
A quick introduction to the use of light and shadow in Unity 3D Game development.
Download source files here.
Let us look into where its use started.
Learn about Normals.
More on Normals
Now, let us learn how to employ realtime lighting.
The first part of light mapping.
More on light mapping
Here let us discuss how to use light mapping on the airlock.
More on light mapping the airlock.
Illuminating Mars will be learned in this tutorial.
Here students will be taught how to process posts.
Thanks for taking the course!
This course discusses how to work with lights and shadows in game development, including processing posts, light mapping and illumination are taught in-depth.
You will learn by creating real game scenes light the Unity Airlock scene. You will also venture out to Mars and light the Red Planet in stunning ways.
* This course teaches Unity version 4.x