Unity 3D Master Class - Game Development For Beginners

Learn To Create Professional 3D Games For Any Platform With Unity 3D. A Comprehensive Course That Teaches Real Skills
8 reviews
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  • Infinite Skills High Quality Training

    InfiniteSkills is a Canadian based company that offers an ever growing range of high quality eLearning solutions that teach using studio quality narrated videos backed-up with practical hands-on examples. The emphasis is on teaching real life skills that are essential in today's commercial environment. All InfiniteSkills courses are taught by experts who have a true passion for teaching.

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Unity 3D Master Class - Game Development For Beginners

Learn To Create Professional 3D Games For Any Platform With Unity 3D. A Comprehensive Course That Teaches Real Skills
8 reviews

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COURSE DESCRIPTION

This course teaches the core skills for Game Development in Unity 3D. Once you've completed this course you can take your skills even further with our Advanced Unity 3D Game Development course

This Unity 3D Game Development training course from Infinite Skills introduces you to the fundamentals of 3D game design with the Unity engine. This tutorial is designed with the absolute beginner in mind; no prior experience with Unity is required.


You will start by exploring the Unity interface, and learning how to manipulate objects in the editor. Throughout this video training course, you will be putting what you learn to immediate practice by creating an actual game - Coconut Hut. Robert teaches you how to import assets for the game, apply physics to objects in the game, and how to combine assets to create complex objects. You will implement behaviours, learn to develop Boo, JavaScript and C# scripts, add animation and manage lighting for the game. Finally you will render and build the game for distribution.

Once you have completed this video tutorial for Game Development with Unity 3D, you will have a strong grasp of the fundamentals needed to build a functional game using the Unity 3D engine. Working files are included, allowing you to follow along with the author throughout the lessons.

    • Mac Or PC
    • Over 85 lectures and 8.5 hours of content!
    • Learn How To Use Unity 3D To Create Stunning Games That Work On Any Platform
    • Anyone Who Wants To Learn How To Create Professional 3D Games
    • Level: Beginners

THE UDEMY GUARANTEE

30 day money back guarantee
Lifetime access
Available on Desktop, iOs and Android
Certificate of completion

