Unity 3D Master Class - Game Development For Beginners

Learn To Create Professional 3D Games For Any Platform With Unity 3D. A Comprehensive Course That Teaches Real Skills
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  • Lectures 85
  • Length 8.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 8/2013 English

Course Description

This course teaches the core skills for Game Development in Unity 3D. Once you've completed this course you can take your skills even further with our Advanced Unity 3D Game Development course

This Unity 3D Game Development training course from Infinite Skills introduces you to the fundamentals of 3D game design with the Unity engine. This tutorial is designed with the absolute beginner in mind; no prior experience with Unity is required.


You will start by exploring the Unity interface, and learning how to manipulate objects in the editor. Throughout this video training course, you will be putting what you learn to immediate practice by creating an actual game - Coconut Hut. Robert teaches you how to import assets for the game, apply physics to objects in the game, and how to combine assets to create complex objects. You will implement behaviours, learn to develop Boo, JavaScript and C# scripts, add animation and manage lighting for the game. Finally you will render and build the game for distribution.

Once you have completed this video tutorial for Game Development with Unity 3D, you will have a strong grasp of the fundamentals needed to build a functional game using the Unity 3D engine. Working files are included, allowing you to follow along with the author throughout the lessons.

What are the requirements?

  • Mac Or PC

What am I going to get from this course?

  • Learn How To Use Unity 3D To Create Stunning Games That Work On Any Platform

What is the target audience?

  • Anyone Who Wants To Learn How To Create Professional 3D Games
  • Level: Beginners

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Introduction
Important - Working Files - Download These First
Preview
Article
0101 What Is Unity And Who Uses It?
Preview
02:04
0102 What You Should Expect From This Video Series
Preview
02:19
0103 3D Modelling And Image Editing In This Series
Preview
01:58
Section 2: Using The Interface
0201 Creating A New Unity Project
Preview
02:48
0202 Layouts, Panes And Tabs
Preview
06:35
0203 Scene
04:59
0204 Hierarchy
03:00
0205 Project
03:25
0206 Inspector
03:49
0207 Game
04:56
0208 Other
05:07
Section 3: Manipulating Objects
0301 Selecting
04:10
0302 Moving
03:49
0303 Rotating
07:37
0304 Scaling
03:35
0305 Snapping
05:23
0306 Parenting
07:38
Section 4: Importing And Exporting Assets
0401 Types Of Assets - Part 1
06:52
0402 Types Of Assets - Part 2
06:00
0403 Importing 3D Models
11:10
0404 Importing Audio
07:35
0405 Importing Textures - Part 1
11:21
0406 Importing Textures - Part 2
10:10
0407 Importing Scripts
03:50
0408 Asset Packages
09:14
Section 5: Setting The Scene
0501 Adding Components To A Game Object
04:53
0502 Realistic Terrain
06:52
0503 The Scene Border
08:07
0504 Catch All Zone - Part 1
04:38
0505 Catch All Zone - Part 2
09:25
0506 Catch All Zone - Part 3
04:18
0507 Catch All Zone - Part 4
06:17
Section 6: Physics
0601 Rigid Bodies And Colliders - Part 1
09:55
0602 Rigid Bodies And Colliders - Part 2
07:52
0603 Physics Material
04:50
0604 Cloth - Part 1
06:54
0605 Cloth - Part 2
05:57
0606 Rag Doll
03:13
Section 7: Combining Assets
0701 Texture Atlases
07:20
0702 Materials
06:49
0703 3D Modelling Programs
06:55
0704 Prefabs
07:31
Section 8: Populating The Scene
0801 Adding Meshes
07:42
0802 Marking Meshes As Static
06:36
Section 9: Behaviour Scripting
0901 Languages - Part 1
08:13
0902 Languages - Part 2
05:01
0903 Languages - Part 3
05:14
0904 Game Objects
05:44
0905 Procedural Object Instantiation - Part 1
05:10
0906 Procedural Object Instantiation - Part 2
09:10
0907 Pickup And Scoring - Part 1
08:16
0908 Pickup And Scoring - Part 2
07:42
0909 Pickup And Scoring - Part 3
05:52
0910 Pickup And Scoring - Part 4
07:46
Section 10: Culling
1001 Camera Culling
04:27
1002 Distance Culling
08:19
1003 Occlusion Culling
04:58
Section 11: Animation
1101 Procedural Animation
06:11
1102 Unity Animation
04:14
1103 Procedural Character Animation - Part 1
07:16
1104 Procedural Character Animation - Part 2
08:31
1105 Procedural Character Animation - Part 3
06:47
1106 Mecanim Character Animation - Part 1
06:57
1107 Mecanim Character Animation - Part 2
05:12
1108 Mecanim Character Animation - Part 3
04:02
1109 Mecanim Character Animation - Part 4
05:54
Section 12: Let There Be Light
1201 Render Settings Ambient Light
06:03
1202 Sun And Moon Directional Light
05:15
1203 Point Light And Local Illumination
03:43
1204 Fixing Lighting Bugs
02:24
1205 Spot Light - Part 1
10:57
1206 Spot Light - Part 2
08:12
1207 Emissive Material
04:08
1208 Baking The Light Map
11:18
Section 13: GUI
1301 Unity GUI - Part 1
08:45
1302 Unity GUI - Part 2
07:43
1303 Third Party GUI
02:22
1304 GUI Directions
03:24
Section 14: Final Touches
1401 Cross Platform Settings
02:57
1402 Resolution And Presentation
05:30
1403 Game Icon
07:00
1404 Game Splash Image
03:19
1405 Other Settings
03:30
1406 Building Standalone Apps For Mac, Windows, And Linux
05:02

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Instructor Biography

Infinite Skills, High Quality Training

Infinite Skills is a Canadian based company who offer a huge and ever growing range of high quality eLearning solutions that teach using studio quality narrated videos backed-up with practical hands-on examples and comprehensive working files. All courses are created by trained educators and experts in video based education.

The emphasis is on teaching real life skills that are essential for progressing in today's commercial environment.

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