
Master 3ds Max with Corona from zero to advanced for interior design. Follow a beginner-friendly, step-by-step workflow covering lighting, materials, scene setup, and Photoshop integration to create realistic renders.
First you have to install 3dsmax ver.2014-2023 and corona ver3-10
** Every time you create a new file, you must set it to Corona first. Don't forget.**
***For 3DsMax high ver, adjust here*** Target must use Production Rendering Mode.
** The larger the image size, the longer it will take to render, but the larger the image will make it look sharper and more beautiful. So if you want a beautiful picture, please allow time for rendering.**
Viewport for 3dsmax ver 2019, no need to adjust anything. Use the default default shading.
Explore how to use the toolbar modifier in 3ds max to modify properties by clicking buttons, showing and selecting views, and repeating steps.
*** For 3DsMAx 2020 and above, go to the Customize menu and select hotkey editor ***
**Whoever uses the advanced version, maxscript will change to “Scripting”
** If you can't find the Relink, it's in the Workshop file that you downloaded before class.
** For higher versions of CORONA, if you can't find the converter, it's okay. Just use the converter that came installed with Corona.
Explore the menu bar in 3ds max with corona, learn to navigate object hierarchy, and use import and merge with safe button actions.
Explore the 3ds max viewport and working area, mastering perspective, zoom, and rotate tools to inspect objects. Switch views to compare left and top perspectives within the scene.
Discover the command panel basics, including 2D operation tools on the right side, standard primitive creation, and tracing as an intro to typical workflows.
If you can't find the segment line, press F4.
Master auto grid in 3ds max with corona from zero to advance, guiding you from foundational concepts to practical workflows.
Discover shapes in 3ds max with corona, using click and select to build and save an empty space.
Explore light in 3ds max with corona, examining reflections and ongoing updates. A reflection with various updates highlights evolving ideas.
Master delete, undo, and redo to manage model placement and control in 3ds Max with Corona, including choosing models and applying placement controls during a demo.
Explore the main toolbar in 3ds max to access core functions and initial, first-use cues described in the caption.
Learn how to apply the selection filter in 3ds max with corona to select lines, lights, and camera for efficient scene setup and captures.
Learn how to select objects in 3ds max with corona, while examining indexation update and uptick concepts mentioned in the caption.
Select by name and place objects with a click in the 3ds max with corona workflow. Practice identifying named items such as sand or bags and applying placement actions.
Explore creating and selecting window elements in 3ds max with corona, practice selecting object parts, and navigate early tasks and setup on day one.
Learn how to select and move objects in 3ds Max with Corona, using the bottom bar controls to move by one-meter increments and apply transform for precise positioning.
Select your object and rotate it using the top icon and shortcuts, including tilt left and upside down. Adjust the backdrop and light, then exit.
Master selecting objects and applying uniform scale in 3ds Max with Corona, while managing visibility and hiding shapes and adjusting camera positioning.
Learn how the snap toggle and snap to features guide precise modeling in 3ds Max with Corona, using snap points, selecting vertices, and mouse-controlled move and zoom.
Master the angle snap toggle to rotate objects precisely in 3ds Max, using selection and rotation controls to achieve accurate modeling workflows.
Discover how to clone objects in 3ds Max with Corona by selecting, moving, and using copy options; compare how different clones respond to edits and placement.
Customize materials in 3ds Max with the material editor, applying them to objects like plaster casts and opening the editor with M.
Master render setup in 3ds max with corona from zero to advance, aligning with the course title to build foundational and advanced rendering skills.
Master render production in 3ds max with corona, progressing from zero to advanced techniques to create compelling visuals for the workplace.
Learn how to hide selection and unhide all in 3ds max with corona, from zero to advance, for efficient scene management.
Explore how to use the wireframe and the smooth+highlights toggle to adjust surface highlights in 3ds Max with Corona.
Explore the view edged faces toggle in 3ds Max with Corona to reveal edge details during modeling, using keyboard-driven toggles for clearer geometry.
Maximize display outcomes in 3ds max with Corona by adjusting camera placement, hiding geometry, and selecting the right area for clean renders.
Discover how to save files and set proper folder names for your 3d work, organize models and materials, and begin efficient project setup.
Copy files for make 3ds Max to streamline your workflow, aligning slide preparation and class tasks within the workshop from zero to advance.
Learn practical steps to model and position a wall in 3ds Max with Corona, using top view, snapping, and precise height settings to build a realistic wall from a box.
Use ProBoolean to cut openings in walls by selecting the window, picking objects with the blue bar, and applying booleans to reveal an open wall.
Master selection tools in 3ds max with corona, use top view and other views, snap and align operations, and create lines and boxes to form and edit geometry.
Create a wall layout in AutoCAD using a top view and plan view, featuring box snap placement and door modifications to refine a furniture layout.
