Logic Pro X is the leading Digital Audio Work Station for Apple Mac users and it's used across professional studios and bedrooms worldwide. Learning how to use your DAW correctly will dramatically improve the quality of your music and the speed you create it.
NOTE: This course is for Mac users only and you must have access to Logic Pro X and a Apple Mac to use it
In this course you will gain a deep understanding of Logic Pro X and how to use it to create your own music. You'll learn the beauty and the power of this software that's used by professional producers today.
This course will cover such topics as setting up Logic Pro X, making music with Apple loops. making music with MIDI and software instruments, recording audio, mixing, interviews with music industry professionals, and more.
This course also includes UK English closed caption subtitles for every lecture. This is to help you learn easier if English is not your first language so you are able follow the text along with the my voice.
We'll take a deep dive into mixing such as using Automation, Channel EQ, Compression, Space Designer Reverb, Using Aux Sends and Groups, Delay Designer, Echo, Amp Designer, Pedalboard, Modulation Plugins, Flex Time, Flex Pitch (new to Logic Pro X) and Bouncing.
Finally, you'll learn the foundations of how to master you own track.
What you'll learn in this course will make you a better music producer, and improve your song-writing abilities in Logic Pro X and all other Digital Audio Workstations!
Learn to love Logic Pro X and make music with it.
This course was last updated on 01/07/2017
Hi and welcome to The Complete Guide to Logic Pro X. My name is Tomas and thank you for choosing this course.
This course is split into 5 different sections. Section 1 is all about setting up Logic Pro X. Section 2 is all about creating music with loops. Section 3 is about software instruments and MIDI. Section 4 is about recording audio and section 5 is about mixing and mastering. There is also a bonus section at the end where I've got some interviews with some of my music industry friends, these are huge guys who've worked with people like Bastille, Kylie Minogue, Dido, Jack Garratt and Roger Daltrey from The Who.
So first of all section 1 is about setting up Logic Pro X, so we're going to have a look at the preferences and the best way to set up Logic Pro X. We're then going to look at the control bar and then the LCD display. After that we're going to look at saving and opening your projects. Then we're going to look at the templates, so the default template and also customizing and creating your own templates in Logic Pro X. Then we're going to have a look at the tracks and the types of different tracks, so the difference between Audio tracks and software instruments. Then we're going to have a look at musical typing, so we can turn our mac keyboard into a musical keyboard. After this we're going to have a look at keyboard shortcuts and key commands which can really speed up your music making process and finally in this section we're going to have a look at screensets. Screensets can really speed up what you're doing in Logic as well, so instead of opening and closing windows all the time, you can just hit one button and it will change to a different window. It's really useful.
The next section is all about Apple Loops. So what Apple Loops are is they are royalty free bits of music that you can use in any way shape or form, which can really help you out a ton. They are also great for giving you new ideas, for example if I wanted to record a tabla part, I'd have to physically learn the tabla and play the tabla, but with Apple Loops I can just find a tabla, type in tabla and I can find a loop straight away, it's really useful. So we are going to start off this section with the Apple Loops navigation, so how to actually find the loop we want. We're then going to have a look at importing Apple Loops and then we are going to create our own groove and make our own music with Apple Loops.
Section 3 is all about software instruments and making music with MIDI, so this section is actually all about making our own music, so one of the best things about Logic Pro is its huge selection of software instruments all available at our fingertips, there are so many different types of instruments to choose from, there is all different synthesizers, world instruments, orchestral instruments and tons of other stuff as well it's really exciting. We're then going to look at the piano roll editor and how to actually edit our own MIDI information. We're then going to have a look at the toolbar and quantizing our MIDI information. Then it's the exciting stuff, it's actually making our own beat, we're going to start off with the drums and then we're going to go onto the bass and then we're going to go onto the keyboards. We're then going to have a look at the EXS24 sampler, which is incredible on Logic Pro, there's so much stuff we can do with this and then we're going to look at the ES2 synthesizer. We're then going to have a look at Ultrabeat which is a drum synth and also a drum sampler and then we're going to have a look at Drummer which is brand new to Logic Pro X.
