
In this video, I introduce myself, the course, and what you can expect from it.
If you don't already have GameMaker Studio 2 installed, this video will walk you through the entire process.
Let's explore GameMaker Studio and get familiar with its interface.
YoYo games has many more demos and tutorials you can run, be sure to check them out. You may find something related to the game you want to make.
Time to make a sprite! We'll go over what they are, how GMS views them, and how you can make them inside of GameMaker Studio using their tools.
Animated sprites are really just lots images put together. Let's try making one ourselves and see how GMS animates it for us.
There are multiple ways of getting sprites into your game, this way is nice and easy.
Sprite sheets are a collection of related sprites, usually in a format that is easily digestible for an engine like GameMaker Studio. We'll go over what they are, what separates the good from the bad, and how to use the built it tools to turn them into animated sprites in just a few steps.
Objects are the backbone of every video game. Let's look at what exactly they are.
Access built-in properties in GameMaker Studio 2 to control objects and sprites, including visible, solid, persistent, alarms, width, height, origin, collision mask, gravity direction, and current x and y positions.
Begin coding with one line of code in the step event to move the character every frame at 60 frames per second using the y position.
Initialize variables in the create event and use them for movement with the equals sign. Recognize case sensitivity, reserved words, and descriptive, human-readable names.
Plan a retro arcade space shooter by outlining gameplay, assets, and systems first; build step by step from a single object to a multi-level game with score, lives, and boss.
Add sound effects to your game by importing assets and calling audio play sound on key presses (z or spacebar) with a laser sound, non looping, 16‑bit stereo, volume 0.5.
Destroy the enemy ship by reducing health on collision and switching to a 4 by 4 explosion sprite sheet when health reaches zero, then destroy the ship after the animation.
If you've ever wanted to make a game, or start programming, but have been intimidated by the process, this is the course for you! We're going to make a game from scratch using GameMaker Studio 2 Trial - $0, and 0 experience required.
This course will walk you through the basics of game development, game design, programming fundamentals, and more. GameMaker Studio 2 is an awesome engine for creating 2D and 3D games with ease. Throughout this course, you'll learn to use Sprites, create Objects, change Rooms, and create your own Scripts. We'll go step by step, explaining everything along the way.
The best part is that, by the end, you'll be ready to create your own games, or branch into software development in general. You'll learn real coding, terminology, logic, and more that will help you be a great programmer and game designer.