CURRICULUM

  • SECTION 1:
    Introduction
  • 1
    Important - Working Files - Download These First
    Text
  • 2
    0101 What Is Unity And Who Uses It?
    02:04
  • 3
    0102 What You Should Expect From This Video Series
    02:19
  • 4
    0103 3D Modelling And Image Editing In This Series
    01:58
  • SECTION 2:
    Using The Interface
  • 5
    0201 Creating A New Unity Project
    02:48
  • 6
    0202 Layouts, Panes And Tabs
    06:35
  • 7
    0203 Scene
    04:59
  • 8
    0204 Hierarchy
    03:00
  • 9
    0205 Project
    03:25
  • 10
    0206 Inspector
    03:49
  • 11
    0207 Game
    04:56
  • 12
    0208 Other
    05:07
  • SECTION 3:
    Manipulating Objects
  • 13
    0301 Selecting
    04:10
  • 14
    0302 Moving
    03:49
  • 15
    0303 Rotating
    07:37
  • 16
    0304 Scaling
    03:35
  • 17
    0305 Snapping
    05:23
  • 18
    0306 Parenting
    07:38
  • SECTION 4:
    Importing And Exporting Assets
  • 19
    0401 Types Of Assets - Part 1
    06:52
  • 20
    0402 Types Of Assets - Part 2
    06:00
  • 21
    0403 Importing 3D Models
    11:10
  • 22
    0404 Importing Audio
    07:35
  • 23
    0405 Importing Textures - Part 1
    11:21
  • 24
    0406 Importing Textures - Part 2
    10:10
  • 25
    0407 Importing Scripts
    03:50
  • 26
    0408 Asset Packages
    09:14
  • SECTION 5:
    Setting The Scene
  • 27
    0501 Adding Components To A Game Object
    04:53
  • 28
    0502 Realistic Terrain
    06:52
  • 29
    0503 The Scene Border
    08:07
  • 30
    0504 Catch All Zone - Part 1
    04:38
  • 31
    0505 Catch All Zone - Part 2
    09:25
  • 32
    0506 Catch All Zone - Part 3
    04:18
  • 33
    0507 Catch All Zone - Part 4
    06:17
  • SECTION 6:
    Physics
  • 34
    0601 Rigid Bodies And Colliders - Part 1
    09:55
  • 35
    0602 Rigid Bodies And Colliders - Part 2
    07:52
  • 36
    0603 Physics Material
    04:50
  • 37
    0604 Cloth - Part 1
    06:54
  • 38
    0605 Cloth - Part 2
    05:57
  • 39
    0606 Rag Doll
    03:13
  • SECTION 7:
    Combining Assets
  • 40
    0701 Texture Atlases
    07:20
  • 41
    0702 Materials
    06:49
  • 42
    0703 3D Modelling Programs
    06:55
  • 43
    0704 Prefabs
    07:31
  • SECTION 8:
    Populating The Scene
  • 44
    0801 Adding Meshes
    07:42
  • 45
    0802 Marking Meshes As Static
    06:36
  • SECTION 9:
    Behaviour Scripting
  • 46
    0901 Languages - Part 1
    08:13
  • 47
    0902 Languages - Part 2
    05:01
  • 48
    0903 Languages - Part 3
    05:14
  • 49
    0904 Game Objects
    05:44
  • 50
    0905 Procedural Object Instantiation - Part 1
    05:10
  • 51
    0906 Procedural Object Instantiation - Part 2
    09:10
  • 52
    0907 Pickup And Scoring - Part 1
    08:16
  • 53
    0908 Pickup And Scoring - Part 2
    07:42
  • 54
    0909 Pickup And Scoring - Part 3
    05:52
  • 55
    0910 Pickup And Scoring - Part 4
    07:46
  • SECTION 10:
    Culling
  • 56
    1001 Camera Culling
    04:27
  • 57
    1002 Distance Culling
    08:19
  • 58
    1003 Occlusion Culling
    04:58
  • SECTION 11:
    Animation
  • 59
    1101 Procedural Animation
    06:11
  • 60
    1102 Unity Animation
    04:14
  • 61
    1103 Procedural Character Animation - Part 1
    07:16
  • 62
    1104 Procedural Character Animation - Part 2
    08:31
  • 63
    1105 Procedural Character Animation - Part 3
    06:47
  • 64
    1106 Mecanim Character Animation - Part 1
    06:57
  • 65
    1107 Mecanim Character Animation - Part 2
    05:12
  • 66
    1108 Mecanim Character Animation - Part 3
    04:02
  • 67
    1109 Mecanim Character Animation - Part 4
    05:54
  • SECTION 12:
    Let There Be Light
  • 68
    1201 Render Settings Ambient Light
    06:03
  • 69
    1202 Sun And Moon Directional Light
    05:15
  • 70
    1203 Point Light And Local Illumination
    03:43
  • 71
    1204 Fixing Lighting Bugs
    02:24
  • 72
    1205 Spot Light - Part 1
    10:57
  • 73
    1206 Spot Light - Part 2
    08:12
  • 74
    1207 Emissive Material
    04:08
  • 75
    1208 Baking The Light Map
    11:18
  • SECTION 13:
    GUI
  • 76
    1301 Unity GUI - Part 1
    08:45
  • 77
    1302 Unity GUI - Part 2
    07:43
  • 78
    1303 Third Party GUI
    02:22
  • 79
    1304 GUI Directions
    03:24
  • SECTION 14:
    Final Touches
  • 80
    1401 Cross Platform Settings
    02:57
  • 81
    1402 Resolution And Presentation
    05:30
  • 82
    1403 Game Icon
    07:00
  • 83
    1404 Game Splash Image
    03:19
  • 84
    1405 Other Settings
    03:30
  • 85
    1406 Building Standalone Apps For Mac, Windows, And Linux
    05:02

UDEMY BY THE NUMBERS

5,200,000
Hours of video content
19,000,000
Course Enrollments
5,800,000
Students

RATING

  • 8
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  • 0
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AVERAGE RATING
NUMBER OF RATINGS
8

REVIEWS

  • Emilio Javier Sanchez Paredes
    Great course for a deep intro into Unity

    The instructor explains very detailed and uses a single project approach to take full advantage of understanding the different ways of Unity.

  • Bradley Yachimowski
    From absolute beginner to game producer!!

    This course will take you from absolute beginner to game producer. It is very complete and I recommend it...well worth the money!!!

  • Nerius Buteikis
    One of the best courses on Unity 3D for beginners !

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