Then it's section 4 which is all about recording audio in Logic Pro X. We're going to start off by setting up an interface in Logic Pro and how to use this to record audio. I'm then going to show you the different types of microphones and which ones you should use for your songs. I'm then going to tell you how to record performers to get the best out of them, because if we are using Logic Pro not just to record ourselves but to record other people there are certain physiological tricks and tips we can use to make performers perform the best they can. I'm then going to show you multitrack recording and then I'm also going to show you how to record external MIDI.
Section 5 is all about mixing and mastering in Logic Pro, this is the really exciting section and I'm going to start this off by looking at automation and how you can use automation in your projects. I'm then going to show a basic overview of mixing, then we are going to dive deeper and have a look at some of the plugins, we're going to start off Channel EQ and then Compressor, then we are going to have a look at the Delay Designer, Amp Designer, the Pedalboard, modular plugins, so stuff like chorus and phasers, the Space Designer reverb, which is incredible in Logic Pro X and then we're going to have a look at Flex Time, the different types of Flex Time, Flex Pitch, using Buses, using Aux Groups, Bouncing and Mastering in Logic Pro. So that's basically an overview of the 5 main sections in this course.
I'm really excited that you've decided to join me in this course and lets get ready and I'll see you in the first lecture.
This first lecture is all about the preferences in Logic Pro X.
Knowing how to set up Logic Pro X is really essential for writing and producing your own music as otherwise you won't get the most out of Logic and you might not know what certain things on this DAW actually do until you learn how it actually works.
In this lecture I will show you on screen with me the audio preferences, which include Logic's buffer size and latency, setting up the input and output devices and much more.
This next lecture is about all the buttons at the top of Logic Pro X's interface. I will tell you what they are and what uses they have in Logic Pro X.
I will also show you how to customize the toolbar so you can have your Logic projects exactly how you want them and also to stop your projects from having too much clutter and looking messy which can disrupt your workflow when creating and producing music.
This next lecture is all about the LCD display in Logic Pro X.
This display gives us loads of information about the project including bar numbers, beat numbers, beats per minute of the track, the key and the time signature of the track. There are a few presets for the LCD screen and you can also customize this LCD Display, which I will also show you in this lecture.
In this next lecture I’m going to be talking to you about saving and opening your files.
It’s really important that you get this right because you don’t want to loose any of your files. It can drive you crazy believe me.
Just follow these steps that I'll show you in this lecture and you’ll never have to loose any of your Logic Projects again
This next is about the templates available to us on Logic Pro X.
I will give you a quick overview of the genre specific templates such as Hip Hop, Electronic, Songwriter, Orchestral, Muli-track, Music for Picture and also empty project.
There is also a way that you can customize your own templates.
This next lecture is all about the different types of tracks that we have in Logic Pro X.
We have MIDI, audio, drummer and a couple of other tracks to allow you to record, edit and make music in Logic Pro X and I will describe to you in this lecture what these tracks are used for in Logic Pro X.
In this lecture we are going to talk about something called musical typing in Logic Pro X.
Musical typing is where you can play the notes of a musical keyboard by hitting the buttons on your mac keyboard. It’s really straight forward and can be really useful if you want to quickly put down a few notes or if you don’t have a MIDI controller available to you at that moment in time.
In this lecture I'm going to talk about the main Keyboard Shortcuts or Key Commands in Logic Pro X.
Keyboard Shortcuts or Key Commands are basically shortcuts that allow you to do certain tasks in Logic Pro X from just the hit of one of two buttons on your mac keyboard. They can really come in handy when you don’t want to spend loads of time on the mouse or if you are performing and recording yourself you can just hit a button or two and return to your instrument ready to record.
There are a few keyboard shortcuts or key commands that make editing and recording a lot easier on Logic Pro X. Key command also come in handy if you are performing and recording yourself, then you can quickly hit a few buttons and get back to your instrument rather than searching around on your mouse.
There are the basic ones which work on all Mac applications and there are also a few less obviously shortcuts that might come in handy.
