*** Created with Unity 5.3+ in April 2016 ***
Are you facing problems with 2d development in Unity 5? Are you looking for a simple and easy to understand course which shows you how to build a simple menu for your mobile platformer game? Do the terms sprites and sprite sheets confuse you? Are you baffled by the process of building mobile games which look good on different screens and resolutions? If you answered yes to any of these questions then i have good news! Take this course and see for yourself that all of this is actually easy.
A few years ago i was just like you, having problems with creating 2d stuff in Unity and looking for tutorials on YouTube, trying to get my head around seemingly hard concepts. None could help me get to a level where i could just start making 2d games with minimum effort. Sprite sheets, Sprite Editor, Canvas, Buttons, C# Scripting, Game Menus all seemed a bit out of reach. But i persisted.
It's been 4 years since and it's all easy now. I've built numerous mobile games for clients as well as my own projects. I realized that this stuff was not difficult but there was not much documentation or ample video tutorials to explain things in an easy to understand manner. Right then i decided i will make an effort and share what i'd learned with others and the idea of AbleGamesDev was born. Waste no time and join this course and see for yourself. I'll see you inside!
Hello and Welcome! The objective of this lecture is to inform you how this course will help you and what you need to successfully complete this course
Please download this project and open it in Unity 5.3+ to get started!
In this lecture, i'll first show you what you will build. Then i'll walk you through the process of setting your project files.
This lecture shows you a very nice website from where you can download high quality sprites which are in the public domain (means you can use them in your projects for free).
Unity comes with a basic inbuilt sprite editor. In this lecture we will have a look at it.
Ever wondered if there was an easy way to create graphical text for your game? This lecture shows you how
In this lecture lets add the background for our game and i'll show you a helpful trick to speed up your game development
This lectures show you the process of building your game UI for multiple scenes and devices
This lecture is very important from the point of view of 2d game design. Do not skip please.
In this lecture you will add the buttons for your menu screen
Now lets add some cool animation effects on the buttons
In this lecture i'll show you another helpful site from where you can download custom fonts for free. I'll also introduce you to a very IMPORTANT POINT when downloading assets from the internet.
This is the final step in the design phase. Your menu screen is hopefully taking good shape by now : )
Lets write some code in C# now. In this lecture i'll introduce you to the recommended namespace which is required for changing between scenes from Unity 5.3+ onwards
The final lecture which will wrap up the code needed to get your menu working.
Research shows that after a learning session, practicing answering questions helps you solidify information in your mind. So have a go at these questions and Good Luck!
Do you feel lost when it comes to Unity games development? Do you have an app idea but don't know how to take it to the app stores? Do you dream of building exciting VR/AR apps/games? Is there a designer in you who is longing to become a programmer or vice versa? AbleGamesDev can help you with these goals.
My Motto is simple: "Making complex topics easy to understand, fun and immediately usable"
You can logon to my YouTube channel for some sample videos on Unity2d game programming.
I have over 15 years of experience working with multinationals as well as startups developing software with the last 5 years spent building over 20 mobile apps/games. The experience gained is invaluable and I'd like to share it with those willing to learn.
Feel free to join any of my courses and accelerate your learning today!