Learn to make multiplayer GameMaker Studio games the easy way!
In this course we use Python to write our server for our GameMaker Studio game using the Suspendee Studio Networking Engine.
GameMaker Studio users that have worked with networking know that it is incredibly difficult to run GameMaker Studio written servers on a Virtual Private Server. Since we write the server in Python, you can easily run and test your server, and use it professionally.
If you wanted to store scores in your own server database, produce co-op GameMaker games, or, MMO GameMaker games; you can now do it with ease with our networking engine. This engine is for large projects, since running Python servers is not only easy, but allows you to use Python's modules with the server.
The Suspendee Studios Networking Engine is an engine written in Python that allows you to easily write Python servers for GameMaker Studio games.
Take this course to learn to make multiplayer GameMaker Studio games with the Suspendee Studios Networking Engine!
Using network_emit and addfunc we send data from the client and receive it in the server.
We finally put our skills to use and build a game where the object follows the cursor.
We are Suspendee Studios, a game studio that specializing in multiplayer games.
As we are a startup company, we already have made two games, and have built a HTML5 networking engine.
GameMaker Studio has allowed us to make high quality games and get them out quick.
We love multiplayer games, because it's a difficult market to get into.
We seek success, prosperity, and, wealth.