A few of the keyboard shortcuts have actually changed since Logic 9 and in this lecture I will go over the main ones for you to use when recording, producing and editing music in Logic Pro X.
In this lecture I'm going to show you something called Screensets.
Screensets basically create shortcuts so that you can open and close new windows on Logic Pro X with the click of one button, rather than constantly opening and closing windows.
Screen sets are great for when you are in that creative workflow and you don’t want to spend too much time messing around on your mouse.
In this lecture we are going to be talking about something called Apple Loops.
Apple loops are pre-recorded bits of audio that are royalty free. This means that we can use any of it in our songs, which is really great and can be really useful. The Apple loops are also great building blocks to get ideas for songs.
The reason they are called loops is because it’s a bit of music or sound that can seamlessly can go round and round in a continuos loop.
There are two different types of Apple loops, MIDI and audio loops. Audio loops are played in real time where the part is actually played by a musician, i.e. a audio guitar loop. MIDI loops are MIDI information which is put onto a software instrument, such as a synthesiser.
Logic Pro X has tons of both types of loops that you can use for you songs.
In this lecture we are going to learn how to navigate around our Apple Loops library in Logic Pro X.
I will show you on screen how to narrow down your Apple Loop search so you can quickly find loops to use in your Logic Pro X projects.
In this lecture we are going to go through importing Apple Loops into your projects. We’re also going to learn how to actually use the loops to make music in Logic Pro X.
In this lecture we are going to make a groove with Apple Loops.
I will show on screen how to make music through Apple Loops in Logic Pro X.
In this lecture we are going to be talking about the software instruments in Logic Pro X.
The software instruments are basically the instruments that play the MIDI information and we can play the instruments by typing in the MIDI or performing them with a MIDI controller in Logic Pro X.
In this lecture we are going to look at something called the piano roll editor in Logic Pro X. This is where we can edit MIDI information in the form of notes on a digital piano.
This is super key for creating your own music via MIDI and is actually really simple to do.
In this next lecture I’m going to be talking about the tool bars and MIDI editing in Logic Pro X.
In this we are going to go into a lot more detail about quantising in Logic Pro X.
Quantising in Logic Pro X is where we can edit the MIDI information in and move it to eliminate any mistakes that we might have made when performing the parts in live with our MIDI controller or musical typing.
In this lecture I'm going to show you how to compose and edit drum parts to create your own beat in Logic Pro X.
In this next lecture I'm going to show you how to compose and record a bass part to create your own beat in Logic Pro X.
In this lecture I'm going to show you how to compose and edit keyboard parts to create your own beat in Logic Pro X.
In this lecture I'm going to talk about the EXS24 sampler and also MIDI mapping in Logic Pro X.
The EXS24 is a sampler that allows you to drag in or insert in audio samples and then you can control these samples with MIDI information.
In this lecture I'm going to talk about the ES2 synthesizer in Logic Pro X.
The ES2 synth is a really versatile synthesizer and if you get used to this synth the other synthesizer in Logic Pro X will be really easy to use.
in this lecture I'm going to talk about the Ultrabeat instrument in Logic Pro X.
Ultrabeat is a drum synthesiser, drum sampler and step sequencer. It's really versatile and once you get your head around it, it's actually quite easy to use.
in this lecture I'm going to talk about the Ultrabeat instrument in Logic Pro X.
Ultrabeat is a drum synthesiser, drum sampler and step sequencer. It's really versatile and once you get your head around it, it's actually quite easy to use.
In this lecture I'm going to talk about the drummer instrument in Logic Pro X.
Drummer is a brand new feature to Logic Pro X, we didn't have this in Logic Pro 9.
Logic have recorded several real drummers playing loads of different patterns and in this lecture I will show you how to access the different patterns and also how to edit these patterns for creating your own music in Logic Pro X.
In this lecture I'm going to show you how to set up an audio interface in Logic Pro X.
What an audio interface does is basically allow you to record audio into your macbook and in this lecture I will show you how to set one up so you can record your own audio into Logic Pro X.
