Learn how to make cross platform games using Tic-Tac-Toe as an example. A step by step process is used to show everything from project setup to essential game design techniques.
Gain a good understanding of the following concepts:
Cocos2d-x is one of the most popular game engines in the world and will provide you with a solid foundation for your game development journey. The gaming industry is bigger than Hollywood and is constantly growing, start your journey now.
You will be provided with the full source code to aid in development during and after this course. The source code and artwork is free to use in as many projects as you wish.
In this video we will cover the following:
We will create all the different scenes that the game will use.
We will create the following scenes:
Now lets implement our Splash Scene with these main features:
Let's implement a grid system to provide gameplay. We will cover the following topics:
Let's finish off the grid system to provide a working game.
Learn how to implement an awesome AI to play against.
Learn how to implement a game over popup in your game.
Learn how to implement a pause popup in your game.
Learn how to add awesome achievements in your game.
You have created an awesome game, lets discuss where you can go from here.
I am CEO of Sonar Systems which is the world leader in educational material for the game engine Cocos2d-x, one of the best and most popular game engines in the world. With years of experience programming and running an online education platform (Sonar Learning) I can help and support new programming like you.
I am also a University Lecturer teaching a variety of topics in Games Programming from Games Design to OpenGL Shader Programming.
I am also a published author of games design and soon to be released Responsive Web Design. I have all the facets required to educate and inspire.