Model a TV wall with cabinets in 3ds Max, using box and plane primitives, snapping, depth adjustments, and thickness edits to build a complete wall unit.
Create a downlight in 3ds max with corona by selecting the ceiling box, dragging and placing the light, and configuring daylight and tele optic downlink settings.
** Caution: When setting up the camera, don't let it be hit or blocked by a wall. This will cause the render to be black. Check by looking at the Top View corner ***
** If Render the image comes out black, unlike the video. Don't be alarmed because you haven't put in the light yet. You can continue doing it**
**If you can't find corona, go to render setup and change it to coronarenderer first.
** corona 7 will change name from CoronaMtl to CoronaLegacyMtl (Use this one instead)
Begin the interactive workflow in 3ds max with corona, focusing on setup, testing lines, quick tasks, and addressing potential errors as you progress.
Explore render settings in 3ds Max with Corona from zero to advance, focusing on adjusting intensity, view, and elevation to improve render outcomes.
Master the corona light settings in 3ds max, adjusting color, brightness, and placement to create realistic illumination on cabinets, walls, and furniture.
**** The new version changes from coronamtl to coronalegazymtl ****
Build a cement floor in a 3ds Max project using Corona, placing and adjusting materials to control surface details and overall scene appearance.
Explore showing materials in a 3ds max workflow, aligning updates and the big picture to apply materials consistently across scenes.
Master brick wall materials and realistic rendering in 3ds max with corona by adjusting textures, lighting, and reflections for a convincing wall in a project.
Explore uvw map basics for applying materials to 3ds max models, learn to view and read maps, and check map sizes to ensure correct material placement.
Explore applying and mapping materials in 3ds max with Corona, placing materials on walls and TV surfaces, adjusting view maps, and using modifiers to duplicate and align components.
Open a picture frame and make a picture in 3ds max, define the picture name, then return to see what the unit shows.
Copy materials addresses how to handle material choices, featuring playful references to names, pictures, a new event, and getting back to the game.
Explore white gloss material creation in 3ds max with Corona, from zero to advanced techniques. Master material setup, rendering, and fine-tuning for realistic white surfaces.
Examine glass material properties and light interactions in 3ds Max using the Corona renderer to build realistic scenes.
Learn to work with materials in a 3ds Max Corona workflow, adding and adjusting materials to achieve cohesive texture and rendering results.
Apply the wood material to the armchair in 3ds Max with Corona, then drag and map the texture to the model and refine the finish.
Model a fabric sofa in 3ds max with corona from zero to advance, select bitmap and choose material, applying textures to the upholstery.
Continue setting up cabinet materials and apply a carpet texture using bitmap, then adjust the model to finalize the carpet integration.
Explore creating a tree from a blank slate, use code to plot and build complexity, in the 3ds max with corona workflow.
Explore material concepts and scene changes, including bracket progressions and point adjustments, through a late-stage match scenario with aggressive players.
Explore multi/sub-object materials in 3ds max, learning how to set the sub-material count, duplicate and rename materials, and organize textures for a cohesive scene.
Learn to paint a wall in 3ds Max with Corona, guiding you from zero to advanced techniques while building practical, studio-ready wall textures.
Assess their material, ensure the frame supports the interior, and determine that the result will be all right.
learn to create a background in 3ds Max with Corona, adjust selection and editing of elements, apply new materials, set up lighting, and work with the view map.
Test materials in 3ds max with corona by enabling interactive render, adjusting material properties and scene settings, and previewing results in the render window.
*** For corona ver. 3 onwards
Using Denoise, choose the one (Corona High quality)
This course will teach you how to use Corona Plugin, which gives you a smooth, realistic light that is easy to adjust. Not complicated and can be customized in the program.
This course is suitable for beginners who have not used up to Advance.
In the content of the tutorial, the program will cover everything from the beginning of the program to the step by step, like having a trainer to teach one-on-one to beautiful the image with Photoshop.
This course will teach you how to use 3DsMax by Corona Plugin,In the content of the tutorial, the program will cover everything from the beginning of the program to the step by step.
1. Important and necessary setting techniques for making programs including installing various scripts.
2. Introduction of necessary and important tools for working.
3. Techniques for naming a folder to be easy to use.
4. Camera setting techniques and adjust the view angle to be beautiful Lighting / Materials / Render setting techniques for Render Test
5. Techniques for Setting the Lighting / Materials / Render for Render Test
6. Techniques for Import Files 3DModel into the program that we have prepared the Model and Material in order to facilitate the learners.
7. Techniques for customizing various materials that cover from the floor, walls, ceilings, and furniture models so that everyone can learn and apply easily.
8. Render test techniques for various Material until satisfied
9. Light check technique and rendering settings before real rendering.
10. Real rendering techniques with various settings to render the image in a short period of time and make the image beautiful and realistic.
11. Easy image editing techniques with Photoshop for beautiful images.
12. Bonus various good techniques that should be known.