This lecture is all about microphones. I actually show you live in a studio with me all the different types of microphones. I also tell you actually what they can be used for and also my favourite microphones for recording audio into Logic Pro X.
This next lecture is all about techniques that you can use when recording performers, so that you can get the best possible performance out of performers and get the best recordings for your Logic Pro X projects.
This next lecture is all about multitrack recording and I show you in a studios the basics of setting up a SSL recording desk, so that you can record more than more channel into Logic Pro X.
This lecture will be useful if you would want to start recording a band, or an orchestra or any audio that would need more than two channels.
In this lecture I'm going to look at recording external synthesizers into Logic Pro X.
This is stuff like hardware synths or actual physical synthesizers rather than having a synth plugin or a virtual synthesizers.
In this introduction to Frequency Asked Questions for this Logic Pro X course I explain how many of the same questions appear from this course and in this section I will hopefully answer you question about music production, equipment or Logic Pro X.
In this lecture I explain which brand of monitors I recommend for making and mixing music in Logic Pro X.
Many factors come into play such as the size of your room and your budget and in this video I explain in my experience which monitors I like to use when making and mixing music in Logic Pro X.
In this FAQ I explain why I think it is a good idea to update to Logic Pro 10.3, but it is not necessarily essential to update Logic Pro X, but the updates are always improving Logic Pro.
This FAQ is about Drum Sample Packs and which ones I recommend. I do believe Logic Pro X has more than enough samples to work with, but if you would like more samples to create music with then I recommend looking at Vengeance's sample packs and also Xfer 2 for making music with in Logic Pro X.
In this FAQ lecture I tell you the 3rd party synths I recommend which are not made by Logic Pro.
These are Massive, which is part of Native Instruments Komplete package and also Xfer's Serum. These synths are not included with Logic Pro X however they must be bought from either Native Instruments or Xfer.
In this FAQ Logic Pro lecture I give my answer whether or not you should pay someone else to master your tracks or if you should master your own music in Logic Pro X.
In this FAQ lecture for Logic Pro X I talk about which MIDI keyboard I think is the best for writing music with in Logic Pro X and why.
In this Logic Pro X FAQ lecture I answer the question 'Which Microphone should I get?'
I talk about my favourite microphones to use for voiceovers, recording singers, piano, bass, guitar and which microphones I recommend for recording audio in Logic Pro X.
In this FAQ Logic Pro X lecture I talk about the headphones I use when using Logic Pro X and also why I have been using the same model of headphones.
In this lecture I'm going to talk about automation in Logic Pro X.
So what automation does it allows you to control parameters in your mix across time, so it's stuff like volume, pan, synth effects and plugin effects.
I will also show you something called live automation which allows you to control the automation in live in real time.
In this lecture we are going to go over the basics of mixing and the mixer in Logic Pro X.
In this lecture we are going to go over the EQ or Equalizer plugin in Logic Pro X.
There are various different types of EQ, but in this lecture we are going to go over Channel EQ, which is the most commonly used EQ in Logic Pro.
The Channel EQ is a multiband EQ, which means it provides multiple frequency bands. The Channel EQ has 8 different frequency bands, which include lowpass and highpass filters.
The Channel EQ also has an analyzer where you can view to the frequencies curve of the audio you want to modify. The Analyzer makes it easy to view and actually change the audio in real time.
In this lecture we are going to talk about compression and we are actually going to use a compressor in our Logic project.
A compressor is a dynamic plug in, which means it effects the volume of the instrument signal in some way shape or form. It’s not just about making the volume louder or quieter though. A compressor in a nut shell makes the loud quieter and the quiet louder, but there is also a lot more we can do with a compressor.
EQ and compressor plugins really are essential plugins that we need when we are mixing music in Logic Pro X.
This lecture is all about auxiliary sends for reverb.
Auxiliary sends are great for time based effects so this is for effects like reverb, delay, chorus, flanger and phaser.
If you create aux sends in Logic Pro X it will stop you having to use separate plugins for each track.
