in a virtual three-dimensional space;
  • we consider what the camera and light sources are;
  • consider a store of a game objects, Asset Store;
  • learn to use the physics in your games;
  • we will program the behavior of the player and the objects in the scene using C#.

The course is divided into sequences of operations, performing which the author in detail opens some secrets of creation of computer games. After end of this course, you receive practical skills which will allow you to continue the career in the game industry. Unity is actively used today by both independent developers, and big studios for creation of quality computer games.

Who is the target audience?
  • Everyone, who dreaming to develop computer games
  • Those who want to connect the profession with programming
  • Beginners in game development
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Curriculum For This Course
13 Lectures
01:07:09
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First little steps
6 Lectures 16:55

Let's look what we will do during all lectures.

Preview 01:27

In this lecture, I will tell you where to get the Unity and Visual Studio, how to download this programs and how to install it on your computer.

Download and install nessesary software
04:43

Additional resources for games creation
00:48

What did we see after Unity starts? Let's learn the folder structure of your first Unity project.

First project in Unity
05:23

Windows inside the Unity editor
04:24

Keyboard shortcuts in Unity
00:10
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Let's start to create a game!
4 Lectures 26:33

Hey, let's continue and learn, how to import files in Unity project!

Import files to project
06:53

In this lecture we will prepare our game objects and set the first scene.

Preview 10:52

Prefabs one of a key concepts in Unity!

Prefabs
03:27

Components are necessary fo game creation in Unity.

Components in Unity
05:21

In this short text I invite you to test your knowledge obtained in the previous section.

Check yourself before programming!
7 questions
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Adding interactivity
3 Lectures 23:55

In this lecture we will write our first script and program behaviour of barrel.

Rotate the barrel by keyboard
11:42

Cannonball must appear in scene by user input.

The appearance of cannonball
07:43

In this lecture I explain a basic concepts of physics in Unity.

Physics in Unity
04:30
About the Instructor
Evgeniy Solovey
4.6 Average rating
149 Reviews
2,156 Students
4 Courses
Online coach

I welcome, my name is Evgeny Solovey. Nearly 17 years I am engaged in three-dimensional modeling, design, programming and web - development. But also I am a teacher with 15 years' experience of teaching by the personal, fulfilled and proved training technique.

I often conduct actual, modern and hi-tech online and offline courses, trainings and webinars for audiences of various age, preparation and specialization. All my courses are directed to receiving practical knowledge and are under construction on implementation of some real project: games, website, program, interior, etc.

I am not the employed teacher. I have no purpose to lecture the hours and to receive for it a salary. I work for myself and I do what is pleasant to me. And I very much like to share the knowledge. My purpose to teach you. Therefore even you can ask questions about the termination of a course, I constantly keep in contact with the pupils.

I constantly study. I learn to create the websites, to model, animate, develop games, to do the presentations, to write texts, to draw banners and to program. And to you I recommend not to be satisfied with what has already been achieved, around still there is a lot of what can be learned. Be added as a friend in social nets, write, ask, I will surely answer all your questions!

*****************************************

Приветствую, меня зовут Евгений Соловей. Почти 17 лет я занимаюсь трехмерным моделированием, дизайном, программированием и web - разработками. Но также я и педагог - практик с 15-летним опытом преподавания по личной, отработанной и зарекомендовавшей себя методике обучения.

Я часто веду актуальные, современные и высокотехнологичные онлайн и оффлайн курсы, тренинги и вебинары для аудиторий различного возраста, подготовки и специализации. Все мои курсы направлены на получение практических знаний и строятся на выполнении какого-то реального проекта: игры, сайта, программы, интерьера и т.д.

Я не нанятый преподаватель. У меня нет цели отчитать свои часы и получить за это заработную плату. Я работаю на себя и делаю то, что мне нравится. А мне очень нравится делиться своими знаниями. Моя цель научить вас. Поэтому даже по окончанию курса вы можете задавать вопросы, я постоянно поддерживаю связь со своими учениками.

Я сам постоянно учусь. Учусь создавать сайты, моделировать, анимировать, разрабатывать игры, делать презентации, писать тексты, рисовать баннеры и программировать. И вам рекомендую не останавливаться на достигнутом, ведь вокруг еще так много того, что можно узнать. Добавляйтесь в друзья в соц. сетях, пишите, спрашивайте, обязательно отвечу на все ваши вопросы!