Starting Your Game Studio: How to Create an Effective Team
4.5 (27 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
112 students enrolled

Starting Your Game Studio: How to Create an Effective Team

Learn online how successful video game companies formed their team, run their business, and why it worked (or not).
4.5 (27 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
112 students enrolled
Last updated 12/2017
English
English [Auto-generated]
Current price: $17.99 Original price: $34.99 Discount: 49% off
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This course includes
  • 2.5 hours on-demand video
  • 7 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Identify the roles in your game startup and how to balance them
  • Understand how different personalities affect team dynamics

  • Explore your personal and team's motivation to start a game studio

  • Balance business and creativity in your game startup
  • Understand the team composition of successful game studios, and how they deal with decision-making
Requirements
  • No prior knowledge is required
Description

Learn the fundamentals of an effective game startup team

  • What makes a perfect team for a game startup? 
  • What roles exist within a game startup, and how do you balance them? 
  • How do personal and team motivations influence the growth of a game studio?
  • How do you balance creativity and business?


This course teaches you about the people needed to form a game company, and keeping expectations in sync with reality. You will get theory and hands-on tips about team composition and team dynamics, applied to startups in the games industry. Most startups are small in size and generally are founded due to a shared passion for games. As an independent game developer, you are making a game and have to run a business at the same time, which is a huge challenge. There’s not one answer why some teams are successful, and why some fail. What makes a team successful is a complex set of variables, which we are going to dive into to help you on your way. 

This course combines theory with experience, and provides you with practical examples through interviews with successful game studios. You see how studios formed their team and why it worked (or not), the influence that personalities have on the production, how they handle decision-making, and the balance of creativity vs business.

This course includes interviews with:

  • Rami Ismail of Vlambeer (Ridiculous Fishing, Super Crate Box, Nuclear Throne)
  • Joost van Dongen & Olivier Thijssen of Ronimo Games (Awesomenauts, Swords & Soldiers)
  • Adriaan Jansen & Manuel Kerssemakers of Abbey Games (REUS, Renowned Explorers: International Society)
  • Derk de Geus of Paladin Studios (Momonga, Mirage)


Who this course is for:
  • Game developers who have just started their game studio
  • Students who are planning to set up a game studio
  • Anyone who wants to understand how to create effective and motivated teams in the games industry
Course content
Expand all 12 lectures 02:27:16
+ Team Composition
1 lecture 15:00
The Game Studio Canvas
15:00
+ Personalities
1 lecture 15:00
Personalities in a Game Studio
15:00
+ Deep Motivation
1 lecture 08:30
Personal and Team Motivations in a Game Studio
08:30
+ Interviews with Game Studios
6 lectures 01:34:38
Interview with Rami Ismail of Vlambeer
19:12
Interview with Joost van Dongen of Ronimo Games
12:36
Interview with Olivier Thijssen of Ronimo Games
13:22
Interview with Adriaan Jansen of Abbey Games
18:14
Interview with Manuel Kerssemakers of Abbey Games
11:54
Interview with Derk de Geus of Paladin Studios
19:20