In this lecture I'm going to talk about aux tracks and aux groups and in Logic Pro X and using them to control the volume or effects of more than one instrument.
If we're working with big projects with loads of different drums or loads of synths or different vocals, aux tracks or aux groups can really help and in this lecture I show you on screen with me in Logic Pro X how to set them and use them in your projects.
In this lecture we are going to talk about the Space Designer plugin in Logic Pro X.
Almost all reverbs have similar parameters, but Space Designer is a little bit different. This is because it's a convolution reverb. Convolution reverb tend to reproduce real live acoustic environments better than synthesised reverb.
This next lecture is all about the delay designer in Logic Pro X.
The delay designer is a tap delay and also a feedback delay plugin in Logic Pro X and in this lecture I will give you an overview of its features and functions so you can start using the delay designer in your own Logic Pro X projects.
This this lecture is about the echo plugin in Logic Pro X.
It is a really simple plugin to use and I will show you how you can use this plugins to create some useful effects for your tracks in your Logic Pro X projects.
In this lecture I'm going to show you how to use the amp designer, bass amp designer and pedalboard in Logic Pro X.
So what the amp designer does and bass amp designer simulates a real amplifier. The pedalboard simulates real guitar stomp boxes or pedals.
The amps and the pedals can be really handy if you don't have a real amplifier or effects pedals to hand and you want to quickly put in a guitar or bass guitar into Logic Pro X.
In this lecture I'm going to talk about some of the modulation effects in Logic Pro X.
These are effects like Flanger, Phaser, Chorus and Tremolo and in this lecture I will give you an overview of how and why you can use these modular plugins in your Logic Pro X projects.
In this lecture I'm going to talk about flex time in Logic Pro X.
Flex time does it allows us to apply time compression or time expansion to audio waves. So this allows us to correct rhythmic issues or we can even us it as a type of effect.
Flex time also allows us to quantise our audio.
In this lecture I'm going to talk about flex pitch in Logic Pro X.
Flex pitch allows us to control the tuning or pitch of individual tracks, it also allows us to correct the tuning of vocals and also other instruments, so with flex pitch we can change the melodies and also create artificial harmonies in Logic Pro X
In this lecture I'm going to talk about bouncing you project in Logic Pro X.
So when you are happy with your mix it's time to actually bounce it. This is the last but one stage before mastering, so bouncing allows us to actually print out our mix into once audio file.
This lecture is all about mastering in Logic Pro X, just using Logic's stock plugins.
Mastering is really the final touches for you mix which includes adding harmonics and presence and colour to the track, also making your track a bit brighter and also a bit louder.
In this video I'm going to show you how to EQ, multi band compress, enhance the stereo image and also limit your track in Logic Pro X.
This lecture is all about using the Space Designer Reverb as a sonic effect and even as a synth instrument in Logic Pro X.
In this video I show you how to re-record instruments with just wet effect by using bus effects in Logic Pro 10.3.
This lecture contains the technique I use to create a lot of my ambient and experiment sounds that I use in my music today and I show you step by step how you can achieve the same results in Logic Pro X.
In this lecture I show you how to navigate the touch bar for the MacBook Pro 2016 touch bar in Logic Pro 10.3
I use as an example a electric piano and also an audio track to show you the how you can use the touch bar in Logic Pro X to speed up your workflow and also as a compositional tool when you are travelling with your MacBook Pro and you still wish to create music in Logic Pro X.
In this lecture I show you how to navigate yourself around Apple Loop in Logic Pro 10.3. This includes things likes the tempo, key and time signature for the Apple Loops in Logic Pro X.
I also show you how to use the loop families and how to quickly create your own beat just by using Apple Loops in Logic Pro X.
In this lecture we are going to look at my technique for beat making in Logic Pro 10.3 by starting with creating a drum beat from scratch in Logic Pro X.
In this next lecture we are going to continue creating a beat in Logic Pro 10.3 and now we are going to have a look at creating a bass part.
When creating a bass it is best to lock in with the drums, but also think about different harmonies and chords and in this lecture I explain the process I use when creating bass parts in Logic Pro X.
