Suspendee Networking with GameMaker Studio
4.8 (4 ratings)
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Suspendee Networking with GameMaker Studio

Make Multiplayer Games In GameMaker Studio
4.8 (4 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
1,902 students enrolled
Created by Suspendee Studios
Last updated 5/2017
English
English
Current price: $10 Original price: $195 Discount: 95% off
5 hours left at this price!
30-Day Money-Back Guarantee
Includes:
  • 2 hours on-demand video
  • 3 Articles
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Use the Suspendee Networking Engine for easy networking in GameMaker Studio
View Curriculum
Requirements
  • You must own a copy of GameMaker Studio
  • You must have knowledge on GML
  • You must have knowledge on Python
  • You must have Python 3 installed
  • You should have a comfortable programming IDE for writing Python scripts
Description

Learn to make multiplayer GameMaker Studio games the easy way!

In this course we use Python to write our server for our GameMaker Studio game using the Suspendee Studio Networking Engine. 

GameMaker Studio users that have worked with networking know that it is incredibly difficult to run GameMaker Studio written servers on a Virtual Private Server. Since we write the server in Python, you can easily run and test your server, and use it professionally.

If you wanted to store scores in your own server database, produce co-op GameMaker games, or, MMO GameMaker games; you can now do it with ease with our networking engine. This engine is for large projects, since running Python servers is not only easy, but allows you to use Python's modules with the server.

The Suspendee Studios Networking Engine is an engine written in Python that allows you to easily write Python servers for GameMaker Studio games.

Take this course to learn to make multiplayer GameMaker Studio games with the Suspendee Studios Networking Engine!

Who is the target audience?
  • This course is for people who wish to learn to do easy networking in GameMaker Studio
  • This course is for people intermediate experience with GameMaker Studio
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Curriculum For This Course
17 Lectures
02:11:07
+
Starting Out
3 Lectures 15:35

Download Links
00:45

Downloads
04:03
+
The Example
1 Lecture 10:02
Send A Message, Receive It Back In Uppercase.
10:02
+
How To Use Suspengine
8 Lectures 50:35
How To Import Suspengine
02:18

How To NOT Use Suspengine As A Prefix
02:23

Channels Explained, How And Why Network_Listen and AddFunc exist.
09:55

Using network_emit and addfunc we send data from the client and receive it in the server.

How To Send Data To A Suspengine Server And How To Receive It
04:31

How To Receive Data From The Server And How To Send Data From The Server
05:40

Connect Event, Disconnect Event, And Broadcasting To The Entire Server
06:47

Save Variables, Call Variables, Call The People Who Have Those Variables.
09:02

Send And Receive Raw Data Structures
09:59

Suspengine Functions Review
9 questions
+
Register And Login System
2 Lectures 16:53
Register And Login System
16:45

Download Link To Login And Registration System
00:08
+
The Object Follows The Cursor Game
2 Lectures 30:41

We finally put our skills to use and build a game where the object follows the cursor.

The Game
30:39

The Download Link To The Game
00:02
+
Conclusion
1 Lecture 07:22
The Conclusion
07:22
About the Instructor
Suspendee Studios
4.0 Average rating
80 Reviews
12,216 Students
8 Courses
Game Development Company

About Us

We are Suspendee Studios, a game studio that specializing in multiplayer games.

As we are a startup company, we already have made two games, and have built a HTML5 networking engine.

GameMaker Studio has allowed us to make high quality games and get them out quick.

We love multiplayer games, because it's a difficult market to get into.

We seek success, prosperity, and, wealth.