Exploring Time Remaping and Reverse Time

Louay Zambarakji
A free video tutorial from Louay Zambarakji
Motion Graphics / Visual Effects / Video Editing
4.6 instructor rating • 17 courses • 313,324 students

Lecture description

You will explore the use of Time Remapping and Time Reverse.

Learn more from the full course

Adobe After Effects CC - Create Lower Third Text Animation

Adobe After Effects Tutorial - Create Lower Third Text Animation and Package your Work for Resale – Kinetic Typography

02:53:14 of on-demand video • Updated November 2020

  • Learn how to create lower thirds using After Effects
  • Professionally package your Project for Resale Within After Effects
  • Master Clear and Clean Methods to create animations for resale
  • Download and make changes to the Projects in resources
  • Create a Professional Presentation for your lower third animation Projects in After Effects
  • Master Simple and Easy techniques used in Professional Lower Third Creation using After Effects
  • Acquire the Professional Project Created in this course (downloaded) and use it in your projects or for resale with complete understand of the process
  • Fully Create 12 Lower third Animations for your own use after you download the project files
English [Auto] In response to a student asking about what is time a map I decided to do a small lecture to show you what's timely mapping and how important is it when you're working with videos timely mapping will be extremely powerful when working with lower thoughts. It will reduce your work time by half and more by reversing an emissions instead of making a non-existent emission which is sometimes very beautiful. Let's start here a small compilation. Is even smaller in size and in time is only two seconds. Don't worry about that animation you will get to know all these techniques how to create this animation in this course. I have a two second composition I want to tell you something really important for the composition setting. I have two seconds composition but when I come to my timeline here and I press and go to the end of the composition I really don't go to two seconds. I go to one 20:9 that is two seconds minus one frame that is minus one frame is always there in After Effects you have to be careful about after two seconds minus one frame. So the two seconds frame it's blank. There is nothing. And the timeline doesn't move. So I want to bring it to your attention because it will affect when you are using the map in your composition. Give it a big size and the 10 seconds then point it will be 10 seconds. Take animation. Robert in my general composition where I want to put other emissions let's shorten the time line a place and the time line and work area will come to the timeline indicator. If I run now at if you'll notice I have it working. We find it just an entry called but it's very slow. So I need to speed it up. Of course you can going back to your animation composition and speed up things there but does not recommend what's recommended is to come to your animation the laya right click go to time and see enable timely mapping. Now when I do that I have time on the map here and I have to keyframes the first keyframe is set at zero time in the time map and zero in my composition because this is where it's starts. The second keyframe is set to two seconds and it is also two seconds. So actually now nothing happens. Everything is going to align during these two seconds and there is no change. But what will happen if I take this last frame and move it in. Let's go to for example one second and take the keyframe and slap it on the timeline. So I want to have the first keyframe is still set at 0 0. The second keyframe is set at two and one which means that I remapped the two seconds into one second on the current time line and I've taken two seconds from the animation here. The composition animation remap them to one second in the current time line and that is remapping. You took two you made them one. If I ran the animation now you know this it's pretty speedy. This is all about the map you just take a certain time from the animation that you have any Polychrome on for example and we map it according to the current timeline. That's it. Now there are a possibility you can work on this. The next possibility is to make it slower. That makes sense. I was just one you know after this there is nothing now because it ends here and take that keyframe and put it at four seconds just to make it very very obvious for you. Take my time line to four seconds and snap it right there and believe you. Now you notice that is becoming very slow which means that I've remapped these two seconds into four seconds. So actually I doubled the time for the execution of the animation and that's it. You have slowed down the animation or made it faster. But now there are very many other possibilities you can do. For example if I go to one second and put the keyframe here so I'm remapping two seconds into one second then go to two seconds. I will keyframe and chase the time here to zero. So nothing was what's happening now. I get flamed. Zero to two seconds in one second. I remapped to second to one second and the second keyframe I remember the two seconds or so to one second but in reverse. Let's see what happens. So it comes in and it comes out. So actually the timely map now will allow me to go from two to zero and that is time remapping in reverse. And that's very useful. You can create your animations here and reverse them without having to do a reverse animation within the composition. Now another useful thing if I go to three seconds for example and create a keyframe go back to the keyframe before I get two seconds. So what happens exactly is going to come in. So to say wait and remove. Remember that one frame I talk to you about. Well this one frame is here. So I need to take that keyframe here and take it down to one point twenty nine because to avoid the last frame am 1.9 29. Now it's perfect. If we stay one second and remove. This is all about timing. Now this is not a difficult concept this Vaizey open your aftereffects and start playing with timely map not just what you can do. You can speed up for example when you set up your keyframes. You can change and have the exit for example very fast or the other way around. Have they and three very fast stays one second and the exit is slow. So there is a lot of manipulation you can do here and this is what we are going to use. Another one that I want to show you here. I would remove the time of the map where I have the animation running normally. OK fine. Now I want to remove that animation from here. One simple way to do it. It is not as good as timely mapping but it still works. I will duplicate that later. So now I have two layers. Let's take the bottom one and stop it. You know just crunchiness. If you notice now we have this one frame playing games. So I would just join them at one frame so there is no break. There is no black. This one is the introduction and this will be the exit. How do I make it an exit. I need to reverse the animation D-SLR. That's pretty easy. I will come to animation good to try and say time the first layer not as you are reversing the time on the ladder gives a small red line. Here you can see them now less on our animation. This is the normal one. But the second one is reversed and that has made life much easier. So this is about time mapping and time Reverse-Flash. Thank you for listening.