In this next Logic Pro 10.3 lecture I show you my technique for creating keyboard parts, synth lines and chords when creating a beat in Logic Pro X.
In this lecture I explain what the Drummer instrument is and show you on screen how you can use it in Logic Pro 10.3.
I also show you the follow feature in the Drummer instrument in Logic Pro X and also how to convert the drummer instrument into MIDI data which gives you even more control of your drum beats and sounds in Logic Pro X
In this lecture I explain the browser view and simple view of the Alchemy synth which is available in Logic Pro 10.2 and above.
In lecture I show you how to navigate around the Alchemy synth and also how you can use live automation with this Alchemy in Logic Pro X.
In this part 2 Alchemy Logic Pro X lecture, I give an overview of the advanced tab in Alchemy and how to can use certain features in the Advanced section to manipulating and customise your synth sounds in Alchemy and Logic Pro X.
In this lecture I continue to dig deeper into the Alchemy Synth in Logic Pro X and this time we look at the Envelope, Modulation and Effects.
The Alchemy Synth allows a lot of customisation when creating your own sounds in Logic Pro X and in this lecture I show you how you can start to sculpt your own sounds in Logic Pro X with Alchemy.
In this lecture I show you how you can use the MSEG Envelope with Alchemy and Logic Pro X.
The MSEG Envelope in Logic Pro X allows you to add as many stages as you want to your envelope and really allows you to sculpt and customise your Alchemy synth sound in Logic Pro X.
In this lecture I show you how to Mod Map in the Alchemy Synth in Logic Pro X.
Mod Mapping is basically where we can modulate our modulated sounds in Logic Pro X and the Show Target feature allows us to quickly go in and edit our effected sections in Alchemy and Logic Pro X.
In this lecture I show you how to use the Arpeggiator that is built into the Alchemy synth in Logic Pro X.
I explain in detail all the different settings for the Arpeggiator in Alchemy and how you can use it to create ideas in your Alchemy synths in Logic Pro 10.3.
In this lecture I show you how to can use the XY Morph and Linear Morph in Alchemy and Logic Pro X.
In this lecture I also show you how you can use live automation to create a more live sound in the Alchemy synth in Logic Pro 10.3
In this lecture I show you how you can the Alchemy Synth in Logic Pro X as a sampler for drums and also for sampling multiple samples for each source in the Alchemy Synth in Logic Pro X.
Alchemy is a very powerful synth and in this lecture I show you its sampling capabilities and the example I give is sampling drums and also strings with it in Logic Pro X.
In this lecture I show you how to customise the XY performance pad in the Alchemy Synth in Logic Pro X.
I show you how you can map this to allow you to perform in live automation with Alchemy in Logic Pro X.
What I show you in this lecture will really allow you to create you own uniques synth sounds in Logic Pro 10.3.
In this lecture I show you how you can trigger different samples in the Alchemy synth in Logic Pro X depending on the velocity that is performed on your MIDI keyboard.
This technique will allow you to play your MIDI keyboard at different velocities and will trigger various samples within the same source in the Alchemy Synth in Logic Pro X.
In this lecture I show you how you can use the Round Robin feature with samples in the Alchemy Synth in Logic Pro X.
The Round Robin feature allows you to rotate between sample in the same source in Alchemy and in this lecture I show you how you can do this in Logic Pro X.
In this lecture I explain how to use the Sculpture synth in Logic Pro X.
Sculpture is a very sophisticated modelling synth and in this lecture I show you on screen with me how you can use this modelling synth in Logic Pro X.
Hi Tomas here. I'm a UK Music Producer, Sound Engineer and Composer. I've been producing and writing music now for over ten years.
I have a MMus Masters Degree in Music Production and a BA(Hons) in Music Composition.
I really enjoy creating and editing all types of music, but I especially love teaching it online.
My most popular courses are 'Music Production in Logic Pro X - The Complete Course' and 'Music Production in Ableton Live 9 - The Complete Course' and where I take producers and musicians through this software and show them on screen with me how to write, record and mix their own music.