Go (golang) is a statically-typed programming language first developed at Google. It has firmly established itself as a favorite for building complex and scalable system applications. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. With its ecosystem growing in size and its stable architecture, Go offers a strong library for building scalable and high-performance web services and apps.
In this course, you’ll start by understanding the fundamentals of Go, then get a detailed description of the Go data types, program structures, and Maps. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. After that, you’ll learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. The course covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. Next, you will get familiar with the tools and libraries that are available in Go to write and exercise tests, benchmarking, and code coverage. This course shows you how to build powerful systems and drops you into real-world situations. After that, you will be able to utilize some of the most important features of GO such as Network Programming and OS integration to build efficient applications.
All the concepts are explained in a crisp and concise manner. At the end of this course. you will be able to create highly efficient programs that you can deploy over cloud. So, let's get started.
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